Pietro Gagliardi
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af374ed859
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Implemented redrawing on scrolling and adjusting scrolling on resizing and actually implemented scrolled drawing correctly on uiArea on Windows.
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2015-12-19 14:43:34 -05:00 |
Pietro Gagliardi
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13fa2e213d
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Took scrolling into account on uiArea with drawing (untested) and mouse events (tested). This is the preliminary work for moving scrolling from pixels to DIPs. But first, a test of scrolled drawing.
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2015-12-18 22:06:48 -05:00 |
Pietro Gagliardi
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adc72c9d0b
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Implemented the other areautil.c functions.
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2015-12-18 21:38:27 -05:00 |
Pietro Gagliardi
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5e90cbcb93
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Started a windows/areautil.c for miscellaneous functions, mostly (completely for now) having to do with coordinates and sizes. Right now it only has renderTargetGetSize().
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2015-12-18 21:15:40 -05:00 |
Pietro Gagliardi
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444a7d3045
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Fixed mouse capture behavior. It's not as clean as it could be, but it'll do.
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2015-12-18 19:38:21 -05:00 |
Pietro Gagliardi
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4b114f2764
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Started the implementation of mouse crossing on Windows.
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2015-12-18 18:06:45 -05:00 |
Pietro Gagliardi
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ce042eb12a
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Added an expository comment to windows/area.c.
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2015-12-18 15:05:49 -05:00 |
Pietro Gagliardi
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4edcddce14
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Fixed the ID2D1RenderTarget::GetSize() madness a *SECOND* time. Urgh. Also removed a now-irrelevant TODO.
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2015-12-18 15:04:37 -05:00 |
Pietro Gagliardi
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6d06e15390
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More Windows uiArea migration and compiler error fixes. Now to figure out what happened with GetSize again...
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2015-12-18 14:21:35 -05:00 |
Pietro Gagliardi
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e76b34b670
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Split windows/area.c into a bunch of files to make it much more manageable. Also did half of the migration to the new uiArea system.
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2015-12-18 12:00:46 -05:00 |
Pietro Gagliardi
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e390730e6f
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Reestablished the Windows build. Also fixed a small bug in windows/area.c. Now to re-establish the test!
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2015-12-11 19:49:14 -05:00 |
Pietro Gagliardi
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70886e4ade
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Moved the old build files away. Yes that's right folks, we're redoing the build system *again*! Isn't that *fun*?
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2015-12-10 18:49:50 -05:00 |
Pietro Gagliardi
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919e5f09cd
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Double-correction of previous commit.
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2015-12-09 15:38:24 -05:00 |
Pietro Gagliardi
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5f530c5bf7
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More MinGW stuff.
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2015-12-09 15:36:56 -05:00 |
Pietro Gagliardi
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be6555d885
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More MinGW removal stuff.
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2015-12-09 15:31:14 -05:00 |
Pietro Gagliardi
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5e26720f18
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Removed $ARCH from the build.
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2015-12-09 13:49:13 -05:00 |
Pietro Gagliardi
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0307e74e90
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Added uiMultilineEntry on Windows. Fixed a misuse of std::condition_variable in the uiQueueMain test program.
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2015-12-06 14:38:13 -05:00 |
Pietro Gagliardi
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3394142357
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Some TODO expansion. This was the active tab on my browser the whole time and I didn't even notice!
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2015-12-05 20:37:29 -05:00 |
Pietro Gagliardi
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c5eef23930
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More TODOs.
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2015-12-05 20:31:57 -05:00 |
Pietro Gagliardi
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88f9c7ea19
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Quick comment update for previous commit.
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2015-12-04 23:49:04 -05:00 |
Pietro Gagliardi
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f77955aefb
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Added uiQueueMain() (basically g_idle_add()) and implemented it on all platforms except Haiku. A test to come. After this we can start rewriting the Go package ui at long last.
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2015-12-04 23:42:03 -05:00 |
Pietro Gagliardi
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8084041139
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Removed uiAreaHandler.RedrawOnResize(); Direct2D requires us to always redraw on resize (see previous commit). Added windows/amd64 to the example makefiles and updated them to use libui.xxx instead of new.xxx.
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2015-12-04 21:04:51 -05:00 |
Pietro Gagliardi
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c2100a19be
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Implemented some changes to uiArea on Windows, thanks to instructions from Rick Brewster. Removing uiAreaHandler.RedrawOnResize() comes next.
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2015-12-04 20:45:31 -05:00 |
Pietro Gagliardi
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d1c93a9956
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Made relayouts on Windows faster by preventing an accidental requeue of a window that's being processed in the event that a layout change changes the minimum size (such as switching tabs).
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2015-12-04 19:34:51 -05:00 |
Pietro Gagliardi
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d9343c0b4b
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More TODOs.
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2015-11-30 09:12:56 -05:00 |
Pietro Gagliardi
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bf35167d40
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More TODOs.
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2015-11-28 16:36:08 -05:00 |
Pietro Gagliardi
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e6e264408f
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Implemented dialog parenting on Windows. Eliminated the dialog helper. uiArea still works (and still responds to key events), but IsDialogMessage() isn't being called for the active window anymore...
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2015-11-28 10:53:48 -05:00 |
Pietro Gagliardi
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7646e8303d
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Fixed a small bug in the uiArea message filter.
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2015-11-27 23:00:57 -05:00 |
Pietro Gagliardi
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09129229fd
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Fixed assorted MSVC uiArea issues.
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2015-11-27 22:44:42 -05:00 |
Pietro Gagliardi
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14887ad7e3
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Fixed a logical error in the uiArea message filter.
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2015-11-27 21:53:17 -05:00 |
Pietro Gagliardi
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3a5a4557ab
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Switch uiArea from using a custom message pump to using a message filter for input handling. This allows us to rewrite the dialog system to avoid needing to block ALL windows and set a proper parent window.
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2015-11-27 21:45:30 -05:00 |
Pietro Gagliardi
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f5a2759b09
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Dropped utarray in favor of our ptrArray. This should get rid of our strdup woes.
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2015-11-27 20:38:21 -05:00 |
Pietro Gagliardi
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99176a1d10
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Disabled compiler warnings for system headers on MSVC. Removed /Wp64; it's a no-op on VS2013 (our minimum supported version).
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2015-11-27 20:07:23 -05:00 |
Pietro Gagliardi
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d29d36a6cd
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Fixed assorted build errors in the MSVC build. It works! And MinGW-w64 will need isolation awareness...
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2015-11-27 19:59:46 -05:00 |
Pietro Gagliardi
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abd99a325b
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Integrated the Common Controls 6 manifest into libui.dll. While it does work, themes don't work, and I wonder if it's because of isolation awareness. Time to write an nmakefile!
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2015-11-27 13:35:24 -05:00 |
Pietro Gagliardi
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b8be92bc45
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More notes.
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2015-11-27 12:35:23 -05:00 |
Pietro Gagliardi
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bd354fd651
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More TODOs.
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2015-11-27 12:21:40 -05:00 |
Pietro Gagliardi
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f93d9a4c91
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More WPF foundations/boilerplate work.
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2015-11-25 14:38:40 -05:00 |
Pietro Gagliardi
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980b93381b
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Fixed alpha transparency on Haiku, or so it seems. Assorted other notes too.
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2015-11-23 19:12:11 -05:00 |
Pietro Gagliardi
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c40e80d5a5
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Added C++ to the build and started writing the actual Haiku code. I think this isg oing to have to require a GCC 4 hybrid...
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2015-11-17 11:49:23 -05:00 |
Pietro Gagliardi
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858ff1d64f
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Quick makefile change.
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2015-10-17 10:22:43 -04:00 |
Pietro Gagliardi
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c9b241a7b6
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More makefile work.
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2015-10-17 10:20:31 -04:00 |
Pietro Gagliardi
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260a7f4879
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More makefile fixes.
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2015-10-16 23:33:53 -04:00 |
Pietro Gagliardi
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f19d3cd0c7
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More makefile work.
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2015-10-16 22:49:54 -04:00 |
Pietro Gagliardi
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790edf0df8
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Assembled a new make system. Not quite working the way I'd like yet, but definitely a start.
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2015-10-16 20:55:09 -04:00 |
Pietro Gagliardi
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ab97e26efc
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Moved all the common stuff in a new folder common/. This is part of the makefile simplification.
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2015-10-16 18:31:14 -04:00 |
Pietro Gagliardi
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982bc989cd
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Cleaned up the makefile a bit.
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2015-10-16 18:14:05 -04:00 |
Pietro Gagliardi
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b4cbf79cbb
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Implemented dashing on OS X.
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2015-10-16 11:05:08 -04:00 |
Pietro Gagliardi
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8119a69572
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Implemented dashing on Windows.
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2015-10-16 10:46:26 -04:00 |
Pietro Gagliardi
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2b4ba6ad16
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Implemented mouse event coordinates and proper render target size getting on Windows.
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2015-10-14 09:31:31 -04:00 |