Wrote windows/resize.c, which is the code that runs every so often to do a resize (instead of doing them immediately).
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@ -43,7 +43,8 @@ interface Control {
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field Internal *void; // for use by ui only
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field Internal *void; // for use by ui only
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func Destroy(void);
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func Destroy(void);
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func Handle(void) uintptr_t;
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func Handle(void) uintptr_t;
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func SetParent(c *Container);
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func Parent(void) *Control;
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func SetParent(c *Control);
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func PreferredSize(d *Sizing, width *intmax_t, height *intmax_t);
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func PreferredSize(d *Sizing, width *intmax_t, height *intmax_t);
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func Resize(x intmax_t, y intmax_t, width intmax_t, height intmax_t, d *Sizing);
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func Resize(x intmax_t, y intmax_t, width intmax_t, height intmax_t, d *Sizing);
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func QueueResize(void);
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func QueueResize(void);
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@ -1,2 +1,60 @@
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// 14 may 2015
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// 14 may 2015
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#include "uipriv_windows.h"
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#include "uipriv_windows.h"
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static struct ptrArray *resizes;
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void initResizes(void)
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{
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resizes = newPtrArray();
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}
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void uninitResizes(void)
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{
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while (resizes->len != 0)
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ptrArrayDelete(resizes, 0);
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ptrArrayDestroy(resizes);
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}
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void queueResize(uiControl *c)
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{
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// TODO make this more robust
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ptrArrayAppend(resizes, c);
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}
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void doResizes(void)
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{
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uiControl *c, *parent;
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intmax_t x, y, width, height;
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uiSizing d;
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uiSizngSys sys;
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while (resizes->len != 0) {
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c = ptrArrayIndex(resizes, uiControl *, 0);
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ptrArrayDelete(resizes, 0);
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parent = uiControlParent(c);
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if (parent == NULL) // not in a parent; can't resize
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continue; // this is for uiBox, etc.
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d.sys = &sys;
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uiControlComputeChildSizeArea(parent, &x, &y, &width, &height, &d);
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uiControlResize(c, x, y, width, height, &d);
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hwnd = (HWND) uiControlHandle(c);
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// we used SWP_NOREDRAW; we need to queue a redraw ourselves
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// TODO use RedrawWindow() to bypass WS_CLIPCHILDREN complications
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if (InvalidateRect(hwnd, NULL, TRUE) == 0)
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logLastError("error redrawing controls after a resize in doResizes()");
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}
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}
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#define swpflags (SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOREDRAW)
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void moveWindow(HWND hwnd, intmax_t x, intmax_t y, intmax_t width, intmax_t height)
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{
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if (SetWindowPos(hwnd, NULL, x, y, width, height, swpflags | SWP_NOZORDER) == 0)
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logLastError("error moving window in moveWindow()");
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}
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void moveAndReorderWindow(HWND hwnd, HWND insertAfter, intmax_t x, intmax_t y, intmax_t width, intmax_t height)
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{
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if (SetWindowPos(hwnd, insertAfter, x, y, width, height, swpflags) == 0)
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logLastError("error moving and reordering window in moveAndReorderWindow()");
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}
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