// 11 april 2015 #include "uipriv_windows.h" struct label { uiLabel l; }; static BOOL onWM_COMMAND(uiControl *c, WORD code, LRESULT *lResult) { return FALSE; } static BOOL onWM_NOTIFY(uiControl *c, NMHDR *nm, LRESULT *lResult) { return FALSE; } static void onWM_DESTROY(uiControl *c) { struct label *l = (struct label *) c; uiFree(l); } // via http://msdn.microsoft.com/en-us/library/windows/desktop/dn742486.aspx#sizingandspacing #define labelHeight 8 static void preferredSize(uiControl *c, uiSizing *d, intmax_t *width, intmax_t *height) { *width = uiWindowsWindowTextWidth(uiControlHWND(c)); *height = uiDlgUnitsToY(labelHeight, d->sys->baseY); } static char *getText(uiLabel *l) { return uiWindowsControlText(uiControl(l)); } static void setText(uiLabel *l, const char *text) { uiWindowsControlSetText(uiControl(l), text); } uiControl *uiNewLabel(const char *text) { struct label *l; uiWindowsNewControlParams p; WCHAR *wtext; l = uiNew(struct label); p.dwExStyle = 0; p.lpClassName = L"static"; wtext = toUTF16(text); p.lpWindowName = wtext; // SS_LEFTNOWORDWRAP clips text past the end; SS_NOPREFIX avoids accelerator translation // controls are vertically aligned to the top by default (thanks Xeek in irc.freenode.net/#winapi) p.dwStyle = SS_LEFTNOWORDWRAP | SS_NOPREFIX; p.hInstance = hInstance; p.useStandardControlFont = TRUE; p.onWM_COMMAND = onWM_COMMAND; p.onWM_NOTIFY = onWM_NOTIFY; p.onWM_DESTROY = onWM_DESTROY; uiWindowsNewControl(uiControl(l), &p); uiFree(wtext); uiControl(l)->PreferredSize = preferredSize; uiLabel(l)->Text = getText; uiLabel(l)->SetText = setText; return uiLabel(l); }