// 6 september 2015 #include "uipriv_unix.h" struct uiDrawPath { GArray *pieces; uiDrawFillMode fillMode; gboolean ended; }; struct piece { int type; double d[8]; }; enum { newFigure, newFigureArc, lineTo, arcTo, bezierTo, closeFigure, addRect, }; uiDrawPath *uiDrawNewPath(uiDrawFillMode mode) { uiDrawPath *p; p = uiNew(uiDrawPath); p->pieces = g_array_new(FALSE, TRUE, sizeof (struct piece)); p->fillMode = mode; return p; } void uiDrawFreePath(uiDrawPath *p) { g_array_free(p->pieces, TRUE); uiFree(p); } static void add(uiDrawPath *p, struct piece *piece) { if (p->ended) complain("path ended in add()"); g_array_append_vals(p->pieces, piece, 1); } void uiDrawPathNewFigure(uiDrawPath *p, double x, double y) { struct piece piece; piece.type = newFigure; piece.d[0] = x; piece.d[1] = y; add(p, &piece); } void uiDrawPathNewFigureWithArc(uiDrawPath *p, double xCenter, double yCenter, double radius, double startAngle, double sweep) { struct piece piece; if (sweep > 2 * M_PI) sweep = 2 * M_PI; piece.type = newFigureArc; piece.d[0] = xCenter; piece.d[1] = yCenter; piece.d[2] = radius; piece.d[3] = startAngle; piece.d[4] = sweep; add(p, &piece); } void uiDrawPathLineTo(uiDrawPath *p, double x, double y) { struct piece piece; piece.type = lineTo; piece.d[0] = x; piece.d[1] = y; add(p, &piece); } void uiDrawPathArcTo(uiDrawPath *p, double xCenter, double yCenter, double radius, double startAngle, double sweep) { struct piece piece; if (sweep > 2 * M_PI) sweep = 2 * M_PI; piece.type = arcTo; piece.d[0] = xCenter; piece.d[1] = yCenter; piece.d[2] = radius; piece.d[3] = startAngle; piece.d[4] = sweep; add(p, &piece); } void uiDrawPathBezierTo(uiDrawPath *p, double c1x, double c1y, double c2x, double c2y, double endX, double endY) { struct piece piece; piece.type = bezierTo; piece.d[0] = c1x; piece.d[1] = c1y; piece.d[2] = c2x; piece.d[3] = c2y; piece.d[4] = endX; piece.d[5] = endY; add(p, &piece); } void uiDrawPathCloseFigure(uiDrawPath *p) { struct piece piece; piece.type = closeFigure; add(p, &piece); } void uiDrawPathAddRectangle(uiDrawPath *p, double x, double y, double width, double height) { struct piece piece; piece.type = addRect; piece.d[0] = x; piece.d[1] = y; piece.d[2] = width; piece.d[3] = height; add(p, &piece); } void uiDrawPathEnd(uiDrawPath *p) { p->ended = TRUE; } static void runPath(uiDrawPath *p, cairo_t *cr) { guint i; struct piece *piece; if (!p->ended) complain("path not ended in runPath()"); cairo_new_path(cr); for (i = 0; i < p->pieces->len; i++) { piece = &g_array_index(p->pieces, struct piece, i); switch (piece->type) { case newFigure: cairo_move_to(cr, piece->d[0], piece->d[1]); break; case newFigureArc: cairo_new_sub_path(cr); // fall through case arcTo: cairo_arc(cr, piece->d[0], piece->d[1], piece->d[2], piece->d[3], piece->d[3] + piece->d[4]); break; case lineTo: cairo_line_to(cr, piece->d[0], piece->d[1]); break; case bezierTo: cairo_curve_to(cr, piece->d[0], piece->d[1], piece->d[2], piece->d[3], piece->d[4], piece->d[5]); break; case closeFigure: cairo_close_path(cr); break; case addRect: cairo_rectangle(cr, piece->d[0], piece->d[1], piece->d[2], piece->d[3]); break; } } } struct uiDrawContext { cairo_t *cr; }; uiDrawContext *newContext(cairo_t *cr) { uiDrawContext *c; c = uiNew(uiDrawContext); c->cr = cr; return c; } void freeContext(uiDrawContext *c) { uiFree(c); } static cairo_pattern_t *mkbrush(uiDrawBrush *b) { cairo_pattern_t *pat; size_t i; switch (b->Type) { case uiDrawBrushTypeSolid: pat = cairo_pattern_create_rgba(b->R, b->G, b->B, b->A); break; case uiDrawBrushTypeLinearGradient: pat = cairo_pattern_create_linear(b->X0, b->Y0, b->X1, b->Y1); break; case uiDrawBrushTypeRadialGradient: // make the start circle radius 0 to make it a point pat = cairo_pattern_create_radial( b->X0, b->Y0, 0, b->X1, b->Y1, b->OuterRadius); break; // case uiDrawBrushTypeImage: } if (cairo_pattern_status(pat) != CAIRO_STATUS_SUCCESS) complain("error creating pattern in mkbrush(): %s", cairo_status_to_string(cairo_pattern_status(pat))); switch (b->Type) { case uiDrawBrushTypeLinearGradient: case uiDrawBrushTypeRadialGradient: for (i = 0; i < b->NumStops; i++) cairo_pattern_add_color_stop_rgba(pat, b->Stops[i].Pos, b->Stops[i].R, b->Stops[i].G, b->Stops[i].B, b->Stops[i].A); } return pat; } void uiDrawStroke(uiDrawContext *c, uiDrawPath *path, uiDrawBrush *b, uiDrawStrokeParams *p) { cairo_pattern_t *pat; runPath(path, c->cr); pat = mkbrush(b); cairo_set_source(c->cr, pat); switch (p->Cap) { case uiDrawLineCapFlat: cairo_set_line_cap(c->cr, CAIRO_LINE_CAP_BUTT); break; case uiDrawLineCapRound: cairo_set_line_cap(c->cr, CAIRO_LINE_CAP_ROUND); break; case uiDrawLineCapSquare: cairo_set_line_cap(c->cr, CAIRO_LINE_CAP_SQUARE); break; } switch (p->Join) { case uiDrawLineJoinMiter: cairo_set_line_join(c->cr, CAIRO_LINE_JOIN_MITER); cairo_set_miter_limit(c->cr, p->MiterLimit); break; case uiDrawLineJoinRound: cairo_set_line_join(c->cr, CAIRO_LINE_JOIN_ROUND); break; case uiDrawLineJoinBevel: cairo_set_line_join(c->cr, CAIRO_LINE_JOIN_BEVEL); break; } cairo_set_line_width(c->cr, p->Thickness); cairo_stroke(c->cr); cairo_pattern_destroy(pat); } void uiDrawFill(uiDrawContext *c, uiDrawPath *path, uiDrawBrush *b) { cairo_pattern_t *pat; runPath(path, c->cr); pat = mkbrush(b); cairo_set_source(c->cr, pat); switch (path->fillMode) { case uiDrawFillModeWinding: cairo_set_fill_rule(c->cr, CAIRO_FILL_RULE_WINDING); break; case uiDrawFillModeAlternate: cairo_set_fill_rule(c->cr, CAIRO_FILL_RULE_EVEN_ODD); break; } cairo_fill(c->cr); cairo_pattern_destroy(pat); } static void m2c(uiDrawMatrix *m, cairo_matrix_t *c) { c->xx = m->M11; c->yx = m->M12; c->xy = m->M21; c->yy = m->M22; c->x0 = m->M31; c->y0 = m->M32; } static void c2m(cairo_matrix_t *c, uiDrawMatrix *m) { m->M11 = c->xx; m->M12 = c->yx; m->M21 = c->xy; m->M22 = c->yy; m->M31 = c->x0; m->M32 = c->y0; } void uiDrawMatrixSetIdentity(uiDrawMatrix *m) { setIdentity(m); } void uiDrawMatrixTranslate(uiDrawMatrix *m, double x, double y) { cairo_matrix_t c; m2c(m, &c); cairo_matrix_translate(&c, x, y); c2m(&c, m); } void uiDrawMatrixScale(uiDrawMatrix *m, double x, double y) { cairo_matrix_t c; m2c(m, &c); cairo_matrix_scale(&c, x, y); c2m(&c, m); } void uiDrawMatrixRotate(uiDrawMatrix *m, double x, double y, double amount) { cairo_matrix_t c; m2c(m, &c); // TODO verify this cairo_matrix_translate(&c, x, y); // TODO explain this cairo_matrix_rotate(&c, -amount); cairo_matrix_translate(&c, -x, -y); c2m(&c, m); } void uiDrawMatrixSkew(uiDrawMatrix *m, double x, double y, double amount, double yamount) { complain("TODO"); } void uiDrawMatrixMultiply(uiDrawMatrix *dest, uiDrawMatrix *src) { cairo_matrix_t c; cairo_matrix_t d; m2c(dest, &c); m2c(src, &d); cairo_matrix_multiply(&c, &c, &d); c2m(&c, dest); } int uiDrawMatrixInvertible(uiDrawMatrix *m) { cairo_matrix_t c; m2c(m, &c); return cairo_matrix_invert(&c) == CAIRO_STATUS_SUCCESS; } int uiDrawMatrixInvert(uiDrawMatrix *m) { cairo_matrix_t c; m2c(m, &c); if (cairo_matrix_invert(&c) != CAIRO_STATUS_SUCCESS) return 0; c2m(&c, m); return 1; } void uiDrawMatrixTransformPoint(uiDrawMatrix *m, double *x, double *y) { cairo_matrix_t c; m2c(m, &c); cairo_matrix_transform_point(&c, x, y); } void uiDrawMatrixTransformSize(uiDrawMatrix *m, double *x, double *y) { cairo_matrix_t c; m2c(m, &c); cairo_matrix_transform_distance(&c, x, y); } void uiDrawSave(uiDrawContext *c) { cairo_save(c->cr); } void uiDrawRestore(uiDrawContext *c) { cairo_restore(c->cr); } void uiDrawTransform(uiDrawContext *c, uiDrawMatrix *m) { cairo_matrix_t cm; m2c(m, &cm); cairo_transform(c->cr, &cm); }