Stubbed out the text drawing functions on Windows too.
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@ -107,3 +107,20 @@ void uiDrawFreeFontFamilies(uiDrawFontFamilies *ff)
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ff->fonts->Release();
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ff->fonts->Release();
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uiFree(ff);
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uiFree(ff);
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}
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}
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double uiDrawTextSizeToPoints(double textSize)
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{
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// TODO
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return 0;
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}
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double uiDrawPointsToTextSize(double points)
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{
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// TODO
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return 0;
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}
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void uiDrawText(uiDrawContext *c, double x, double y, const char *text, uiDrawTextStyle *style)
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{
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// TODO
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}
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