Commit Graph

18 Commits

Author SHA1 Message Date
Pietro Gagliardi 475326b111 Started implementing uiColorButton on Windows. This implements the color button itself. 2016-05-16 13:59:11 -04:00
Pietro Gagliardi 02fbb5a559 A lot more drawing migration on Windows. With that done, though, we can finally do this... 2016-05-05 21:49:50 -04:00
Pietro Gagliardi abf9e202ef Got rid of child.cpp. Yay. :D 2016-04-29 12:22:06 -04:00
Pietro Gagliardi 227c3b3ec1 Split the public functions out of winutil.cpp to organize things. Renamed uiWindowsEnsureSetParent() to uiWindowsEnsureSetParentHWND() to denote its intended use. 2016-04-26 22:06:12 -04:00
Pietro Gagliardi 37e83d133b Started the migration. Got rid of a bunch of cruft, including the old delayed resize logic (except for timers; will have to get that back out). 2016-04-26 19:57:13 -04:00
Pietro Gagliardi ee6fa439f7 And updated the makefiles. Let's test! 2016-04-23 16:55:34 -04:00
Pietro Gagliardi b19a8c9c46 Okay, I made a mistake: we want uiFontButton to return uiDrawFonts, not uiDrawFontDescriptors. Started the work to change the Windows one likewise. 2016-04-18 15:31:52 -04:00
Pietro Gagliardi 3bb2a0ab21 Added a Direct2D scratch control that will be used by the font and color dialogs we will implement. 2016-04-17 11:53:24 -04:00
Pietro Gagliardi 97d35571c1 Started writing a replacement for the standard ChooseFont() dialog that uses DirectWrite instead of GDI. 2016-04-14 21:35:50 -04:00
Pietro Gagliardi 88e797e2be Split the DirectWrite boilerplate to another C++ file so we can write a new font dialog with it, maybe. 2016-04-14 19:57:58 -04:00
Pietro Gagliardi edd9b2f133 "Implemented" uiFontButton on Windows. 2016-04-14 17:12:13 -04:00
Pietro Gagliardi a3344f0341 Two important changes to the Windows build:
1) cvtres is no longer used directly. MSDN says to send the .res files to link.exe; that runs cvtres for us (at least it seems to, accoring to Google results for error LNK1158). It'll also avoid some of the weird warnings in cvtres, like CVT4001.

2) (and more important, but it depended on 1) Command-line switches are now passed using - instead of /. This is because some versions of MinGW are buggy and treat anything that starts with a / as a MSYS filename that needs to be converted to a Windows pathname.

Update #16.
2016-01-19 16:40:00 -05:00
Pietro Gagliardi 5267489f0b Now entering Valhalla. 2015-12-22 16:00:51 -05:00
Pietro Gagliardi 0b68fc6931 More TODOs. 2015-12-22 00:43:48 -05:00
Pietro Gagliardi f04bbe1bdc Laid the foundation for text rendering into uiAreas on Windows. GTK+ and Cocoa backends need no special setup (we can start using Pango and Core Text respectively without extra initialization). Not sure when I'll actually add the APIs to draw text, but hopefully it's soon because I really really really need to start working on what I was actually going to USE this library for, and text rendering is the last major prerequisite. 2015-12-22 00:35:52 -05:00
Pietro Gagliardi 5e90cbcb93 Started a windows/areautil.c for miscellaneous functions, mostly (completely for now) having to do with coordinates and sizes. Right now it only has renderTargetGetSize(). 2015-12-18 21:15:40 -05:00
Pietro Gagliardi e76b34b670 Split windows/area.c into a bunch of files to make it much more manageable. Also did half of the migration to the new uiArea system. 2015-12-18 12:00:46 -05:00
Pietro Gagliardi e390730e6f Reestablished the Windows build. Also fixed a small bug in windows/area.c. Now to re-establish the test! 2015-12-11 19:49:14 -05:00