Pietro Gagliardi
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11a3fcfad0
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Fixed the drawing shenanigans.
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2016-01-08 13:51:39 -05:00 |
Pietro Gagliardi
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a1beccd63d
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Pinpointed the issues with mouseExited:. A TODO for now; this is gonna be murder to figure out :)
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2015-12-27 22:19:59 -05:00 |
Pietro Gagliardi
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66ad8066ea
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Improved the exited debugging.
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2015-12-27 17:13:57 -05:00 |
Pietro Gagliardi
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93a9847b59
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Added debugging code for mouseExited:. In El Capitan it's not working in scrolled views...
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2015-12-27 16:15:18 -05:00 |
Pietro Gagliardi
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c095d80098
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Implemented mouse tracking on OS X.
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2015-12-19 16:35:18 -05:00 |
Pietro Gagliardi
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35f2cc55da
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Fixed compiler errors. Now to implement mouse tracking.
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2015-12-19 16:15:50 -05:00 |
Pietro Gagliardi
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a0c3c80393
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Finished migrating OS X uiArea to the new scroll system. Now to compile and test. Crossed events come next.
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2015-12-19 15:33:54 -05:00 |
Pietro Gagliardi
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8cf437211d
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Dropped ALL the custom scrolling crap from darwin/area.m. We're going back to NSScrollView baby!
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2015-12-19 15:13:44 -05:00 |
Pietro Gagliardi
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8084041139
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Removed uiAreaHandler.RedrawOnResize(); Direct2D requires us to always redraw on resize (see previous commit). Added windows/amd64 to the example makefiles and updated them to use libui.xxx instead of new.xxx.
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2015-12-04 21:04:51 -05:00 |
Pietro Gagliardi
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191c026d29
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And implemented on OS X.
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2015-10-14 08:50:56 -04:00 |
Pietro Gagliardi
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2cbbc6c69d
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Removed the DPI fields from uiAreaDrawParams. We no longer worry about DPI.
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2015-10-13 19:44:16 -04:00 |
Pietro Gagliardi
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40acbd8fa0
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Did the matrix stuff on OS X. Now we can implement more tests.
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2015-10-11 13:53:47 -04:00 |
Pietro Gagliardi
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7075bea0f5
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Added uiAreaQueueRedrawAll() and implemented on all platforms. NOW we can focus exclusively on the test suite.
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2015-10-09 15:27:57 -04:00 |
Pietro Gagliardi
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56d0d35f83
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More TODOs.
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2015-10-09 12:34:26 -04:00 |
Pietro Gagliardi
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4deb0f364c
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Migrated the OS X uiArea back into main.
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2015-10-09 12:33:45 -04:00 |