Made WINAPI (stdcall) the default calling convention. Hopefully this will opt us into some compiler optimizations... hopefully.
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@ -36,6 +36,7 @@ Function::Function(ByteSlice line)
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}
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}
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start = 2;
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start = 2;
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this->callingConvention = ByteSlice().AppendString(u8"WINAPI");
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this->name = fields[1];
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this->name = fields[1];
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if (fields.size() % 2 == 1) {
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if (fields.size() % 2 == 1) {
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start = 3;
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start = 3;
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@ -61,10 +62,8 @@ ByteSlice Function::Signature(void) const
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out = ByteSlice(0, nfuncoutbuf);
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out = ByteSlice(0, nfuncoutbuf);
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out = out.AppendString(u8"HRESULT ");
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out = out.AppendString(u8"HRESULT ");
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if (this->callingConvention.Len() != 0) {
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out = out.Append(this->callingConvention);
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out = out.Append(this->callingConvention);
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out = out.AppendString(u8" ");
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out = out.AppendString(u8" ");
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}
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out = out.Append(this->name);
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out = out.Append(this->name);
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out = out.AppendString(u8"(");
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out = out.AppendString(u8"(");
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