Added sizing information acquisition to the new Windows backend; started clearing out the old windows/container.c.
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@ -46,6 +46,8 @@ struct uiSizingSys {
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// Use these in your preferredSize() implementation with baseX and baseY.
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#define uiWindowsDlgUnitsToX(dlg, baseX) MulDiv((dlg), baseX, 4)
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#define uiWindowsDlgUnitsToY(dlg, baseY) MulDiv((dlg), baseY, 8)
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// Use this as your control's GetSizing() implementation.
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extern void uiWindowsGetSizing(uiControl *, uiSizing *);
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// and use this if you need the text of the window width
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_UI_EXTERN intmax_t uiWindowsWindowTextWidth(HWND hwnd);
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@ -68,7 +68,7 @@ static void singleQueueResize(uiControl *c)
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static void singleGetSIzing(uiControl *c, uiSizing *d)
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{
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// TODO
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uiWindowsGetSizing(c, d);
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}
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static void singleComputeChildSize(uiControl *c, intmax_t *x, intmax_t *y, intmax_t *width, intmax_t *height, uiSizing *d)
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@ -59,3 +59,44 @@ void moveAndReorderWindow(HWND hwnd, HWND insertAfter, intmax_t x, intmax_t y, i
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if (SetWindowPos(hwnd, insertAfter, x, y, width, height, swpflags) == 0)
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logLastError("error moving and reordering window in moveAndReorderWindow()");
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}
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// from https://msdn.microsoft.com/en-us/library/windows/desktop/dn742486.aspx#sizingandspacing and https://msdn.microsoft.com/en-us/library/windows/desktop/bb226818%28v=vs.85%29.aspx
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// this X value is really only for buttons but I don't see a better one :/
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#define winXPadding 4
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#define winYPadding 4
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void uiWindowsGetSizing(uiControl *c, uiSizing *d)
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{
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HWND hwnd;
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HDC dc;
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HFONT prevfont;
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TEXTMETRICW tm;
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SIZE size;
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hwnd = (HWND) uiControlHandle(c);
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dc = GetDC(c->hwnd);
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if (dc == NULL)
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logLastError("error getting DC in uiWindowsGetSizing()");
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prevfont = (HFONT) SelectObject(dc, hMessageFont);
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if (prevfont == NULL)
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logLastError("error loading control font into device context in uiWindowsGetSizing()");
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ZeroMemory(&tm, sizeof (TEXTMETRICW));
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if (GetTextMetricsW(dc, &tm) == 0)
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logLastError("error getting text metrics in uiWindowsGetSizing()");
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if (GetTextExtentPoint32W(dc, L"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz", 52, &size) == 0)
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logLastError("error getting text extent point in uiWindowsGetSizing()");
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d->Sys->BaseX = (int) ((size.cx / 26 + 1) / 2);
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d->Sys->BaseY = (int) tm.tmHeight;
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d->Sys->InternalLeading = tm.tmInternalLeading;
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if (SelectObject(dc, prevfont) != hMessageFont)
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logLastError("error restoring previous font into device context in uiWindowsGetSizing()");
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if (ReleaseDC(c->hwnd, dc) == 0)
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logLastError("error releasing DC in uiWindowsGetSizing()");
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d->XPadding = uiWindowsDlgUnitsToX(winXPadding, sys.BaseX);
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d->YPadding = uiWindowsDlgUnitsToY(winYPadding, sys.BaseY);
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}
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@ -134,7 +134,7 @@ static void windowQueueResize(uiControl *c)
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static void windowGetSizing(uiControl *c, uiSizing *d)
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{
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// TODO
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uiWindowsGetSizing(c, d);
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}
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// from https://msdn.microsoft.com/en-us/library/windows/desktop/dn742486.aspx#sizingandspacing
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@ -1,161 +1,6 @@
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// 26 april 2015
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#include "uipriv_windows.h"
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#define containerClass L"libui_uiContainerClass"
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HWND initialParent;
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struct container {
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HWND hwnd;
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uiContainer *parent;
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int hidden;
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HBRUSH brush;
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};
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static HWND realParent(HWND hwnd)
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{
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HWND parent;
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int class;
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parent = hwnd;
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for (;;) {
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parent = GetAncestor(parent, GA_PARENT);
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// skip groupboxes; they're (supposed to be) transparent
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// skip uiContainers; they don't draw anything
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class = windowClassOf(parent, L"button", containerClass, NULL);
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if (class != 0 && class != 1)
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break;
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}
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return parent;
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}
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struct parentDraw {
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HDC cdc;
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HBITMAP bitmap;
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HBITMAP prevbitmap;
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};
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static void parentDraw(HDC dc, HWND parent, struct parentDraw *pd)
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{
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RECT r;
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if (GetClientRect(parent, &r) == 0)
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logLastError("error getting parent's client rect in parentDraw()");
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pd->cdc = CreateCompatibleDC(dc);
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if (pd->cdc == NULL)
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logLastError("error creating compatible DC in parentDraw()");
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pd->bitmap = CreateCompatibleBitmap(dc, r.right - r.left, r.bottom - r.top);
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if (pd->bitmap == NULL)
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logLastError("error creating compatible bitmap in parentDraw()");
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pd->prevbitmap = SelectObject(pd->cdc, pd->bitmap);
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if (pd->prevbitmap == NULL)
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logLastError("error selecting bitmap into compatible DC in parentDraw()");
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SendMessageW(parent, WM_PRINTCLIENT, (WPARAM) (pd->cdc), PRF_CLIENT);
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}
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static void endParentDraw(struct parentDraw *pd)
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{
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if (SelectObject(pd->cdc, pd->prevbitmap) != pd->bitmap)
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logLastError("error selecting previous bitmap back into compatible DC in endParentDraw()");
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if (DeleteObject(pd->bitmap) == 0)
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logLastError("error deleting compatible bitmap in endParentDraw()");
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if (DeleteDC(pd->cdc) == 0)
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logLastError("error deleting compatible DC in endParentDraw()");
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}
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// see http://www.codeproject.com/Articles/5978/Correctly-drawn-themed-dialogs-in-WinXP
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static HBRUSH getControlBackgroundBrush(HWND hwnd, HDC dc)
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{
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HWND parent;
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RECT hwndScreenRect;
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struct parentDraw pd;
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HBRUSH brush;
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parent = realParent(hwnd);
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parentDraw(dc, parent, &pd);
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brush = CreatePatternBrush(pd.bitmap);
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if (brush == NULL)
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logLastError("error creating pattern brush in getControlBackgroundBrush()");
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endParentDraw(&pd);
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// now figure out where the control is relative to the parent so we can align the brush properly
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if (GetWindowRect(hwnd, &hwndScreenRect) == 0)
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logLastError("error getting control window rect in getControlBackgroundBrush()");
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// this will be in screen coordinates; convert to parent coordinates
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mapWindowRect(NULL, parent, &hwndScreenRect);
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if (SetBrushOrgEx(dc, -hwndScreenRect.left, -hwndScreenRect.top, NULL) == 0)
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logLastError("error setting brush origin in getControlBackgroundBrush()");
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return brush;
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}
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static void paintContainerBackground(HWND hwnd, HDC dc, RECT *paintRect)
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{
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HWND parent;
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RECT paintRectParent;
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struct parentDraw pd;
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parent = realParent(hwnd);
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parentDraw(dc, parent, &pd);
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paintRectParent = *paintRect;
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mapWindowRect(hwnd, parent, &paintRectParent);
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if (BitBlt(dc, paintRect->left, paintRect->top, paintRect->right - paintRect->left, paintRect->bottom - paintRect->top,
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pd.cdc, paintRectParent.left, paintRectParent.top,
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SRCCOPY) == 0)
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logLastError("error drawing parent background over uiContainer in paintContainerBackground()");
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endParentDraw(&pd);
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}
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// from https://msdn.microsoft.com/en-us/library/windows/desktop/dn742486.aspx#sizingandspacing and https://msdn.microsoft.com/en-us/library/windows/desktop/bb226818%28v=vs.85%29.aspx
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// this X value is really only for buttons but I don't see a better one :/
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#define winXPadding 4
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#define winYPadding 4
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// abort the resize if something fails and we don't have what we need to do a resize
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static HRESULT resize(uiContainer *cc, RECT *r)
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{
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struct container *c = (struct container *) (uiControl(cc)->Internal);
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uiSizing d;
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uiSizingSys sys;
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HDC dc;
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HFONT prevfont;
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TEXTMETRICW tm;
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SIZE size;
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dc = GetDC(c->hwnd);
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if (dc == NULL)
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return logLastError("error getting DC in resize()");
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prevfont = (HFONT) SelectObject(dc, hMessageFont);
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if (prevfont == NULL)
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return logLastError("error loading control font into device context in resize()");
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ZeroMemory(&tm, sizeof (TEXTMETRICW));
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if (GetTextMetricsW(dc, &tm) == 0)
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return logLastError("error getting text metrics in resize()");
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if (GetTextExtentPoint32W(dc, L"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz", 52, &size) == 0)
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return logLastError("error getting text extent point in resize()");
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sys.BaseX = (int) ((size.cx / 26 + 1) / 2);
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sys.BaseY = (int) tm.tmHeight;
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sys.InternalLeading = tm.tmInternalLeading;
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if (SelectObject(dc, prevfont) != hMessageFont)
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return logLastError("error restoring previous font into device context in resize()");
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if (ReleaseDC(c->hwnd, dc) == 0)
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return logLastError("error releasing DC in resize()");
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// the first control gets the topmost z-order and thus the first tab stop
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sys.InsertAfter = HWND_TOP;
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d.XPadding = uiWindowsDlgUnitsToX(winXPadding, sys.BaseX);
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d.YPadding = uiWindowsDlgUnitsToY(winYPadding, sys.BaseY);
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d.Sys = &sys;
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uiContainerResizeChildren(cc, r->left, r->top, r->right - r->left, r->bottom - r->top, &d);
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return S_OK;
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}
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static LRESULT CALLBACK containerWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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@ -177,35 +22,9 @@ static LRESULT CALLBACK containerWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LP
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// instead, we simply check if c == NULL again later
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switch (uMsg) {
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// these must always be run, even on the initial parent
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// why? http://blogs.msdn.com/b/oldnewthing/archive/2010/03/16/9979112.aspx
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case WM_COMMAND:
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// bounce back to the control in question
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// except if to the initial parent, in which case act as if the message was ignored
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control = (HWND) lParam;
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if (control != NULL && IsChild(initialParent, control) == 0)
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return SendMessageW(control, msgCOMMAND, wParam, lParam);
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break; // fall through to DefWindowProcW()
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case WM_NOTIFY:
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// same as WM_COMMAND
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control = nm->hwndFrom;
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if (control != NULL && IsChild(initialParent, control) == 0)
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return SendMessageW(control, msgNOTIFY, wParam, lParam);
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break;
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// these are only run if c is not NULL
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case WM_CTLCOLORSTATIC:
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case WM_CTLCOLORBTN:
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if (cc == NULL)
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break;
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c = (struct container *) (uiControl(cc)->Internal);
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if (c->brush != NULL)
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if (DeleteObject(c->brush) == 0)
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logLastError("error deleting old background brush in containerWndProc()");
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if (SetBkMode((HDC) wParam, TRANSPARENT) == 0)
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logLastError("error setting transparent background mode to controls in containerWndProc()");
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c->brush = getControlBackgroundBrush((HWND) lParam, (HDC) wParam);
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return (LRESULT) (c->brush);
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case WM_PAINT:
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if (cc == NULL)
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break;
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@ -242,60 +61,11 @@ static LRESULT CALLBACK containerWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LP
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logLastError("error queueing redraw after resize in containerWndProc()");
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return 0;
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// and this is run only on the initial parent
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// this ensures that all end session handling is done in one place and only once
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case WM_QUERYENDSESSION:
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case msgConsoleEndSession:
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if (cc != NULL)
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break;
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// TODO block handler
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if (shouldQuit()) {
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uiQuit();
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return TRUE;
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}
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return FALSE;
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}
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return DefWindowProcW(hwnd, uMsg, wParam, lParam);
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}
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const char *initContainer(HICON hDefaultIcon, HCURSOR hDefaultCursor)
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{
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WNDCLASSW wc;
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ZeroMemory(&wc, sizeof (WNDCLASSW));
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wc.lpszClassName = containerClass;
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wc.lpfnWndProc = containerWndProc;
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wc.hInstance = hInstance;
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wc.hIcon = hDefaultIcon;
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wc.hCursor = hDefaultCursor;
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wc.hbrBackground = (HBRUSH) (COLOR_BTNFACE + 1);
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if (RegisterClassW(&wc) == 0)
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return "registering uiContainer window class";
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initialParent = CreateWindowExW(0,
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containerClass, L"",
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WS_OVERLAPPEDWINDOW,
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0, 0,
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100, 100,
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NULL, NULL, hInstance, NULL);
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if (initialParent == NULL)
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return "creating initial parent window";
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// just to be safe, disable the initial parent so it can't be interacted with accidentally
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// if this causes issues for our controls, we can remove it
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EnableWindow(initialParent, FALSE);
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return NULL;
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}
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void uninitContainer(void)
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{
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if (DestroyWindow(initialParent) == 0)
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logLastError("error destroying initial parent in uninitContainer()");
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if (UnregisterClassW(containerClass, hInstance) == 0)
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logLastError("error unregistering uiContainer window class in uninitContainer()");
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}
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// subclasses override this and call back here when all children are destroyed
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static void containerDestroy(uiControl *cc)
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{
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