Pietro Gagliardi
|
13fa2e213d
|
Took scrolling into account on uiArea with drawing (untested) and mouse events (tested). This is the preliminary work for moving scrolling from pixels to DIPs. But first, a test of scrolled drawing.
|
2015-12-18 22:06:48 -05:00 |
Pietro Gagliardi
|
adc72c9d0b
|
Implemented the other areautil.c functions.
|
2015-12-18 21:38:27 -05:00 |
Pietro Gagliardi
|
444a7d3045
|
Fixed mouse capture behavior. It's not as clean as it could be, but it'll do.
|
2015-12-18 19:38:21 -05:00 |
Pietro Gagliardi
|
4b114f2764
|
Started the implementation of mouse crossing on Windows.
|
2015-12-18 18:06:45 -05:00 |
Pietro Gagliardi
|
4edcddce14
|
Fixed the ID2D1RenderTarget::GetSize() madness a *SECOND* time. Urgh. Also removed a now-irrelevant TODO.
|
2015-12-18 15:04:37 -05:00 |
Pietro Gagliardi
|
6d06e15390
|
More Windows uiArea migration and compiler error fixes. Now to figure out what happened with GetSize again...
|
2015-12-18 14:21:35 -05:00 |
Pietro Gagliardi
|
e76b34b670
|
Split windows/area.c into a bunch of files to make it much more manageable. Also did half of the migration to the new uiArea system.
|
2015-12-18 12:00:46 -05:00 |