More TODO resolution.
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@ -1,8 +1,6 @@
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// 28 april 2015
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#import "uipriv_darwin.h"
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// TODO migrate to map.m functions
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static NSMutableArray *menus = nil;
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static BOOL menusFinalized = NO;
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@ -54,10 +52,8 @@ enum {
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- (IBAction)onClicked:(id)sender
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{
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uiMenuItem *item;
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NSValue *v;
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v = (NSValue *) [self->items objectForKey:sender];
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item = (uiMenuItem *) [v pointerValue];
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item = (uiMenuItem *) mapGet(self->items, sender);
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if (item->type == typeCheckbox)
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uiMenuItemSetChecked(uiMenuItem(item), !uiMenuItemChecked(uiMenuItem(item)));
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// use the key window as the source of the menu event; it's the active window
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@ -91,8 +87,7 @@ enum {
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self->hasAbout = YES;
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break;
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}
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v = [NSValue valueWithPointer:smi];
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[self->items setObject:v forKey:item];
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mapSet(self->items, item, smi);
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}
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// on OS X there are two ways to handle menu items being enabled or disabled: automatically and manually
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@ -101,7 +96,6 @@ enum {
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- (BOOL)validateMenuItem:(NSMenuItem *)item
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{
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uiMenuItem *smi;
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NSValue *v;
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// disable the special items if they aren't present
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if (item == self.quitItem && !self->hasQuit)
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@ -111,8 +105,7 @@ enum {
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if (item == self.aboutItem && !self->hasAbout)
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return NO;
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// then poll the item's enabled/disabled state
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v = (NSValue *) [self->items objectForKey:item];
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smi = (uiMenuItem *) [v pointerValue];
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smi = (uiMenuItem *) mapGet(self->items, item);
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return !smi->disabled;
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}
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