More event tests. Okay, I definitely need a better way to handle these.
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@ -320,9 +320,104 @@ testingTest(EventSendersHonored)
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// TODO events being added and deleted with different senders
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struct eventBlocksHonoredParams {
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struct baseParams bp;
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struct handler h[3];
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struct handler hbase[3];
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};
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static void eventBlocksHonoredImpl(testingT *t, void *data)
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{
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struct eventBlocksHonoredParams *p = (struct eventBlocksHonoredParams *) data;
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uiEvent *e;
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uiEventOptions opts;
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int ids[3];
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memset(&opts, 0, sizeof (uiEventOptions));
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opts.Size = sizeof (uiEventOptions);
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opts.Global = p->bp.global;
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e = uiNewEvent(&opts);
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memset(p->hbase, 0, 3 * sizeof (struct handler));
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p->hbase[0].name = "handler 1";
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p->hbase[1].name = "handler 2";
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p->hbase[2].name = "handler 3";
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testingTLogf(t, "*** initial handlers are unblocked");
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ids[0] = uiEventAddHandler(e, handler, p->bp.sender, p->h + 0);
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ids[1] = uiEventAddHandler(e, handler, p->bp.sender, p->h + 1);
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ids[2] = uiEventAddHandler(e, handler, p->bp.sender, p->h + 2);
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memmove(p->h, p->hbase, 3 * sizeof (struct handler));
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uiEventFire(e, p->bp.sender, p->bp.args);
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if (uiEventHandlerBlocked(e, ids[0]))
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testingTErrorf(t, "handler 1 blocked; want unblocked");
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checkHandlerRun(p->h[0], p->bp);
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if (uiEventHandlerBlocked(e, ids[1]))
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testingTErrorf(t, "handler 2 blocked; want unblocked");
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checkHandlerRun(p->h[1], p->bp);
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if (uiEventHandlerBlocked(e, ids[2]))
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testingTErrorf(t, "handler 3 blocked; want unblocked");
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checkHandlerRun(p->h[2], p->bp);
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testingTLogf(t, "*** blocking handler 2 omits it");
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uiEventSetHandlerBlocked(e, ids[1], true);
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memmove(p->h, p->hbase, 3 * sizeof (struct handler));
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uiEventFire(e, p->bp.sender, p->bp.args);
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if (uiEventHandlerBlocked(e, ids[0]))
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testingTErrorf(t, "handler 1 blocked; want unblocked");
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checkHandlerRun(p->h[0], p->bp);
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if (!uiEventHandlerBlocked(e, ids[1]))
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testingTErrorf(t, "handler 2 unblocked; want blocked");
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checkHandlerNotRun(p->h[1]);
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if (uiEventHandlerBlocked(e, ids[2]))
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testingTErrorf(t, "handler 3 blocked; want unblocked");
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checkHandlerRun(p->h[2], p->bp);
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testingTLogf(t, "*** blocking handler 3 omits both 2 and 3");
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uiEventSetHandlerBlocked(e, ids[2], true);
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memmove(p->h, p->hbase, 3 * sizeof (struct handler));
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uiEventFire(e, p->bp.sender, p->bp.args);
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if (uiEventHandlerBlocked(e, ids[0]))
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testingTErrorf(t, "handler 1 blocked; want unblocked");
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checkHandlerRun(p->h[0], p->bp);
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if (!uiEventHandlerBlocked(e, ids[1]))
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testingTErrorf(t, "handler 2 unblocked; want blocked");
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checkHandlerNotRun(p->h[1]);
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if (!uiEventHandlerBlocked(e, ids[2]))
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testingTErrorf(t, "handler 3 unblocked; want blocked");
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checkHandlerNotRun(p->h[2]);
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testingTLogf(t, "*** unblocking handler 2 omits only 3");
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uiEventSetHandlerBlocked(e, ids[1], false);
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memmove(p->h, p->hbase, 3 * sizeof (struct handler));
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uiEventFire(e, p->bp.sender, p->bp.args);
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if (uiEventHandlerBlocked(e, ids[0]))
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testingTErrorf(t, "handler 1 blocked; want unblocked");
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checkHandlerRun(p->h[0], p->bp);
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if (uiEventHandlerBlocked(e, ids[1]))
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testingTErrorf(t, "handler 2 blocked; want unblocked");
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checkHandlerRun(p->h[1], p->bp);
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if (!uiEventHandlerBlocked(e, ids[2]))
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testingTErrorf(t, "handler 3 unblocked; want blocked");
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checkHandlerNotRun(p->h[2]);
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// TODO block all three and make sure nothing runs
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// TODO also add a general "handler() not called" check to all these "no handler run" checks (or better: a total run counter)
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// TODO unblock everything and make sure they all run
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}
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testingTest(EventBlocksHonored)
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{
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// TODO
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struct eventBlocksHonoredParams p;
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memset(&p, 0, sizeof (struct eventBlocksHonoredParams));
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p.bp.impl = eventBlocksHonoredImpl;
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runGlobalSubtests(t, &p);
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}
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// TODO event blocks being honored with different senders
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