// 7 april 2015 #import "uipriv_darwin.h" @interface uiNSButton : NSButton @property uiControl *uiC; @property void (*uiOnClicked)(uiControl *, void *); @property void *uiOnClickedData; @end @implementation uiNSButton - (void)dealloc { uiDarwinControlFree(self.uiC); [super dealloc]; } - (IBAction)uiButtonClicked:(id)sender { (*(self.uiOnClicked))(self.uiC, self.uiOnClickedData); } @end static void defaultOnClicked(uiControl *c, void *data) { // do nothing } // TODO destruction uiControl *uiNewButton(const char *text) { uiControl *c; uiNSButton *b; c = uiDarwinNewControl([uiNSButton class], NO, NO); b = (uiNSButton *) uiControlHandle(c); b.uiC = c; [b setTitle:toNSString(text)]; [b setButtonType:NSMomentaryPushInButton]; [b setBordered:YES]; [b setBezelStyle:NSRoundedBezelStyle]; setStandardControlFont((NSControl *) b); [b setTarget:b]; [b setAction:@selector(uiButtonClicked:)]; b.uiOnClicked = defaultOnClicked; return b.uiC; } // TODO text void uiButtonOnClicked(uiControl *c, void (*f)(uiControl *, void *), void *data) { uiNSButton *b; b = (uiNSButton *) uiControlHandle(c); b.uiOnClicked = f; b.uiOnClickedData = data; }