Commit Graph

17 Commits

Author SHA1 Message Date
Pietro Gagliardi d54f7dd682 Added a facility to the OS X port to be notified when a child's visibility has changed; this is necessary for implementing hiding and showing properly. 2016-06-14 10:37:19 -04:00
Pietro Gagliardi 207340f16f Finished the migration. 2016-06-13 22:42:11 -04:00
Pietro Gagliardi 864c6c2511 Finished stripping ui.h of intmax. 2016-06-13 21:20:20 -04:00
Pietro Gagliardi f08cd96688 More control gallery rewriting. Removed some debugging code in the OS X grid. 2016-06-12 19:55:35 -04:00
Pietro Gagliardi 144366c775 And got the last bit of grid working :D 2016-06-12 18:26:13 -04:00
Pietro Gagliardi 2cd97c8e60 Reworked hugging priorities a bit. We're getting closer... 2016-06-12 18:23:43 -04:00
Pietro Gagliardi f89feba680 Included spanning views in hugging priority management. 2016-06-12 16:27:29 -04:00
Pietro Gagliardi 629c242a83 Forgot to make the dummy views ignore autoresizing masks. 2016-06-12 15:35:54 -04:00
Pietro Gagliardi 0ce4fd6efd FIgured out that we need to ignore spanning cells; added support for that. Not yet perfect; still need to do a bit more... 2016-06-12 15:30:36 -04:00
Pietro Gagliardi 7908972d34 Continuing the current approach. This might work out better... 2016-06-12 15:08:07 -04:00
Pietro Gagliardi 77f4c2f309 Split out more of the uiGrid logic. Rewrote the edge constraints to use a topological map of views. Added dummy views for empty cells. 2016-06-12 13:47:33 -04:00
Pietro Gagliardi 6496de0fb2 More TODOs. 2016-06-12 12:35:13 -04:00
Pietro Gagliardi 8f0bac54a3 Took an alternate route through the constraints in the grid. This should be a bit easier... 2016-06-12 12:31:44 -04:00
Pietro Gagliardi fc2218b51c Added some rather fickle debugging. 2016-06-11 23:52:35 -04:00
Pietro Gagliardi 9650770554 Fixed a typo. Doesn't fix runtime bugs yet. 2016-06-11 23:42:58 -04:00
Pietro Gagliardi faa989aefd Fixed compile errors. Runtime errors, on the other hand... 2016-06-11 23:28:51 -04:00
Pietro Gagliardi d528fae1f4 Added uiGrid on OS X. Now to fix build errors. 2016-06-11 23:09:53 -04:00