More new control structure work. This is turning into a disaster already.
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dda30cdb3c
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55
ui_darwin.h
55
ui_darwin.h
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@ -14,39 +14,60 @@ extern "C" {
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typedef struct uiDarwinControl uiDarwinControl;
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typedef struct uiDarwinControl uiDarwinControl;
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struct uiDarwinControl {
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struct uiDarwinControl {
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uiControl c;
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uiControl c;
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uiControl *parent;
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BOOL enabled;
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BOOL visible;
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void (*Relayout)(uiDarwinControl *);
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void (*Relayout)(uiDarwinControl *);
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};
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};
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#define uiDarwinControl(this) ((uiDarwinControl *) (this))
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#define uiDarwinControl(this) ((uiDarwinControl *) (this))
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// TODO document
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// TODO document
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_UI_EXTERN void uiDarwinControlTriggerRelayout(uiDarwinControl *);
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_UI_EXTERN void uiDarwinControlTriggerRelayout(uiDarwinControl *);
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// TODO document
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#define uiDarwinControlDefaultDestroy(type, handlefield) \
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#define uiDarwinDefineControlWithOnDestroy(type, handlefield, onDestroy) \
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static void type ## Destroy(uiControl *c) \
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static void _ ## type ## CommitDestroy(uiControl *c) \
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{ \
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{ \
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type *this = type(c); \
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uiControlVerifyDestroy(c); \
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onDestroy; \
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[type(c)->handlefield release]; \
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[this->handlefield release]; \
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}
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} \
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#define uiDarwinControlDefaultHandle(type, handlefield) \
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static uintptr_t _ ## type ## Handle(uiControl *c) \
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static uintptr_t type ## Handle(uiControl *c) \
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{ \
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{ \
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return (uintptr_t) (type(c)->handlefield); \
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return (uintptr_t) (type(c)->handlefield); \
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} \
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}
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static void _ ## type ## ContainerUpdateState(uiControl *c) \
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#define uiDarwinControlDefaultParent(type) \
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static uiControl *type ## Parent(uiControl *c) \
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{ \
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{ \
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/* do nothing */ \
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return uiDarwinControl(c)->parent; \
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} \
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}
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static void _ ## type ## Relayout(uiDarwinControl *c) \
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#define uiDarwinControlDefaultSetParent(type, handlefield) \
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static void type ## SetParent(uiControl *c, uiControl *parent) \
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{ \
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uiControlVerifySetParent(c, parent); \
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uiDarwinControl(c)->parent = parent; \
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if (uiDarwinControl(c)->parent == NULL) \
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[type(c)->handlefield removeFromSuperview]; \
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else { \
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/* TODO */ \
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if ([type(c)->handlefield respondsToSelector:@selector(setEnabled:)]) \
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[type(c)->handlefield setEnabled:uiControlEnabledToUser(c)]; \
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} \
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}
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#define uiDarwinControlDefaultRelayout(type) \
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static void type ## Relayout(uiDarwinControl *c) \
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{ \
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{ \
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/* do nothing */ \
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/* do nothing */ \
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}
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}
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#define uiDarwinDefineControl(type, handlefield) \
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#define uiDarwinControlAllDefaults(type, handlefield) \
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uiDarwinDefineControlWithOnDestroy(type, handlefield, (void) this;)
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uiDarwinControlDefaultDestroy(type, handlefield) \
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uiDarwinControlDefaultHandle(type, handlefield) \
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uiDarwinControlDefaultParent(type) \
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xxxxx \
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uiDarwinControlDefaultRelayout(type)
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// TODO document
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// TODO document
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#define uiNewControl(type) uiDarwinNewControl(sizeof (type), type ## Signature, #type)
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#define uiDarwinNewControl(type) type(uiDarwinNewControl(sizeof (type), type ## Signature, #type))
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_UI_EXTERN uiDarwinControl *uiDarwinNewControl(size_t n, uint32_t typesig, const char *typenamestr);
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_UI_EXTERN uiDarwinControl *uiDarwinAllocControl(size_t n, uint32_t typesig, const char *typenamestr);
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#define uiDarwinFinishNewControl(variable, type) \
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#define uiDarwinFinishNewControl(variable, type) \
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uiControl(variable)->CommitDestroy = _ ## type ## CommitDestroy; \
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uiControl(variable)->CommitDestroy = _ ## type ## CommitDestroy; \
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