Pietro Gagliardi
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2d09f22932
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Added a debugging guide for Windows. Will have to investigate this more, because I can't find any information online that suggests Direct2D should not respect clipping when drawing text :S Also more TODOs.
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2017-01-20 12:46:00 -05:00 |
Pietro Gagliardi
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c0781a13ae
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Fixed compile errors. Jesus.
Runtime errors next.
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2017-01-20 03:24:06 -05:00 |
Pietro Gagliardi
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526173bf76
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Started writing the implementation of uiAttributedString. Updated windows/graphemes.cpp for this new implementation. Also fixed up a bunch of subtle errors and other issues with windows/graphemes.cpp.
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2016-12-03 18:34:06 -05:00 |
Pietro Gagliardi
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ac652f0690
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Did most of the work for grapheme cluster boundary based text layout characters on GTK+.
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2016-05-25 01:52:53 -04:00 |