Made the test for an invalid control type slightly more robust by not using either 0 or 5 for the fake object (but rather some other value that isn't the constant and that's also conveniently ASCII) and deduplicating the redundant tests.
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c52656f2c2
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@ -222,7 +222,8 @@ void *uiControlImplData(uiControl *c)
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}
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}
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static uiControl testHookControlWithInvalidControlMarker = {
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static uiControl testHookControlWithInvalidControlMarker = {
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.controlID = 0,
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// use something other than 0 here to make it look like accidental real data
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.controlID = UINT32_C(0x5A5A5A5A),
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};
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};
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uiControl *uiprivTestHookControlWithInvalidControlMarker(void)
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uiControl *uiprivTestHookControlWithInvalidControlMarker(void)
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@ -176,19 +176,7 @@ Test(CheckingNullControlIsProgrammerError)
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endCheckProgrammerError(ctx);
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endCheckProgrammerError(ctx);
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}
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}
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// TODO should this test be the same as the following one instead?
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Test(CheckingNonControlIsProgrammerError)
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Test(CheckingNonControlIsProgrammerError)
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{
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// TODO make sure this is fine; if not, just use the following check instead
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static char buf[] = "this is not a uiControl but is big enough to at the very least not cause a problem with UB hopefully";
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void *ctx;
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ctx = beginCheckProgrammerError("uiCheckControlType(): object passed in not a uiControl");
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uiCheckControlType(buf, uiControlType());
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endCheckProgrammerError(ctx);
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}
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Test(CheckingControlWithoutControlMarkerIsProgrammerError)
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{
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{
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void *ctx;
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void *ctx;
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