Pietro Gagliardi
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d1e2b17f6e
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Attempted to the layout er I mean attempted to define the ascent, desceitn, er descent, and leading for the NSLayoutManager based code AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA.
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2017-01-24 01:04:08 -05:00 |
Pietro Gagliardi
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1ca9a28f2d
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More work.
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2017-01-23 15:07:28 -05:00 |
Pietro Gagliardi
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08f2085f41
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Quick fix.
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2017-01-23 14:31:39 -05:00 |
Pietro Gagliardi
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b19f4cf251
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Finished writing a NSLayoutManager-based text system. Not quite perfect yet, but we're getting somewhere!
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2017-01-23 11:43:03 -05:00 |
Pietro Gagliardi
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d8316790a0
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More notes.
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2017-01-21 10:21:39 -05:00 |
Pietro Gagliardi
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4de8d4402f
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More TODOs.
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2017-01-20 23:15:10 -05:00 |
Pietro Gagliardi
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87b7d5b4b7
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Decided to remove uiDrawTextLayoutByteIndexToGraphemeRect(); the Range one later on handles it. Now we can do the hit testing functions!
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2017-01-20 19:34:16 -05:00 |
Pietro Gagliardi
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6ccf436206
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Implemented Pango text metrics and expanded the drawtext basic page to draw metrics. Works on both Pango and OS X; DirectWrite comes next.
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2017-01-20 16:36:44 -05:00 |
Pietro Gagliardi
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7f270942a7
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And fixed errors. Woo, it works!!!!!
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2017-01-17 13:54:23 -05:00 |
Pietro Gagliardi
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7bda3baee3
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Fixed build errors. DOES IT WORK?!?!?!?!?!?!?!?!
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2017-01-17 13:05:40 -05:00 |
Pietro Gagliardi
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794d30154c
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And rewrote drawtext.m based around the new Core Text research.
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2017-01-17 12:02:42 -05:00 |
Pietro Gagliardi
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e32341b24b
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More work.
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2017-01-07 20:09:44 -05:00 |
Pietro Gagliardi
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1bd2ca22c2
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Some more work on the new Cocoa text drawing code.
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2017-01-06 23:53:23 -05:00 |
Pietro Gagliardi
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6212ac7238
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And integrated the rest of our important tests in.
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2017-01-05 21:36:07 -05:00 |
Pietro Gagliardi
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747a0bbfad
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More TODOs.
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2017-01-05 17:56:47 -05:00 |
Pietro Gagliardi
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3910ff1a13
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Resolved Core Text pain by not even thinking about lines in terms of boxes.
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2017-01-05 17:55:05 -05:00 |
Pietro Gagliardi
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dfaf640101
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More work. Core Text chaos has resurged...
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2017-01-04 23:50:08 -05:00 |
Pietro Gagliardi
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f147edf949
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More work.
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2017-01-03 23:59:23 -05:00 |
Pietro Gagliardi
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4318785eb2
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More drawtext.m work. I was wrong; I'll need to do the trait matching anyway. Ugh.
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2017-01-03 12:18:17 -05:00 |
Pietro Gagliardi
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31274bcbd2
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Started implementing the new attributed string system on OS X.
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2017-01-02 23:53:31 -05:00 |
Pietro Gagliardi
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287d59b5c5
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More TODOs.
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2016-11-11 01:21:28 -05:00 |
Pietro Gagliardi
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f46edd097b
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uiDrawTextWeightUtraBold.
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2016-10-21 16:35:46 -04:00 |
Pietro Gagliardi
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155299cdb9
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More intmax_t removal.
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2016-06-13 21:11:59 -04:00 |
Pietro Gagliardi
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84d3df031f
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Either solved, dropped, or relegated to LONGTERM many of drawtext.m's TODOs.
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2016-05-28 23:37:07 -04:00 |
Pietro Gagliardi
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88e0a9c165
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Fixed the botched formula for attribute substring length on OS X.
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2016-05-26 20:48:49 -04:00 |
Pietro Gagliardi
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156c3584f7
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Documentation update.
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2016-05-23 01:12:52 -04:00 |
Pietro Gagliardi
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5d63fe4cec
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Fixed surrogate pair drawing on OS X.
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2016-05-23 01:11:43 -04:00 |
Pietro Gagliardi
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d52c92d2f8
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Cleaned out complain()s in the OS X backend. Affects everything *except* drawtext.m, which will need its own migration.
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2016-05-13 20:14:46 -04:00 |
Pietro Gagliardi
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721269b3eb
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Implemented colored text on OS X and Windows.
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2016-04-19 18:45:16 -04:00 |
Pietro Gagliardi
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e786d664cb
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Implemented text layout SetColor on OS X.
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2016-04-19 16:06:50 -04:00 |
Pietro Gagliardi
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5b74b2752e
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Decided to use character offsets instead of byte offsets for text layout attributes. This removes the shaky code from the OS X and Windows backends to compute a list of character offsets for byte offsets. The equivalent code for GTK+ to convert chars to bytes will be much more solid; it will be written next.
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2016-04-19 14:39:33 -04:00 |
Pietro Gagliardi
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c2d165af94
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Implemented the uiDrawTextFont direct from system font-making functions on other platforms.
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2016-04-19 11:23:05 -04:00 |
Pietro Gagliardi
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23ec771c86
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Removed uiFontDescriptor.SmallCaps; on Windows this has to be applied to layouts.
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2016-04-15 14:23:16 -04:00 |
Pietro Gagliardi
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0bc140cd46
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Dropped uiDrawTextGravity. That has to do with vertical text, which we can both abstract into a higher level API and can't do yet because DirectWrite simply does not support vertical text on Windows 7 for reasons that escape logical thought.
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2016-04-15 00:24:27 -04:00 |
Pietro Gagliardi
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b0621a6b1f
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Implemented the new multiline text stuff on GTK+.
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2016-01-16 15:59:34 -05:00 |
Pietro Gagliardi
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9c6c16be53
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Simplified text drawing on OS X by using CTFramesetter exclusively.
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2016-01-16 13:34:22 -05:00 |
Pietro Gagliardi
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37f9bfd1b9
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More OS X layout work.
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2016-01-15 22:48:38 -05:00 |
Pietro Gagliardi
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4fffe9008c
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Started implementing the new multiline uiDrawTextLayout logic in the OS X port; fixed some bugs in the test program.
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2016-01-15 20:18:53 -05:00 |
Pietro Gagliardi
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fa0b3ea8dd
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Fixed OS X text drawing not being vertically aligned properly.
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2016-01-13 15:17:49 -05:00 |
Pietro Gagliardi
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85af3d2a5b
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More TODOs.
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2016-01-13 04:08:01 -05:00 |
Pietro Gagliardi
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d6063394ee
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Implemented the metrics stuff on OS X and improved the test a bit.
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2016-01-12 22:07:24 -05:00 |
Pietro Gagliardi
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73867119ef
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Updated the test and fixed compiler errors in darwin/drawtext.m. It seems to work now! Width handling is still not working right, but width handling needs major rewrites because width on Core Text has major sensibility issues...
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2016-01-12 01:58:45 -05:00 |
Pietro Gagliardi
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426b133e58
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Implemented the new font API on OS X. Now to rewrite the test.
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2016-01-12 01:46:28 -05:00 |
Pietro Gagliardi
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ae60141497
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Decided to split the OS X text drawing stuff into its own file to make it easier to manage. In fact, darwin/draw.m used to be the longest file (by line count) in libui's source code proper (not the longest in the repo)! (Now it's windows/draw.c instead, and that *doesn't* contain text code!)
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2016-01-12 01:14:41 -05:00 |