Attempted to clean up the Uniscribe stuff.
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@ -38,6 +38,22 @@ void uiDrawFreeFont(uiDrawFont *df)
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- http://www.microsoft.com/msj/1198/multilang/multilang.aspx
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Even with all this we're on our own with actual paragraph layout; see the last link for example code (which we don't use here). */
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struct uniitem {
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SCRIPT_ITEM item;
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int nGlyphs;
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WORD *glyphs;
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SCRIPT_VISATTR *visattrs;
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int *advances;
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GOFFSET *goffsets;
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WCHAR *pwcChars;
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int nChars;
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WORD *clusters;
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ABC abc;
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};
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struct uniscribe {
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WCHAR *text;
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size_t len;
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@ -46,26 +62,22 @@ struct uniscribe {
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SCRIPT_CONTROL control;
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SCRIPT_STATE state;
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SCRIPT_ITEM *items;
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struct uniitem *items;
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int nItems;
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SCRIPT_CACHE cache;
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WORD **glyphs;
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WORD **clusters;
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SCRIPT_VISATTR **visattrs;
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int *nGlyphs;
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int **advances;
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GOFFSET **gOffsets;
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ABC *abcs;
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};
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// the step numbers in this function are according to the "Lay Out Text Using Uniscribe" section of https://msdn.microsoft.com/en-us/library/windows/desktop/dd317792%28v=vs.85%29.aspx
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void initUniscribe(struct uniscribe *s, WCHAR *text, HDC dc)
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// this does step 4
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// steps 1 through 3 are irrelevent here
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static void initUniscribe(struct uniscribe *s, WCHAR *text, HDC dc)
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{
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HRESULT hr;
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SCRIPT_ITEM *items;
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int nAlloc;
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int i;
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HRESULT hr;
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ZeroMemory(s, sizeof (struct uniscribe));
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@ -73,17 +85,15 @@ void initUniscribe(struct uniscribe *s, WCHAR *text, HDC dc)
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s->len = wcslen(s->text);
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s->dc = dc;
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// steps 1 through 3 are irrelevent here
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// step 4
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items = NULL;
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nAlloc = 32;
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for (;;) {
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// TODO use uiRealloc
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s->items = realloc(s->items, nAlloc * sizeof (SCRIPT_ITEM));
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items = realloc(items, nAlloc * sizeof (SCRIPT_ITEM));
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hr = ScriptItemize(s->text, s->len,
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nAlloc,
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&(s->control), &(s->state),
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s->items, &(s->nItems));
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items, &(s->nItems));
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if (hr == S_OK)
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break;
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if (hr == E_OUTOFMEMORY) {
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@ -93,96 +103,103 @@ void initUniscribe(struct uniscribe *s, WCHAR *text, HDC dc)
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logHRESULT("error itemizing string in initUniscribe()", hr);
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}
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// step 5
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// we're not using multiple fonts; we have no lists to merge
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// step 6
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s->glyphs = malloc(s->nItems * sizeof (WORD *));
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s->clusters = malloc(s->nItems * sizeof (WORD *));
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s->visattrs = malloc(s->nItems * sizeof (SCRIPT_VISATTR *));
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s->nGlyphs = malloc(s->nItems * sizeof (int));
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// this does part of step 6
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s->items = malloc(s->nItems * sizeof (struct uniitem));
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ZeroMemory(s->items, s->nItems * sizeof (struct uniitem));//TODO remove when switching to uiAlloc
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for (i = 0; i < s->nItems; i++) {
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WCHAR *pwcChars;
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int nChars;
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pwcChars = s->text + s->items[i].iCharPos;
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nChars = s->items[i + 1].iCharPos - s->items[i].iCharPos;
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nAlloc = 1.5 * nChars + 16;
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s->glyphs[i] = NULL;//TODO remove when switched to uiAlloc
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s->visattrs[i] = NULL;
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s->clusters[i] = malloc(nChars * sizeof (WORD));
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for (;;) {
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s->glyphs[i] = realloc(s->glyphs[i], nAlloc * sizeof (WORD));
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s->visattrs[i] = realloc(s->visattrs[i], nAlloc * sizeof (SCRIPT_VISATTR));
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hr = ScriptShape(s->dc, &(s->cache),
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pwcChars, nChars,
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nAlloc,
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&(s->items[i].a),
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s->glyphs[i], s->clusters[i],
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s->visattrs[i], &(s->nGlyphs[i]));
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if (hr == S_OK)
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break;
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if (hr == E_OUTOFMEMORY) {
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nAlloc *= 2;
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continue;
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}
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logHRESULT("error shaping glyphs in initUniscribe()", hr);
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}
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s->items[i].pwcChars = s->text + items[i].iCharPos;
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s->items[i].nChars = items[i + 1].iCharPos - items[i].iCharPos;
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s->items[i].item = items[i];
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}
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free(items);
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}
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// step 7
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// TODO
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static void resetItem(struct uniitem *item)
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{
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if (item->nGlyphs == 0)
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return;
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item->nGlyphs = 0;
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// TODO switch to uiFree
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free(item->glyphs);
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item->glyphs = NULL;
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free(item->visattrs);
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item->visattrs = NULL;
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free(item->advances);
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item->advances = NULL;
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free(item->goffsets);
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item->goffsets = NULL;
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free(item->clusters);
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item->clusters = NULL;
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}
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// step 8
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s->advances = malloc(s->nItems * sizeof (int *));
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s->goffsets = malloc(s->nItems * sizeof (GOFFSET *));
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s->abcs = malloc(s->nItems * sizeof (ABC));
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for (i = 0; i < s->nItems; i++) {
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s->advances[i] = malloc(s->nGlyphs[i] * sizeof (int));
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s->goffsets[i] = malloc(s->nGlyphs[i] * sizeof (GOFFSET));
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hr = ScriptPlace(s->dc, &(s->cache),
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s->glyphs[i], s->nGlyphs[i], s->visattrs[i],
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&(s->items[i].a),
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s->advances[i], s->goffsets[i], &(s->abcs[i]));
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if (hr != S_OK)
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logHRESULT("error placing glyphs in initUniscribe()", hr);
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// step 5
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// we're not using multiple fonts; we have no lists to merge
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// step 6
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static void shapeItem(struct uniscribe *s, int n)
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{
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struct uniitem *item;
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int nAlloc;
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HRESULT hr;
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item = &(s->items[n]);
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resetItem(item);
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item->clusters = malloc(nChars * sizeof (WORD));
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// TODO move to uiAlloc
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nAlloc = 1.5 * item->nChars + 16;
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for (;;) {
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item->glyphs = realloc(item->glyphs, nAlloc * sizeof (WORD));
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item->visattrs = realloc(item->visattrs, nAlloc * sizeof (SCRIPT_VISATTR));
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hr = ScriptShape(s->dc, &(s->cache),
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item->pwcChars, item->nChars,
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nAlloc,
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&(item->item.a),
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item->glyphs, item->clusters,
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item->visattrs, &(item->nGlyphs));
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if (hr == S_OK)
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break;
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if (hr == E_OUTOFMEMORY) {
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nAlloc *= 2;
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continue;
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}
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logHRESULT("error shaping glyphs in shapeItem()", hr);
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}
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}
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void uninitUniscribe(struct uniscribe *s)
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// step 7
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// TODO
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// step 8
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static void placeItem(struct uniscribe *s, int n)
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{
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struct uniitem *item;
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HRESULT hr;
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item = &(s->items[n]);
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item->advances = malloc(item->nGlyphs * sizeof (int));
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item->goffsets = malloc(item->nGlyphs * sizeof (GOFFSET));
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hr = ScriptPlace(s->dc, &(s->cache),
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item->glyphs, item->nGlyphs, item->visattrs,
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&(item->item.a),
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item->advances, item->goffsets, &(item->abc));
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if (hr != S_OK)
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logHRESULT("error placing glyphs in placeItem()", hr);
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}
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static void uninitUniscribe(struct uniscribe *s)
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{
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HRESULT hr;
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int i;
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// TODO use uiFree
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free(s->abcs);
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for (i = 0; i < s->goffsets; i++)
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free(s->goffsets[i]);
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free(s->goffsets);
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for (i = 0; i < s->nItems; i++)
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free(s->advances[i]);
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free(s->advances);
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free(s->nGlyphs);
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for (i = 0; i < s->nItems; i++)
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free(s->visattrs[i]);
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free(s->visattrs);
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for (i = 0; i < s->nItems; i++)
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free(s->clusters[i]);
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free(s->clusters);
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for (i = 0; i < s->nItems; i++)
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free(s->glyphs[i]);
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free(s->glyphs);
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resetItem(&(s->items[i]));
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free(s->items);
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hr = ScriptCacheFree(&(s->cache));
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if (hr != S_OK)
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logHRESULT("error freeing Uniscribe cache in uninitUniscribe()");
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free(s->items);
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}
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