Commit Graph

270 Commits

Author SHA1 Message Date
Pietro Gagliardi 444a7d3045 Fixed mouse capture behavior. It's not as clean as it could be, but it'll do. 2015-12-18 19:38:21 -05:00
Pietro Gagliardi 4b114f2764 Started the implementation of mouse crossing on Windows. 2015-12-18 18:06:45 -05:00
Pietro Gagliardi ce042eb12a Added an expository comment to windows/area.c. 2015-12-18 15:05:49 -05:00
Pietro Gagliardi 4edcddce14 Fixed the ID2D1RenderTarget::GetSize() madness a *SECOND* time. Urgh. Also removed a now-irrelevant TODO. 2015-12-18 15:04:37 -05:00
Pietro Gagliardi 6d06e15390 More Windows uiArea migration and compiler error fixes. Now to figure out what happened with GetSize again... 2015-12-18 14:21:35 -05:00
Pietro Gagliardi e76b34b670 Split windows/area.c into a bunch of files to make it much more manageable. Also did half of the migration to the new uiArea system. 2015-12-18 12:00:46 -05:00
Pietro Gagliardi e390730e6f Reestablished the Windows build. Also fixed a small bug in windows/area.c. Now to re-establish the test! 2015-12-11 19:49:14 -05:00
Pietro Gagliardi 70886e4ade Moved the old build files away. Yes that's right folks, we're redoing the build system *again*! Isn't that *fun*? 2015-12-10 18:49:50 -05:00
Pietro Gagliardi 919e5f09cd Double-correction of previous commit. 2015-12-09 15:38:24 -05:00
Pietro Gagliardi 5f530c5bf7 More MinGW stuff. 2015-12-09 15:36:56 -05:00
Pietro Gagliardi be6555d885 More MinGW removal stuff. 2015-12-09 15:31:14 -05:00
Pietro Gagliardi 5e26720f18 Removed $ARCH from the build. 2015-12-09 13:49:13 -05:00
Pietro Gagliardi 0307e74e90 Added uiMultilineEntry on Windows. Fixed a misuse of std::condition_variable in the uiQueueMain test program. 2015-12-06 14:38:13 -05:00
Pietro Gagliardi 3394142357 Some TODO expansion. This was the active tab on my browser the whole time and I didn't even notice! 2015-12-05 20:37:29 -05:00
Pietro Gagliardi c5eef23930 More TODOs. 2015-12-05 20:31:57 -05:00
Pietro Gagliardi 88f9c7ea19 Quick comment update for previous commit. 2015-12-04 23:49:04 -05:00
Pietro Gagliardi f77955aefb Added uiQueueMain() (basically g_idle_add()) and implemented it on all platforms except Haiku. A test to come. After this we can start rewriting the Go package ui at long last. 2015-12-04 23:42:03 -05:00
Pietro Gagliardi 8084041139 Removed uiAreaHandler.RedrawOnResize(); Direct2D requires us to always redraw on resize (see previous commit). Added windows/amd64 to the example makefiles and updated them to use libui.xxx instead of new.xxx. 2015-12-04 21:04:51 -05:00
Pietro Gagliardi c2100a19be Implemented some changes to uiArea on Windows, thanks to instructions from Rick Brewster. Removing uiAreaHandler.RedrawOnResize() comes next. 2015-12-04 20:45:31 -05:00
Pietro Gagliardi d1c93a9956 Made relayouts on Windows faster by preventing an accidental requeue of a window that's being processed in the event that a layout change changes the minimum size (such as switching tabs). 2015-12-04 19:34:51 -05:00
Pietro Gagliardi d9343c0b4b More TODOs. 2015-11-30 09:12:56 -05:00
Pietro Gagliardi bf35167d40 More TODOs. 2015-11-28 16:36:08 -05:00
Pietro Gagliardi e6e264408f Implemented dialog parenting on Windows. Eliminated the dialog helper. uiArea still works (and still responds to key events), but IsDialogMessage() isn't being called for the active window anymore... 2015-11-28 10:53:48 -05:00
Pietro Gagliardi 7646e8303d Fixed a small bug in the uiArea message filter. 2015-11-27 23:00:57 -05:00
Pietro Gagliardi 09129229fd Fixed assorted MSVC uiArea issues. 2015-11-27 22:44:42 -05:00
Pietro Gagliardi 14887ad7e3 Fixed a logical error in the uiArea message filter. 2015-11-27 21:53:17 -05:00
Pietro Gagliardi 3a5a4557ab Switch uiArea from using a custom message pump to using a message filter for input handling. This allows us to rewrite the dialog system to avoid needing to block ALL windows and set a proper parent window. 2015-11-27 21:45:30 -05:00
Pietro Gagliardi f5a2759b09 Dropped utarray in favor of our ptrArray. This should get rid of our strdup woes. 2015-11-27 20:38:21 -05:00
Pietro Gagliardi 99176a1d10 Disabled compiler warnings for system headers on MSVC. Removed /Wp64; it's a no-op on VS2013 (our minimum supported version). 2015-11-27 20:07:23 -05:00
Pietro Gagliardi d29d36a6cd Fixed assorted build errors in the MSVC build. It works! And MinGW-w64 will need isolation awareness... 2015-11-27 19:59:46 -05:00
Pietro Gagliardi abd99a325b Integrated the Common Controls 6 manifest into libui.dll. While it does work, themes don't work, and I wonder if it's because of isolation awareness. Time to write an nmakefile! 2015-11-27 13:35:24 -05:00
Pietro Gagliardi b8be92bc45 More notes. 2015-11-27 12:35:23 -05:00
Pietro Gagliardi bd354fd651 More TODOs. 2015-11-27 12:21:40 -05:00
Pietro Gagliardi f93d9a4c91 More WPF foundations/boilerplate work. 2015-11-25 14:38:40 -05:00
Pietro Gagliardi 980b93381b Fixed alpha transparency on Haiku, or so it seems. Assorted other notes too. 2015-11-23 19:12:11 -05:00
Pietro Gagliardi c40e80d5a5 Added C++ to the build and started writing the actual Haiku code. I think this isg oing to have to require a GCC 4 hybrid... 2015-11-17 11:49:23 -05:00
Pietro Gagliardi 858ff1d64f Quick makefile change. 2015-10-17 10:22:43 -04:00
Pietro Gagliardi c9b241a7b6 More makefile work. 2015-10-17 10:20:31 -04:00
Pietro Gagliardi 260a7f4879 More makefile fixes. 2015-10-16 23:33:53 -04:00
Pietro Gagliardi f19d3cd0c7 More makefile work. 2015-10-16 22:49:54 -04:00
Pietro Gagliardi 790edf0df8 Assembled a new make system. Not quite working the way I'd like yet, but definitely a start. 2015-10-16 20:55:09 -04:00
Pietro Gagliardi ab97e26efc Moved all the common stuff in a new folder common/. This is part of the makefile simplification. 2015-10-16 18:31:14 -04:00
Pietro Gagliardi 982bc989cd Cleaned up the makefile a bit. 2015-10-16 18:14:05 -04:00
Pietro Gagliardi b4cbf79cbb Implemented dashing on OS X. 2015-10-16 11:05:08 -04:00
Pietro Gagliardi 8119a69572 Implemented dashing on Windows. 2015-10-16 10:46:26 -04:00
Pietro Gagliardi 2b4ba6ad16 Implemented mouse event coordinates and proper render target size getting on Windows. 2015-10-14 09:31:31 -04:00
Pietro Gagliardi b5ac921988 Implemented clipping on Windows. Phew! 2015-10-13 13:20:25 -04:00
Pietro Gagliardi 2fd6ba8081 Switched from usin ptrarray to maintaining an array of structures to store context state on Windows. This is neeed because an ID2D1DrawingStateBlock does not store the clipping information (in fact, the clipping does not work quite the way we would like it...). 2015-10-13 10:47:54 -04:00
Pietro Gagliardi c6cdabe20d Preparation for proper, extensible state tracking and clipping on Windows. 2015-10-12 21:11:42 -04:00
Pietro Gagliardi dac5eea07a Fixed transforms on Windows. 2015-10-12 12:16:44 -04:00