More TODOs.
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@ -190,6 +190,7 @@ void uiDrawText(uiDrawContext *c, uiDrawTextLayout *tl, double x, double y)
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// TODO how is this affected by a non-identity CTM?
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// TODO how is this affected by a non-identity CTM?
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CGContextTranslateCTM(c->c, 0, c->height);
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CGContextTranslateCTM(c->c, 0, c->height);
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CGContextScaleCTM(c->c, 1.0, -1.0);
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CGContextScaleCTM(c->c, 1.0, -1.0);
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// TODO save the text matrix
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CGContextSetTextMatrix(c->c, CGAffineTransformIdentity);
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CGContextSetTextMatrix(c->c, CGAffineTransformIdentity);
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// wait, that's not enough; we need to offset y values to account for our new flipping
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// wait, that's not enough; we need to offset y values to account for our new flipping
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