// 7 april 2015 #include #include "uipriv_unix.h" void *uiAlloc(size_t size, const char *type) { void *out; out = g_malloc0(size); return out; } void *uiRealloc(void *p, size_t size, const char *type) { void *out; if (p == NULL) return uiAlloc(size, type); // TODO fill with 0s out = g_realloc(p, size); return out; } void uiFree(void *p) { g_free(p); }