Commit Graph

48 Commits

Author SHA1 Message Date
Pietro Gagliardi 6b7b5de743 Migrated alloc.c to C++. This is working already :v 2016-04-20 20:20:10 -04:00
Pietro Gagliardi 655e05463d Implemented the new font button stuff on Windows. 2016-04-20 14:17:55 -04:00
Pietro Gagliardi 721269b3eb Implemented colored text on OS X and Windows. 2016-04-19 18:45:16 -04:00
Pietro Gagliardi a1d0e669c8 Added some helpers for actually returning a font from the font button on Windows. Similar helpers are needed on other platforms. 2016-04-18 19:18:29 -04:00
Pietro Gagliardi 861b5f22df Finished changing the Windows font dialog and uiFontButton to manipulate IDWriteFonts directly. 2016-04-18 17:14:33 -04:00
Pietro Gagliardi b19a8c9c46 Okay, I made a mistake: we want uiFontButton to return uiDrawFonts, not uiDrawFontDescriptors. Started the work to change the Windows one likewise. 2016-04-18 15:31:52 -04:00
Pietro Gagliardi ccfa3d41a3 More work on the initial font and showing styles. I have a feeling my current approach is a mistake. 2016-04-18 13:32:48 -04:00
Pietro Gagliardi 97aad9a039 Added support routines for migrating DirectWrite attributes. 2016-04-18 00:41:17 -04:00
Pietro Gagliardi 7cf8420682 Hooked the Windows font button and font dialog together at last. More TODOs. Now we just need to actually convert everything to DirectWrite and implement the label. 2016-04-17 22:09:18 -04:00
Pietro Gagliardi 3bb2a0ab21 Added a Direct2D scratch control that will be used by the font and color dialogs we will implement. 2016-04-17 11:53:24 -04:00
Pietro Gagliardi fa94298015 Split the function to extract the correct string of an IDWriteLocalizedStrings instance out into its own function. I'm not sure if I'll need the informational strings out of a font (need to see what the strings actually say first), but in case I do, this will help. 2016-04-15 10:15:05 -04:00
Pietro Gagliardi 97d35571c1 Started writing a replacement for the standard ChooseFont() dialog that uses DirectWrite instead of GDI. 2016-04-14 21:35:50 -04:00
Pietro Gagliardi 88e797e2be Split the DirectWrite boilerplate to another C++ file so we can write a new font dialog with it, maybe. 2016-04-14 19:57:58 -04:00
Pietro Gagliardi a826fd7516 Wrote the text drawing code on Windows. Now to build and test. 2016-01-09 01:07:48 -05:00
Pietro Gagliardi 5267489f0b Now entering Valhalla. 2015-12-22 16:00:51 -05:00
Pietro Gagliardi f04bbe1bdc Laid the foundation for text rendering into uiAreas on Windows. GTK+ and Cocoa backends need no special setup (we can start using Pango and Core Text respectively without extra initialization). Not sure when I'll actually add the APIs to draw text, but hopefully it's soon because I really really really need to start working on what I was actually going to USE this library for, and text rendering is the last major prerequisite. 2015-12-22 00:35:52 -05:00
Pietro Gagliardi e76b34b670 Split windows/area.c into a bunch of files to make it much more manageable. Also did half of the migration to the new uiArea system. 2015-12-18 12:00:46 -05:00
Pietro Gagliardi f77955aefb Added uiQueueMain() (basically g_idle_add()) and implemented it on all platforms except Haiku. A test to come. After this we can start rewriting the Go package ui at long last. 2015-12-04 23:42:03 -05:00
Pietro Gagliardi e6e264408f Implemented dialog parenting on Windows. Eliminated the dialog helper. uiArea still works (and still responds to key events), but IsDialogMessage() isn't being called for the active window anymore... 2015-11-28 10:53:48 -05:00
Pietro Gagliardi 3a5a4557ab Switch uiArea from using a custom message pump to using a message filter for input handling. This allows us to rewrite the dialog system to avoid needing to block ALL windows and set a proper parent window. 2015-11-27 21:45:30 -05:00
Pietro Gagliardi ab97e26efc Moved all the common stuff in a new folder common/. This is part of the makefile simplification. 2015-10-16 18:31:14 -04:00
Pietro Gagliardi e4e72e55bb Merged the Windows uiArea back into the main library. 2015-10-09 11:17:58 -04:00
Pietro Gagliardi 35a4098a35 Made the uiWindow grow when necessary. 2015-09-02 16:26:54 -04:00
Pietro Gagliardi 3f1b72721e Implemented uiTab minimum size and uiWindow resize restriction. 2015-09-02 16:02:06 -04:00
Pietro Gagliardi 54332b90fb Finally merged out the redo folder. 2015-09-02 13:48:06 -04:00
Pietro Gagliardi cefd262f42 More migration. Just control.c left, and then we can build. 2015-08-31 15:14:02 -04:00
Pietro Gagliardi 8213eac2d7 Moved everything up a directory level. 2015-08-27 12:05:11 -04:00
Pietro Gagliardi d98ca5dfd4 Removed more files from the top level. 2015-08-27 11:59:59 -04:00
Pietro Gagliardi bd4716c949 Started code for handling WM_QUERYENDSESSION and its console equivalent. 2015-05-09 14:22:51 -04:00
Pietro Gagliardi 3f3191ea7a More Windows uiUninit() implementation. 2015-05-08 15:01:23 -04:00
Pietro Gagliardi 04923399fe Implemented uninitMenus() on Windows. 2015-05-08 14:23:22 -04:00
Pietro Gagliardi 85ca2a0901 Wrote uninitAlloc() on Windows. 2015-05-08 14:05:16 -04:00
Pietro Gagliardi efbdf14d5f Made all instances of SetWindowPos() and MoveWindow() use the same wrapper functions so they can all use the same flags. Only the SetWindoPos() that sets the initial size of a uiWindow is unaffected (since that is a special case). 2015-05-07 17:40:13 -04:00
Pietro Gagliardi 329b4f29dd Implemented tab navigation across tabs on Windows. 2015-05-06 18:37:21 -04:00
Pietro Gagliardi c5e5fbd909 Laid the foundation for proper tab navigation in uiTabs. 2015-05-06 18:05:07 -04:00
Pietro Gagliardi 93ead4043e Added a wrapper around MapWindowRect() to simplify error handling. This will be needed for future changes to windows/container.c. 2015-05-05 13:12:48 -04:00
Pietro Gagliardi 3260de37b3 BOOL -> int in initAlloc() on Windows. 2015-05-02 12:29:55 -04:00
Pietro Gagliardi a70d56d77c Switched to the Windows API heap functions in windows/alloc.c. 2015-05-02 12:27:53 -04:00
Pietro Gagliardi 5ad2bfd6f0 Cleaned up uipriv*.h. 2015-05-01 10:14:11 -04:00
Pietro Gagliardi 75b4d28569 Implemented menu destruction on Windows. 2015-04-30 17:05:41 -04:00
Pietro Gagliardi 6c6bce3702 Moved everything back to the top level. 2015-04-29 11:02:38 -04:00
Pietro Gagliardi 4c280ca42c Removed or moved a bunch of stale files from the old source. All that's left now is to re-add the main controls and recreate the test program. 2015-04-29 10:20:25 -04:00
Pietro Gagliardi dc386a599e Added a framework for handling menu events on Windows. 2015-04-21 18:44:31 -04:00
Pietro Gagliardi f303f066e2 Started implementing menus on Windows. 2015-04-20 20:26:21 -04:00
Pietro Gagliardi 55fe50463f Changed Windows onWM_DESTROY to a generic onDestroy handler with a data parameter. This will make decoupling widget destruction from WM_DESTROY (like we did on GTK+ by decoupling from ::destroy) easier. 2015-04-18 18:02:16 -04:00
Pietro Gagliardi d79acdf876 More Windows backend cleanup. 2015-04-17 11:19:42 -04:00
Pietro Gagliardi 5e5df97642 Migrated windows/button.c. This might be better; I don't know yet... 2015-04-17 10:40:52 -04:00
Pietro Gagliardi d4fb903c07 Moved the uipriv_*.h files to the respective folders. The ui_*.h files stay up here; they'll be moved to IDLs later. 2015-04-15 18:51:04 -04:00