Pietro Gagliardi
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af374ed859
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Implemented redrawing on scrolling and adjusting scrolling on resizing and actually implemented scrolled drawing correctly on uiArea on Windows.
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2015-12-19 14:43:34 -05:00 |
Pietro Gagliardi
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13fa2e213d
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Took scrolling into account on uiArea with drawing (untested) and mouse events (tested). This is the preliminary work for moving scrolling from pixels to DIPs. But first, a test of scrolled drawing.
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2015-12-18 22:06:48 -05:00 |
Pietro Gagliardi
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adc72c9d0b
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Implemented the other areautil.c functions.
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2015-12-18 21:38:27 -05:00 |
Pietro Gagliardi
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4edcddce14
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Fixed the ID2D1RenderTarget::GetSize() madness a *SECOND* time. Urgh. Also removed a now-irrelevant TODO.
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2015-12-18 15:04:37 -05:00 |
Pietro Gagliardi
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6d06e15390
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More Windows uiArea migration and compiler error fixes. Now to figure out what happened with GetSize again...
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2015-12-18 14:21:35 -05:00 |
Pietro Gagliardi
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e76b34b670
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Split windows/area.c into a bunch of files to make it much more manageable. Also did half of the migration to the new uiArea system.
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2015-12-18 12:00:46 -05:00 |