// 4 december 2014 #include #include #include #include "uipriv_haiku.hpp" using namepsace std; static set allocations; void initAlloc(void) { } #define UINT8(p) ((uint8_t *) (p)) #define PVOID(p) ((void *) (p)) #define EXTRA (sizeof (size_t) + sizeof (const char **)) #define DATA(p) PVOID(UINT8(p) + EXTRA) #define BASE(p) PVOID(UINT8(p) - EXTRA) #define SIZE(p) ((size_t *) (p)) #define CCHAR(p) ((const char **) (p)) #define TYPE(p) CCHAR(UINT8(p) + sizeof (size_t)) void uninitAlloc(void) { set::const_iterator i; if (allocations.size() == 0) return; fprintf(stderr, "[libui] leaked allocations:\n"); for (i = allocations.begin(); i != allocations.end(); i++) fprintf(stderr, "[libui] %p %s\n", *i, *TYPE(*i)); complain("either you left something around or there's a bug in libui"); } void *uiAlloc(size_t size, const char *type) { void *out; out = malloc(EXTRA + size); if (out == NULL) { fprintf(stderr, "memory exhausted in uiAlloc()\n"); abort(); } memset(DATA(out), 0, size); *SIZE(out) = size; *TYPE(out) = type; allocations.insert(out); return DATA(out); } void *uiRealloc(void *p, size_t new, const char *type) { void *out; size_t *s; if (p == NULL) return uiAlloc(new, type); p = BASE(p); out = realloc(p, EXTRA + new); if (out == NULL) { fprintf(stderr, "memory exhausted in uiRealloc()\n"); abort(); } s = SIZE(out); if (new <= *s) memset(((uint8_t *) DATA(out)) + *s, 0, new - *s); *s = new; // TODO check this allocations.erase(p); allocations.insert(out); return DATA(out); } void uiFree(void *p) { if (p == NULL) complain("attempt to uiFree(NULL); there's a bug somewhere"); p = BASE(p); free(p); // TODO check this allocations.erase(p); }