Moved the base .c files out of the way for now.

This commit is contained in:
Pietro Gagliardi 2015-05-14 09:44:11 -04:00
parent 06cad86f55
commit d2b9b1e38c
3 changed files with 0 additions and 372 deletions

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// 7 april 2015
#include "out/ui.h"
#include "uipriv.h"
struct box {
uiBox b;
void (*baseDestroy)(uiControl *);
struct ptrArray *controls;
int vertical;
void (*baseSetParent)(uiControl *, uiContainer *);
uiContainer *parent;
int padded;
};
struct boxControl {
uiControl *c;
int stretchy;
intmax_t width; // both used by resize(); preallocated to save time and reduce risk of failure
intmax_t height;
};
static void boxDestroy(uiControl *c)
{
struct box *b = (struct box *) c;
struct boxControl *bc;
if (b->parent != NULL)
complain("attempt to destroy uiBox %p while it has a parent", b);
// don't chain up to base here; we need to destroy children ourselves first
while (b->controls->len != 0) {
bc = ptrArrayIndex(b->controls, struct boxControl *, 0);
uiControlSetParent(bc->c, NULL);
uiControlDestroy(bc->c);
ptrArrayDelete(b->controls, 0);
uiFree(bc);
}
ptrArrayDestroy(b->controls);
// NOW we can chain up to base
(*(b->baseDestroy))(uiControl(b));
uiFree(b);
}
static void boxSetParent(uiControl *c, uiContainer *parent)
{
struct box *b = (struct box *) c;
// this does all the actual work
(*(b->baseSetParent))(uiControl(b), parent);
// we just need to have a copy of the parent ourselves for boxSetPadded()
b->parent = parent;
}
static void boxPreferredSize(uiControl *c, uiSizing *d, intmax_t *width, intmax_t *height)
{
struct box *b = (struct box *) c;
struct boxControl *bc;
int xpadding, ypadding;
uintmax_t nStretchy;
// these two contain the largest preferred width and height of all stretchy controls in the box
// all stretchy controls will use this value to determine the final preferred size
intmax_t maxStretchyWidth, maxStretchyHeight;
uintmax_t i;
intmax_t preferredWidth, preferredHeight;
*width = 0;
*height = 0;
if (b->controls->len == 0)
return;
// 0) get this Box's padding
xpadding = 0;
ypadding = 0;
if (b->padded) {
xpadding = d->XPadding;
ypadding = d->YPadding;
}
// 1) initialize the desired rect with the needed padding
// TODO this is wrong if any controls are hidden
if (b->vertical)
*height = (b->controls->len - 1) * ypadding;
else
*width = (b->controls->len - 1) * xpadding;
// 2) add in the size of non-stretchy controls and get (but not add in) the largest widths and heights of stretchy controls
// we still add in like direction of stretchy controls
nStretchy = 0;
maxStretchyWidth = 0;
maxStretchyHeight = 0;
for (i = 0; i < b->controls->len; i++) {
bc = ptrArrayIndex(b->controls, struct boxControl *, i);
if (!uiControlVisible(bc->c))
continue;
uiControlPreferredSize(bc->c, d, &preferredWidth, &preferredHeight);
if (bc->stretchy) {
nStretchy++;
if (maxStretchyWidth < preferredWidth)
maxStretchyWidth = preferredWidth;
if (maxStretchyHeight < preferredHeight)
maxStretchyHeight = preferredHeight;
}
if (b->vertical) {
if (*width < preferredWidth)
*width = preferredWidth;
if (!bc->stretchy)
*height += preferredHeight;
} else {
if (!bc->stretchy)
*width += preferredWidth;
if (*height < preferredHeight)
*height = preferredHeight;
}
}
// 3) and now we can add in stretchy controls
if (b->vertical)
*height += nStretchy * maxStretchyHeight;
else
*width += nStretchy * maxStretchyWidth;
}
static void boxSysFunc(uiControl *c, uiControlSysFuncParams *p)
{
struct box *b = (struct box *) c;
struct boxControl *bc;
uintmax_t i;
for (i = 0; i < b->controls->len; i++) {
bc = ptrArrayIndex(b->controls, struct boxControl *, i);
uiControlSysFunc(bc->c, p);
}
}
static void boxResizeChildren(uiContainer *c, intmax_t x, intmax_t y, intmax_t width, intmax_t height, uiSizing *d)
{
struct box *b = (struct box *) c;
struct boxControl *bc;
int xpadding, ypadding;
uintmax_t nStretchy;
intmax_t stretchywid, stretchyht;
uintmax_t i;
intmax_t preferredWidth, preferredHeight;
if (b->controls->len == 0)
return;
// -1) get this Box's padding
xpadding = 0;
ypadding = 0;
if (b->padded) {
xpadding = d->XPadding;
ypadding = d->YPadding;
}
// 0) inset the available rect by the needed padding
// TODO this is incorrect if any controls are hidden
if (b->vertical)
height -= (b->controls->len - 1) * ypadding;
else
width -= (b->controls->len - 1) * xpadding;
// 1) get width and height of non-stretchy controls
// this will tell us how much space will be left for stretchy controls
stretchywid = width;
stretchyht = height;
nStretchy = 0;
for (i = 0; i < b->controls->len; i++) {
bc = ptrArrayIndex(b->controls, struct boxControl *, i);
if (!uiControlVisible(bc->c))
continue;
if (bc->stretchy) {
nStretchy++;
continue;
}
uiControlPreferredSize(bc->c, d, &preferredWidth, &preferredHeight);
if (b->vertical) { // all controls have same width
bc->width = width;
bc->height = preferredHeight;
stretchyht -= preferredHeight;
} else { // all controls have same height
bc->width = preferredWidth;
bc->height = height;
stretchywid -= preferredWidth;
}
}
// 2) now get the size of stretchy controls
if (nStretchy != 0)
if (b->vertical)
stretchyht /= nStretchy;
else
stretchywid /= nStretchy;
for (i = 0; i < b->controls->len; i++) {
bc = ptrArrayIndex(b->controls, struct boxControl *, i);
if (!uiControlVisible(bc->c))
continue;
if (bc->stretchy) {
bc->width = stretchywid;
bc->height = stretchyht;
}
}
// 3) now we can position controls
for (i = 0; i < b->controls->len; i++) {
bc = ptrArrayIndex(b->controls, struct boxControl *, i);
if (!uiControlVisible(bc->c))
continue;
uiControlResize(bc->c, x, y, bc->width, bc->height, d);
if (b->vertical)
y += bc->height + ypadding;
else
x += bc->width + xpadding;
}
}
static void boxAppend(uiBox *ss, uiControl *c, int stretchy)
{
struct box *b = (struct box *) ss;
struct boxControl *bc;
bc = uiNew(struct boxControl);
bc->c = c;
bc->stretchy = stretchy;
uiControlSetParent(bc->c, uiContainer(b));
ptrArrayAppend(b->controls, bc);
uiContainerUpdate(uiContainer(b));
}
static void boxDelete(uiBox *ss, uintmax_t index)
{
struct box *b = (struct box *) ss;
struct boxControl *bc;
uiControl *removed;
// TODO rearrange this
// TODO sync call order with that of Destroy()
bc = ptrArrayIndex(b->controls, struct boxControl *, index);
removed = bc->c;
ptrArrayDelete(b->controls, index);
uiControlSetParent(removed, NULL);
uiFree(bc);
uiContainerUpdate(uiContainer(b));
}
static int boxPadded(uiBox *ss)
{
struct box *b = (struct box *) ss;
return b->padded;
}
static void boxSetPadded(uiBox *ss, int padded)
{
struct box *b = (struct box *) ss;
b->padded = padded;
uiContainerUpdate(uiContainer(b));
}
uiBox *uiNewHorizontalBox(void)
{
struct box *b;
b = uiNew(struct box);
uiMakeContainer(uiContainer(b));
b->controls = newPtrArray();
b->baseDestroy = uiControl(b)->Destroy;
uiControl(b)->Destroy = boxDestroy;
b->baseSetParent = uiControl(b)->SetParent;
uiControl(b)->SetParent = boxSetParent;
uiControl(b)->PreferredSize = boxPreferredSize;
uiControl(b)->SysFunc = boxSysFunc;
uiContainer(b)->ResizeChildren = boxResizeChildren;
uiBox(b)->Append = boxAppend;
uiBox(b)->Delete = boxDelete;
uiBox(b)->Padded = boxPadded;
uiBox(b)->SetPadded = boxSetPadded;
return uiBox(b);
}
uiBox *uiNewVerticalBox(void)
{
uiBox *bb;
struct box *b;
bb = uiNewHorizontalBox();
b = (struct box *) bb;
b->vertical = 1;
return bb;
}

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// 5 may 2015
#include <string.h>
#include "out/ui.h"
#include "uipriv.h"
struct ptrArray *newPtrArray(void)
{
return uiNew(struct ptrArray);
}
void ptrArrayDestroy(struct ptrArray *p)
{
if (p->len != 0)
complain("attempt to destroy ptrarray %p while it still has pointers inside", p);
if (p->ptrs != NULL) // array was created but nothing was ever put inside
uiFree(p->ptrs);
uiFree(p);
}
#define grow 32
void ptrArrayAppend(struct ptrArray *p, void *d)
{
if (p->len >= p->cap) {
p->cap += grow;
p->ptrs = (void **) uiRealloc(p->ptrs, p->cap * sizeof (void *), "void *[]");
}
p->ptrs[p->len] = d;
p->len++;
}
void ptrArrayInsertBefore(struct ptrArray *p, uintmax_t i, void *d)
{
if (i >= p->len)
complain("index out of range in ptrArrayInsertBefore()");
if (p->len >= p->cap) {
p->cap += grow;
p->ptrs = (void **) uiRealloc(p->ptrs, p->cap * sizeof (void *), "void *[]");
}
// thanks to ValleyBell
memmove(&(p->ptrs[i + 1]), &(p->ptrs[i]), (p->len - i) * sizeof (void *));
p->ptrs[i] = d;
p->len++;
}
void ptrArrayDelete(struct ptrArray *p, uintmax_t i)
{
if (i >= p->len)
complain("index out of range in ptrArrayRemove()");
// thanks to ValleyBell
memmove(&(p->ptrs[i]), &(p->ptrs[i + 1]), (p->len - i - 1) * sizeof (void *));
p->ptrs[p->len - 1] = NULL;
p->len--;
}

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// 9 may 2015
#include "out/ui.h"
#include "uipriv.h"
static int defaultOnShouldQuit(void *data)
{
return 0;
}
static int (*onShouldQuit)(void *) = defaultOnShouldQuit;
static void *onShouldQuitData;
void uiOnShouldQuit(int (*f)(void *), void *data)
{
onShouldQuit = f;
onShouldQuitData = data;
}
int shouldQuit(void)
{
return (*onShouldQuit)(onShouldQuitData);
}