// 16 may 2016 #include "uipriv_windows.hpp" struct uiColorButton { uiWindowsControl c; HWND hwnd; double r; double g; double b; double a; void (*onChanged)(uiColorButton *, void *); void *onChangedData; }; static void uiColorButtonDestroy(uiControl *c) { uiColorButton *b = uiColorButton(c); uiWindowsUnregisterWM_COMMANDHandler(b->hwnd); uiWindowsUnregisterWM_NOTIFYHandler(b->hwnd); uiWindowsEnsureDestroyWindow(b->hwnd); uiFreeControl(uiControl(b)); } static BOOL onWM_COMMAND(uiControl *c, HWND hwnd, WORD code, LRESULT *lResult) { uiColorButton *b = uiColorButton(c); HWND parent; if (code != BN_CLICKED) return FALSE; /* TODO parent = GetAncestor(b->hwnd, GA_ROOT); // TODO didn't we have a function for this if (showColorDialog(parent, &(b->params))) { updateColorButtonLabel(b); (*(b->onChanged))(b, b->onChangedData); } */ *lResult = 0; return TRUE; } static BOOL onWM_NOTIFY(uiControl *c, HWND hwnd, NMHDR *nmhdr, LRESULT *lResult) { uiColorButton *b = uiColorButton(c); NMCUSTOMDRAW *nm = (NMCUSTOMDRAW *) nmhdr; RECT r; uiWindowsSizing sizing; int x, y; if (nmhdr->code != NM_CUSTOMDRAW) return FALSE; // and allow the button to draw its background if (nm->dwDrawStage != CDDS_PREPAINT) return FALSE; // TODO use Direct2D? either way, draw alpha uiWindowsEnsureGetClientRect(b->hwnd, &r); uiWindowsGetSizing(b->hwnd, &sizing); x = 3; // should be enough y = 3; uiWindowsSizingDlgUnitsToPixels(&sizing, &x, &y); r.left += x; r.top += y; r.right -= x; r.bottom -= y; // TODO error check #define comp(x) ((BYTE) (x * 255)) // TODO free brush FillRect(nm->hdc, &r, CreateSolidBrush(RGB(comp(b->r), comp(b->g), comp(b->b)))); #undef comp // skip default processing (don't draw text) *lResult = CDRF_SKIPDEFAULT; return TRUE; } uiWindowsControlAllDefaultsExceptDestroy(uiColorButton) // from http://msdn.microsoft.com/en-us/library/windows/desktop/dn742486.aspx#sizingandspacing #define buttonHeight 14 static void uiColorButtonMinimumSize(uiWindowsControl *c, intmax_t *width, intmax_t *height) { uiColorButton *b = uiColorButton(c); SIZE size; uiWindowsSizing sizing; int y; // try the comctl32 version 6 way size.cx = 0; // explicitly ask for ideal size size.cy = 0; if (SendMessageW(b->hwnd, BCM_GETIDEALSIZE, 0, (LPARAM) (&size)) != FALSE) { *width = size.cx; *height = size.cy; return; } // that didn't work; fall back to using Microsoft's metrics // Microsoft says to use a fixed width for all buttons; this isn't good enough // use the text width instead, with some edge padding *width = uiWindowsWindowTextWidth(b->hwnd) + (2 * GetSystemMetrics(SM_CXEDGE)); y = buttonHeight; uiWindowsGetSizing(b->hwnd, &sizing); uiWindowsSizingDlgUnitsToPixels(&sizing, NULL, &y); *height = y; } static void defaultOnChanged(uiColorButton *b, void *data) { // do nothing } void uiColorButtonColor(uiColorButton *b, double *r, double *g, double *bl, double *a) { *r = b->r; *g = b->g; *bl = b->b; *a = b->a; } void uiColorButtonSetColor(uiColorButton *b, double r, double g, double bl, double a) { b->r = r; b->g = g; b->b = bl; b->a = a; // TODO don't we have a helper function for this? InvalidateRect(b->hwnd, NULL, TRUE); } void uiColorButtonOnChanged(uiColorButton *b, void (*f)(uiColorButton *, void *), void *data) { b->onChanged = f; b->onChangedData = data; } uiColorButton *uiNewColorButton(void) { uiColorButton *b; uiWindowsNewControl(uiColorButton, b); // initial color is black b->r = 0.0; b->g = 0.0; b->b = 0.0; b->a = 1.0; b->hwnd = uiWindowsEnsureCreateControlHWND(0, L"button", L" ", // TODO; can't use "" TODO BS_PUSHBUTTON | WS_TABSTOP, hInstance, NULL, TRUE); uiWindowsRegisterWM_COMMANDHandler(b->hwnd, onWM_COMMAND, uiControl(b)); uiWindowsRegisterWM_NOTIFYHandler(b->hwnd, onWM_NOTIFY, uiControl(b)); uiColorButtonOnChanged(b, defaultOnChanged, NULL); return b; }