Pietro Gagliardi
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af374ed859
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Implemented redrawing on scrolling and adjusting scrolling on resizing and actually implemented scrolled drawing correctly on uiArea on Windows.
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2015-12-19 14:43:34 -05:00 |
Pietro Gagliardi
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adc72c9d0b
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Implemented the other areautil.c functions.
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2015-12-18 21:38:27 -05:00 |
Pietro Gagliardi
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5e90cbcb93
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Started a windows/areautil.c for miscellaneous functions, mostly (completely for now) having to do with coordinates and sizes. Right now it only has renderTargetGetSize().
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2015-12-18 21:15:40 -05:00 |
Pietro Gagliardi
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444a7d3045
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Fixed mouse capture behavior. It's not as clean as it could be, but it'll do.
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2015-12-18 19:38:21 -05:00 |
Pietro Gagliardi
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4b114f2764
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Started the implementation of mouse crossing on Windows.
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2015-12-18 18:06:45 -05:00 |
Pietro Gagliardi
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4edcddce14
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Fixed the ID2D1RenderTarget::GetSize() madness a *SECOND* time. Urgh. Also removed a now-irrelevant TODO.
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2015-12-18 15:04:37 -05:00 |
Pietro Gagliardi
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e76b34b670
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Split windows/area.c into a bunch of files to make it much more manageable. Also did half of the migration to the new uiArea system.
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2015-12-18 12:00:46 -05:00 |