// 7 april 2015 /* This file assumes that you have included and "ui.h" beforehand. It provides API-specific functions for interfacing with foreign controls in Windows. */ #ifndef __UI_UI_WINDOWS_H__ #define __UI_UI_WINDOWS_H__ // TODO write comments for these _UI_EXTERN HWND uiWindowsUtilCreateControlHWND(DWORD dwExStyle, LPCWSTR lpClassName, LPCWSTR lpWindowName, DWORD dwStyle, HINSTANCE hInstance, LPVOID lpParam, BOOL useStandardControlFont); _UI_EXTERN void uiWindowsUtilDestroy(HWND hwnd); _UI_EXTERN void uiWindowsUtilSetParent(HWND hwnd, uiControl *parent); _UI_EXTERN void uiWindowsUtilResize(HWND hwnd, intmax_t x, intmax_t y, intmax_t width, intmax_t height, uiSizing *d); _UI_EXTERN void uiWIndowsUtilShow(HWND hwnd); _UI_EXTERN void uiWindowsUtilHide(HWND hwnd); _UI_EXTERN void uiWIndowsUtilEnable(HWND hwnd); _UI_EXTERN void uiWindowsUtilDisable(HWND hwnd); _UI_EXTERN uintptr_t uiWindowsUtilStartZOrder(HWND hwnd); _UI_EXTERN uintptr_t uiWindowsUtilSetZOrder(HWND hwnd, uintptr_t insertAfter); _UI_EXTERN int uiWindowsUtilHasTabStops(HWND hwnd); _UI_EXTERN uiControl *uiWindowsNewSingleHWNDControl(uintmax_t type); // This contains the Windows-specific parts of the uiSizing structure. // BaseX and BaseY are the dialog base units. // InternalLeading is the standard control font's internal leading; labels in uiForms use this for correct Y positioning. // CoordFrom and CoordTo are the window handles to convert coordinates passed to uiControlResize() from and to (viaa MapWindowRect()) before passing to one of the Windows API resizing functions. struct uiSizingSys { int BaseX; int BaseY; LONG InternalLeading; HWND CoordFrom; HWND CoordTo; }; // Use these in your preferredSize() implementation with baseX and baseY. #define uiWindowsDlgUnitsToX(dlg, baseX) MulDiv((dlg), baseX, 4) #define uiWindowsDlgUnitsToY(dlg, baseY) MulDiv((dlg), baseY, 8) // Use this as your control's Sizing() implementation. extern uiSizing *uiWindowsSizing(uiControl *); // and use this if you need the text of the window width _UI_EXTERN intmax_t uiWindowsWindowTextWidth(HWND hwnd); // these functions get and set the window text for such a uiControl // the value returned should be freed with uiFreeText() _UI_EXTERN char *uiWindowsControlText(uiControl *); _UI_EXTERN void uiWindowsControlSetText(uiControl *, const char *); #endif