typedef struct uiAttributedString uiAttributedString; _UI_ENUM(uiAttribute) { // TODO uiAttributeFamily, // TODO uiAttributeSize, uiAttributeWeight, // TODO // TODO uiAttributeSystem, // TODO uiAttributeCustom, }; typedef int (*uiAttributedStringForEachAttributeFunc)(uiAttributedString *, uiAttribute type, uintptr_t value, size_t start, size_t end, void *data); // @role uiAttributedString constructor // uiNewAttributedString() creates a new uiAttributedString from // initialString. The string will be entirely unattributed. _UI_EXTERN uiAttributedString *uiNewAttributedString(const char *initialString); // @role uiAttributedString destructor // uiFreeAttributedString() destroys the uiAttributedString s. _UI_EXTERN void uiFreeAttributedString(uiAttributedString *s); // uiAttributedStringString() returns the textual content of s as a // '\0'-terminated UTF-8 string. The returned pointer is valid until // the next change to the textual content of s. _UI_EXTERN const char *uiAttributedStringString(uiAttributedString *s); // uiAttributedStringLength() returns the number of UTF-8 bytes in // the textual content of s, excluding the terminating '\0'. _UI_EXTERN size_t uiAttributedStringLen(uiAttributedString *s); _UI_EXTERN void uiAttributedStringAppendUnattributed(uiAttributedString *s, const char *str); _UI_EXTERN void uiAttributedStringInsertAtUnattributed(uiAttributedString *s, const char *str, size_t at); _UI_EXTERN void uiAttributedStringDelete(uiAttributedString *s, size_t start, size_t end); _UI_EXTERN size_t uiAttributedStringNumGraphemes(uiAttributedString *s); _UI_EXTERN size_t uiAttributedStringByteIndexToGrapheme(uiAttributedString *s, size_t pos); _UI_EXTERN size_t uiAttributedStringGraphemeToByteIndex(uiAttributedString *s, size_t pos); _UI_EXTERN void uiAttributedStringForEachAttribute(uiAttributedString *s, uiAttributedStringForEachAttributeFunc f, void *data); typedef struct uiDrawFontDescriptor uiDrawFontDescriptor; // TODO Minimum == 1? IIRC there is at least one font on OS X that actually has a weight of 0 // TODO Maximum == 999? IIRC there is at least one font on OS X that actually has a weight of 1000 _UI_ENUM(uiDrawTextWeight) { uiDrawTextWeightMinimum = 0, uiDrawTextWeightThin = 100, uiDrawTextWeightUltraLight = 200, uiDrawTextWeightLight = 300, uiDrawTextWeightBook = 350, uiDrawTextWeightNormal = 400, uiDrawTextWeightMedium = 500, uiDrawTextWeightSemiBold = 600, uiDrawTextWeightBold = 700, uiDrawTextWeightUltraBold = 800, uiDrawTextWeightHeavy = 900, uiDrawTextWeightUltraHeavy = 950, uiDrawTextWeightMaximum = 1000, }; _UI_ENUM(uiDrawTextItalic) { uiDrawTextItalicNormal, uiDrawTextItalicOblique, uiDrawTextItalicItalic, }; // TODO realign this so that Normal == 0? _UI_ENUM(uiDrawTextStretch) { uiDrawTextStretchUltraCondensed, uiDrawTextStretchExtraCondensed, uiDrawTextStretchCondensed, uiDrawTextStretchSemiCondensed, uiDrawTextStretchNormal, uiDrawTextStretchSemiExpanded, uiDrawTextStretchExpanded, uiDrawTextStretchExtraExpanded, uiDrawTextStretchUltraExpanded, }; struct uiDrawFontDescriptor { char *Family; // TODO rename to PointSize? double Size; uiDrawTextWeight Weight; uiDrawTextItalic Italic; uiDrawTextStretch Stretch; }; typedef struct uiDrawTextLayout uiDrawTextLayout; typedef struct uiDrawTextLayoutLineMetrics uiDrawTextLayoutLineMetrics; typedef struct uiDrawTextLayoutHitTestResult uiDrawTextLayoutHitTestResult; typedef struct uiDrawTextLayoutByteRangeRectangle uiDrawTextLayoutByteRangeRectangle; struct uiDrawTextLayoutLineMetrics { // This describes the overall bounding box of the line. // TODO figure out if X is correct regardless of both alignment and writing direction double X; double Y; double Width; double Height; // This describes the typographic bounds of the line. double BaselineY; double Ascent; double Descent; double Leading; // This describes any additional whitespace. // TODO come up with better names for these. double ParagraphSpacingBefore; double LineHeightSpace; double LineSpacing; double ParagraphSpacing; // Height should equal ParagraphSpacingBefore + LineHeightSpace + Ascent + Descent + Leading + LineSpacing + ParagraphSpacing. // The above values are listed in vertical order, from top to bottom. // Ascent + Descent + Leading will give you the typographic bounds of the text. // BaselineY will be the boundary between Ascent and Descent. // X, Y, and BaselineY are all in the layout's coordinate system, so the start point of the baseline will be at (X, BaselineY). // All values will be nonnegative. // TODO trailing whitespace? }; _UI_ENUM(uiDrawTextLayoutHitTestPosition) { uiDrawTextLayoutHitTestPositionBefore, uiDrawTextLayoutHitTestPositionInside, uiDrawTextLayoutHitTestPositionAfter, }; struct uiDrawTextLayoutHitTestResult { size_t Pos; int Line; uiDrawTextLayoutHitTestPosition XPosition; uiDrawTextLayoutHitTestPosition YPosition; // TODO? // int InTrailingWhitespace; // TODO? // double XFraction; }; struct uiDrawTextLayoutByteRangeRectangle { int Line; double X; double Y; double Width; double Height; size_t RealStart; size_t RealEnd; }; // TODO // - allow creating a layout out of a substring // - allow marking compositon strings // - allow marking selections, even after creation // - add the following functions: // - uiDrawTextLayoutHeightForWidth() (returns the height that a layout would need to be to display the entire string at a given width) // - uiDrawTextLayoutRangeForSize() (returns what substring would fit in a given size) // - uiDrawTextLayoutNewWithHeight() (limits amount of string used by the height) _UI_EXTERN uiDrawTextLayout *uiDrawNewTextLayout(uiAttributedString *s, uiDrawFontDescriptor *defaultFont, double width); _UI_EXTERN void uiDrawFreeTextLayout(uiDrawTextLayout *tl); _UI_EXTERN void uiDrawText(uiDrawContext *c, uiDrawTextLayout *tl, double x, double y); _UI_EXTERN void uiDrawTextLayoutExtents(uiDrawTextLayout *tl, double *width, double *height); _UI_EXTERN int uiDrawTextLayoutNumLines(uiDrawTextLayout *tl); _UI_EXTERN void uiDrawTextLayoutLineByteRange(uiDrawTextLayout *tl, int line, size_t *start, size_t *end); _UI_EXTERN void uiDrawTextLayoutLineGetMetrics(uiDrawTextLayout *tl, int line, uiDrawTextLayoutLineMetrics *m); // TODO redo this? remove it entirely? _UI_EXTERN void uiDrawTextLayoutByteIndexToGraphemeRect(uiDrawTextLayout *tl, size_t pos, int *line, double *x, double *y, double *width, double *height); // TODO partial offset? _UI_EXTERN void uiDrawTextLayoutHitTest(uiDrawTextLayout *tl, double x, double y, uiDrawTextLayoutHitTestResult *result); _UI_EXTERN void uiDrawTextLayoutByteRangeToRectangle(uiDrawTextLayout *tl, size_t start, size_t end, uiDrawTextLayoutByteRangeRectangle *r); // TODO draw only a line? // TODO other layout-specific attributes (alignment, wrapping, etc.)? // TODO number of lines visible for clipping rect, range visible for clipping rect?