Added DllMain() to the Windows code.
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@ -1,8 +1,6 @@
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// 6 april 2015
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// 6 april 2015
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#include "uipriv_windows.h"
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#include "uipriv_windows.h"
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// TODO DllMain()
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HINSTANCE hInstance;
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HINSTANCE hInstance;
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int nCmdShow;
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int nCmdShow;
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@ -66,10 +64,6 @@ const char *uiInit(uiInitOptions *o)
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options = *o;
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options = *o;
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hInstance = GetModuleHandle(NULL);
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if (hInstance == NULL)
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return loadLastError("getting program HINSTANCE");
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nCmdShow = SW_SHOWDEFAULT;
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nCmdShow = SW_SHOWDEFAULT;
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GetStartupInfoW(&si);
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GetStartupInfoW(&si);
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if ((si.dwFlags & STARTF_USESHOWWINDOW) != 0)
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if ((si.dwFlags & STARTF_USESHOWWINDOW) != 0)
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@ -112,3 +106,16 @@ void uiFreeInitError(const char *err)
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{
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{
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uiFree((void *) err);
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uiFree((void *) err);
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}
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}
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// TODO consider DisableThreadLibraryCalls() (will require removing ALL C runtime calls)
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// TODO make sure this is the correct name for C runtime initialization (CHECK MSDN OR THE HEADERS)
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// TODO can hinstDLL ever change?
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// TODO handle DLL_PROCESS_DETACH?
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// TODO __declspec(dllexport)?
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BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
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{
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if (fdwReason == DLL_PROCESS_ATTACH)
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hInstance = hinstDLL;
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// TODO provide a cleanup function
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return TRUE;
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}
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