// shouldquit.c extern int shouldQuit(void); // areaevents.c typedef struct clickCounter clickCounter; // you should call Reset() to zero-initialize a new instance // it doesn't matter that all the non-count fields are zero: the first click will fail the curButton test straightaway, so it'll return 1 and set the rest of the structure accordingly struct clickCounter { int curButton; int rectX0; int rectY0; int rectX1; int rectY1; uintptr_t prevTime; int count; }; int clickCounterClick(clickCounter *c, int button, int x, int y, uintptr_t time, uintptr_t maxTime, int32_t xdist, int32_t ydist); extern void clickCounterReset(clickCounter *); extern int fromScancode(uintptr_t, uiAreaKeyEvent *); // matrix.c extern void fallbackSkew(uiDrawMatrix *, double, double, double, double); extern void scaleCenter(double, double, double *, double *); extern void fallbackTransformSize(uiDrawMatrix *, double *, double *); // OS-specific text.* files extern int uiprivStricmp(const char *a, const char *b);