Commit Graph

44 Commits

Author SHA1 Message Date
Pietro Gagliardi d1e2b17f6e Attempted to the layout er I mean attempted to define the ascent, desceitn, er descent, and leading for the NSLayoutManager based code AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA. 2017-01-24 01:04:08 -05:00
Pietro Gagliardi 1ca9a28f2d More work. 2017-01-23 15:07:28 -05:00
Pietro Gagliardi 08f2085f41 Quick fix. 2017-01-23 14:31:39 -05:00
Pietro Gagliardi b19f4cf251 Finished writing a NSLayoutManager-based text system. Not quite perfect yet, but we're getting somewhere! 2017-01-23 11:43:03 -05:00
Pietro Gagliardi d8316790a0 More notes. 2017-01-21 10:21:39 -05:00
Pietro Gagliardi 4de8d4402f More TODOs. 2017-01-20 23:15:10 -05:00
Pietro Gagliardi 87b7d5b4b7 Decided to remove uiDrawTextLayoutByteIndexToGraphemeRect(); the Range one later on handles it. Now we can do the hit testing functions! 2017-01-20 19:34:16 -05:00
Pietro Gagliardi 6ccf436206 Implemented Pango text metrics and expanded the drawtext basic page to draw metrics. Works on both Pango and OS X; DirectWrite comes next. 2017-01-20 16:36:44 -05:00
Pietro Gagliardi 7f270942a7 And fixed errors. Woo, it works!!!!! 2017-01-17 13:54:23 -05:00
Pietro Gagliardi 7bda3baee3 Fixed build errors. DOES IT WORK?!?!?!?!?!?!?!?! 2017-01-17 13:05:40 -05:00
Pietro Gagliardi 794d30154c And rewrote drawtext.m based around the new Core Text research. 2017-01-17 12:02:42 -05:00
Pietro Gagliardi e32341b24b More work. 2017-01-07 20:09:44 -05:00
Pietro Gagliardi 1bd2ca22c2 Some more work on the new Cocoa text drawing code. 2017-01-06 23:53:23 -05:00
Pietro Gagliardi 6212ac7238 And integrated the rest of our important tests in. 2017-01-05 21:36:07 -05:00
Pietro Gagliardi 747a0bbfad More TODOs. 2017-01-05 17:56:47 -05:00
Pietro Gagliardi 3910ff1a13 Resolved Core Text pain by not even thinking about lines in terms of boxes. 2017-01-05 17:55:05 -05:00
Pietro Gagliardi dfaf640101 More work. Core Text chaos has resurged... 2017-01-04 23:50:08 -05:00
Pietro Gagliardi f147edf949 More work. 2017-01-03 23:59:23 -05:00
Pietro Gagliardi 4318785eb2 More drawtext.m work. I was wrong; I'll need to do the trait matching anyway. Ugh. 2017-01-03 12:18:17 -05:00
Pietro Gagliardi 31274bcbd2 Started implementing the new attributed string system on OS X. 2017-01-02 23:53:31 -05:00
Pietro Gagliardi 287d59b5c5 More TODOs. 2016-11-11 01:21:28 -05:00
Pietro Gagliardi f46edd097b uiDrawTextWeightUtraBold. 2016-10-21 16:35:46 -04:00
Pietro Gagliardi 155299cdb9 More intmax_t removal. 2016-06-13 21:11:59 -04:00
Pietro Gagliardi 84d3df031f Either solved, dropped, or relegated to LONGTERM many of drawtext.m's TODOs. 2016-05-28 23:37:07 -04:00
Pietro Gagliardi 88e0a9c165 Fixed the botched formula for attribute substring length on OS X. 2016-05-26 20:48:49 -04:00
Pietro Gagliardi 156c3584f7 Documentation update. 2016-05-23 01:12:52 -04:00
Pietro Gagliardi 5d63fe4cec Fixed surrogate pair drawing on OS X. 2016-05-23 01:11:43 -04:00
Pietro Gagliardi d52c92d2f8 Cleaned out complain()s in the OS X backend. Affects everything *except* drawtext.m, which will need its own migration. 2016-05-13 20:14:46 -04:00
Pietro Gagliardi 721269b3eb Implemented colored text on OS X and Windows. 2016-04-19 18:45:16 -04:00
Pietro Gagliardi e786d664cb Implemented text layout SetColor on OS X. 2016-04-19 16:06:50 -04:00
Pietro Gagliardi 5b74b2752e Decided to use character offsets instead of byte offsets for text layout attributes. This removes the shaky code from the OS X and Windows backends to compute a list of character offsets for byte offsets. The equivalent code for GTK+ to convert chars to bytes will be much more solid; it will be written next. 2016-04-19 14:39:33 -04:00
Pietro Gagliardi c2d165af94 Implemented the uiDrawTextFont direct from system font-making functions on other platforms. 2016-04-19 11:23:05 -04:00
Pietro Gagliardi 23ec771c86 Removed uiFontDescriptor.SmallCaps; on Windows this has to be applied to layouts. 2016-04-15 14:23:16 -04:00
Pietro Gagliardi 0bc140cd46 Dropped uiDrawTextGravity. That has to do with vertical text, which we can both abstract into a higher level API and can't do yet because DirectWrite simply does not support vertical text on Windows 7 for reasons that escape logical thought. 2016-04-15 00:24:27 -04:00
Pietro Gagliardi b0621a6b1f Implemented the new multiline text stuff on GTK+. 2016-01-16 15:59:34 -05:00
Pietro Gagliardi 9c6c16be53 Simplified text drawing on OS X by using CTFramesetter exclusively. 2016-01-16 13:34:22 -05:00
Pietro Gagliardi 37f9bfd1b9 More OS X layout work. 2016-01-15 22:48:38 -05:00
Pietro Gagliardi 4fffe9008c Started implementing the new multiline uiDrawTextLayout logic in the OS X port; fixed some bugs in the test program. 2016-01-15 20:18:53 -05:00
Pietro Gagliardi fa0b3ea8dd Fixed OS X text drawing not being vertically aligned properly. 2016-01-13 15:17:49 -05:00
Pietro Gagliardi 85af3d2a5b More TODOs. 2016-01-13 04:08:01 -05:00
Pietro Gagliardi d6063394ee Implemented the metrics stuff on OS X and improved the test a bit. 2016-01-12 22:07:24 -05:00
Pietro Gagliardi 73867119ef Updated the test and fixed compiler errors in darwin/drawtext.m. It seems to work now! Width handling is still not working right, but width handling needs major rewrites because width on Core Text has major sensibility issues... 2016-01-12 01:58:45 -05:00
Pietro Gagliardi 426b133e58 Implemented the new font API on OS X. Now to rewrite the test. 2016-01-12 01:46:28 -05:00
Pietro Gagliardi ae60141497 Decided to split the OS X text drawing stuff into its own file to make it easier to manage. In fact, darwin/draw.m used to be the longest file (by line count) in libui's source code proper (not the longest in the repo)! (Now it's windows/draw.c instead, and that *doesn't* contain text code!) 2016-01-12 01:14:41 -05:00