More Windows stuff. Ugh this is what I was trying to AVOID but oh well

This commit is contained in:
Pietro Gagliardi 2015-04-24 14:09:48 -04:00
parent 3ea84f9bf5
commit c42b9399cd
8 changed files with 651 additions and 2 deletions

58
new/ui_windows.h Normal file
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// 7 april 2015
/*
This file assumes that you have included <windows.h> and "ui.h" beforehand. It provides API-specific functions for interfacing with foreign controls in Windows.
*/
#ifndef __UI_UI_WINDOWS_H__
#define __UI_UI_WINDOWS_H__
// uiWindowsNewControl() initializes the given uiControl with the given Windows API control inside.
// You will need to provide the preferredSize() method yourself.
typedef struct uiWindowsNewControlParams uiWindowsNewControlParams;
struct uiWindowsNewControlParams {
// These match the CreateWindowExW() function.
DWORD dwExStyle;
LPCWSTR lpClassName;
LPCWSTR lpWindowName;
DWORD dwStyle; // WS_CHILD and WS_VISIBLE are automatically applied.
HINSTANCE hInstance;
// Set this to non-FALSE to use the standard control font used by other ui controls.
BOOL useStandardControlFont;
// These are called when the control sends a WM_COMMAND or WM_NOTIFY (respectively) to its parent.
// ui redirects the message back and calls these functions.
// Store the result in *lResult and return any non-FALSE value (such as TRUE) to return the given result; return FALSE to pass the notification up to your window procedure.
// Note that these are only issued if they come from the uiControl itself; notifications from children of the uiControl (such as a header control) will be received normally.
BOOL (*onWM_COMMAND)(uiControl *c, WORD code, LRESULT *lResult);
// TODO set idFrom to 0?
BOOL (*onWM_NOTIFY)(uiControl *c, NMHDR *nm, LRESULT *lResult);
// This is called when the widget is ready to be destroyed.
void (*onDestroy)(void *data);
void *onDestroyData;
};
void uiWindowsNewControl(uiControl *c, uiWindowsNewControlParams *p);
// This contains the Windows-specific parts of the uiSizing structure.
// baseX and baseY are the dialog base units.
// internalLeading is the standard control font's internal leading; labels in uiForms use this for correct Y positioning.
struct uiSizingSys {
int baseX;
int baseY;
LONG internalLeading;
};
// Use these in your preferredSize() implementation with baseX and baseY.
#define uiDlgUnitsToX(dlg, baseX) MulDiv((dlg), baseX, 4)
#define uiDlgUnitsToY(dlg, baseY) MulDiv((dlg), baseY, 8)
// and use this if you need the text of the window width
extern intmax_t uiWindowsWindowTextWidth(HWND hwnd);
// these functions get and set the window text for such a uiControl
// the value returned should be freed with uiFreeText()
extern char *uiWindowsControlText(uiControl *);
extern void uiWindowsControlSetText(uiControl *, const char *);
#endif

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@ -2,6 +2,8 @@
osCFILES = \
windows/alloc.c \
windows/comctl32.c \
windows/debug.c \
windows/init.c \
windows/main.c \
windows/oscontainer.c \

105
new/windows/comctl32.c Normal file
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// 17 july 2014
#include "uipriv_windows.h"
static ULONG_PTR comctlManifestCookie;
static HMODULE comctl32;
// these are listed as WINAPI in both Microsoft's and MinGW's headers, but not on MSDN for some reason
BOOL (*WINAPI fv_SetWindowSubclass)(HWND, SUBCLASSPROC, UINT_PTR, DWORD_PTR);
BOOL (*WINAPI fv_RemoveWindowSubclass)(HWND, SUBCLASSPROC, UINT_PTR);
LRESULT (*WINAPI fv_DefSubclassProc)(HWND, UINT, WPARAM, LPARAM);
#define wantedICCClasses ( \
ICC_STANDARD_CLASSES | /* user32.dll controls */ \
ICC_PROGRESS_CLASS | /* progress bars */ \
ICC_TAB_CLASSES | /* tabs */ \
ICC_LISTVIEW_CLASSES | /* table headers */ \
ICC_UPDOWN_CLASS | /* spinboxes */ \
0)
// note that this is an 8-bit character string we're writing; see the encoding clause
static const char manifest[] = "<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"yes\"?>\n<assembly xmlns=\"urn:schemas-microsoft-com:asm.v1\" manifestVersion=\"1.0\">\n<assemblyIdentity\n version=\"1.0.0.0\"\n processorArchitecture=\"*\"\n name=\"CompanyName.ProductName.YourApplication\"\n type=\"win32\"\n/>\n<description>Your application description here.</description>\n<dependency>\n <dependentAssembly>\n <assemblyIdentity\n type=\"win32\"\n name=\"Microsoft.Windows.Common-Controls\"\n version=\"6.0.0.0\"\n processorArchitecture=\"*\"\n publicKeyToken=\"6595b64144ccf1df\"\n language=\"*\"\n />\n </dependentAssembly>\n</dependency>\n</assembly>\n";
/*
Windows requires a manifest file to enable Common Controls version 6.
The only way to not require an external manifest is to synthesize the manifest ourselves.
We can use the activation context API to load it at runtime.
References:
- http://stackoverflow.com/questions/4308503/how-to-enable-visual-styles-without-a-manifest
- http://support.microsoft.com/kb/830033
Because neither Go nor MinGW have ways to compile in resources like this (as far as I know), we have to do the work ourselves.
*/
const char *initCommonControls(void)
{
WCHAR temppath[MAX_PATH + 1];
WCHAR filename[MAX_PATH + 1];
HANDLE file;
DWORD nExpected, nGot;
ACTCTX actctx;
HANDLE ac;
INITCOMMONCONTROLSEX icc;
FARPROC f;
// this is listed as WINAPI in both Microsoft's and MinGW's headers, but not on MSDN for some reason
BOOL (*WINAPI ficc)(const LPINITCOMMONCONTROLSEX);
if (GetTempPathW(MAX_PATH + 1, temppath) == 0)
return "getting temporary path for writing manifest file in initCommonControls()";
if (GetTempFileNameW(temppath, L"manifest", 0, filename) == 0)
return "getting temporary filename for writing manifest file in initCommonControls()";
file = CreateFileW(filename, GENERIC_WRITE,
0, // don't share while writing
NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
if (file == NULL)
return "creating manifest file in initCommonControls()";
nExpected = (sizeof manifest / sizeof manifest[0]) - 1; // - 1 to omit the terminating null character)
SetLastError(0); // catch errorless short writes
if (WriteFile(file, manifest, nExpected, &nGot, NULL) == 0)
return "writing manifest file in initCommonControls()";
if (nGot != nExpected) {
DWORD lasterr;
lasterr = GetLastError();
if (lasterr == 0)
return "writing entire manifest file (short write) without error code in initCommonControls()";
return "writing entire manifest file (short write) in initCommonControls()";
}
if (CloseHandle(file) == 0)
return "closing manifest file (this IS an error here because not doing so will prevent Windows from being able to use the manifest file in an activation context) in initCommonControls()";
ZeroMemory(&actctx, sizeof (ACTCTX));
actctx.cbSize = sizeof (ACTCTX);
actctx.dwFlags = ACTCTX_FLAG_SET_PROCESS_DEFAULT;
actctx.lpSource = filename;
ac = CreateActCtx(&actctx);
if (ac == INVALID_HANDLE_VALUE)
return "creating activation context for synthesized manifest file in initCommonControls()";
if (ActivateActCtx(ac, &comctlManifestCookie) == FALSE)
return "activating activation context for synthesized manifest file in initCommonControls()";
ZeroMemory(&icc, sizeof (INITCOMMONCONTROLSEX));
icc.dwSize = sizeof (INITCOMMONCONTROLSEX);
icc.dwICC = wantedICCClasses;
comctl32 = LoadLibraryW(L"comctl32.dll");
if (comctl32 == NULL)
return "loading comctl32.dll in initCommonControls()";
// GetProcAddress() only takes a multibyte string
#define LOAD(fn) f = GetProcAddress(comctl32, fn); \
if (f == NULL) \
return "loading " fn "() in initCommonControls()";
LOAD("InitCommonControlsEx");
ficc = (BOOL (*WINAPI)(const LPINITCOMMONCONTROLSEX)) f;
LOAD("SetWindowSubclass");
fv_SetWindowSubclass = (BOOL (*WINAPI)(HWND, SUBCLASSPROC, UINT_PTR, DWORD_PTR)) f;
LOAD("RemoveWindowSubclass");
fv_RemoveWindowSubclass = (BOOL (*WINAPI)(HWND, SUBCLASSPROC, UINT_PTR)) f;
LOAD("DefSubclassProc");
fv_DefSubclassProc = (LRESULT (*WINAPI)(HWND, UINT, WPARAM, LPARAM)) f;
if ((*ficc)(&icc) == FALSE)
return "initializing Common Controls (comctl32.dll) in initCommonControls()";
return NULL;
}

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new/windows/debug.c Normal file
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// 25 february 2015
#include "uipriv_windows.h"
// uncomment the following line to enable debug messages
#define tableDebug
// uncomment the following line to halt on a debug message
#define tableDebugStop
#ifdef tableDebug
#include <stdio.h>
HRESULT logLastError(const char *context)
{
DWORD le;
WCHAR *msg;
BOOL parenthesize = FALSE;
BOOL localFreeFailed = FALSE;
DWORD localFreeLastError;
le = GetLastError();
fprintf(stderr, "%s: ", context);
if (FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, le, 0, (LPWSTR) (&msg), 0, NULL) != 0) {
fprintf(stderr, "%S (", msg);
if (LocalFree(msg) != NULL) {
localFreeFailed = TRUE;
localFreeLastError = GetLastError();
}
parenthesize = TRUE;
}
fprintf(stderr, "GetLastError() == %I32u", le);
if (parenthesize)
fprintf(stderr, ")");
if (localFreeFailed)
fprintf(stderr, "; local free of system message failed with last error %I32u", localFreeLastError);
fprintf(stderr, "\n");
#ifdef tableDebugStop
DebugBreak();
#endif
SetLastError(le);
// a function does not have to set a last error
// if the last error we get is actually 0, then HRESULT_FROM_WIN32(0) will return S_OK (0 cast to an HRESULT, since 0 <= 0), which we don't want
// prevent this by returning E_FAIL, so the rest of the Table code doesn't barge onward
if (le == 0)
return E_FAIL;
return HRESULT_FROM_WIN32(le);
}
HRESULT logHRESULT(const char *context, HRESULT hr)
{
WCHAR *msg;
BOOL parenthesize = FALSE;
BOOL localFreeFailed = FALSE;
DWORD localFreeLastError;
fprintf(stderr, "%s: ", context);
// this isn't technically documented, but everyone does it, including Microsoft (see the implementation of _com_error::ErrorMessage() in a copy of comdef.h that comes with the Windows DDK)
if (FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, (DWORD) hr, 0, (LPWSTR) (&msg), 0, NULL) != 0) {
fprintf(stderr, "%S (", msg);
if (LocalFree(msg) != NULL) {
localFreeFailed = TRUE;
localFreeLastError = GetLastError();
}
parenthesize = TRUE;
}
fprintf(stderr, "HRESULT == 0x%I32X", hr);
if (parenthesize)
fprintf(stderr, ")");
if (localFreeFailed)
fprintf(stderr, "; local free of system message failed with last error %I32u", localFreeLastError);
fprintf(stderr, "\n");
#ifdef tableDebugStop
DebugBreak();
#endif
return hr;
}
HRESULT logMemoryExhausted(const char *reason)
{
fprintf(stderr, "memory exhausted %s\n", reason);
#ifdef tableDebugStop
DebugBreak();
#endif
return E_OUTOFMEMORY;
}
#else
HRESULT logLastError(const char *reason)
{
DWORD le;
le = GetLastError();
// we shouldn't need to do this, but let's do this anyway just to be safe
SetLastError(le);
if (le == 0)
return E_FAIL;
return HRESULT_FROM_WIN32(le);
}
HRESULT logHRESULT(const char *reason, HRESULT hr)
{
return hr;
}
HRESULT logMemoryExhausted(const char *reason)
{
return E_OUTOFMEMORY;
}
#endif

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@ -25,7 +25,7 @@ static void paintControlBackground(HWND hwnd, HDC dc)
parent = hwnd;
for (;;) {
parent = GetOSContainer(parent);
parent = GetParent(parent);
if (parent == NULL)
logLastError("error getting parent control of control in paintControlBackground()");
// wine sends these messages early, yay...

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@ -1,4 +1,4 @@
// 24 april 2015
// 6 january 2015
#define UNICODE
#define _UNICODE
#define STRICT
@ -37,3 +37,42 @@ enum {
msgUpdateChild, // fake because Windows seems to SWP_NOSIZE MoveWindow()s and SetWindowPos()s that don't change the window size (even if SWP_NOSIZE isn't specified)
msgCanDestroyNow,
};
#define HWND(c) ((HWND) uiControlHandle(uiControl(c)))
#define uiOSContainerHWND(p) ((HWND) uiOSContainerHandle(p))
// debug.c
extern HRESULT logLastError(const char *);
extern HRESULT logHRESULT(const char *, HRESULT);
extern HRESULT logMemoryExhausted(const char *);
// init.c
extern HINSTANCE hInstance;
extern int nCmdShow;
extern HFONT hMessageFont;
extern HBRUSH hollowBrush;
// util.c
extern int windowClassOf(HWND, ...);
// text.c
extern WCHAR *toUTF16(const char *);
extern char *toUTF8(const WCHAR *);
extern WCHAR *windowText(HWND);
// comctl32.c
extern BOOL (*WINAPI fv_SetWindowSubclass)(HWND, SUBCLASSPROC, UINT_PTR, DWORD_PTR);
extern BOOL (*WINAPI fv_RemoveWindowSubclass)(HWND, SUBCLASSPROC, UINT_PTR);
extern LRESULT (*WINAPI fv_DefSubclassProc)(HWND, UINT, WPARAM, LPARAM);
extern const char *initCommonControls(void);
// window.c
extern ATOM registerWindowClass(HICON, HCURSOR);
// parent.c
extern HWND initialOSContainer;
extern const char *initOSContainer(HICON, HCURSOR);
// menu.c
extern HMENU makeMenubar(void);
extern const uiMenuItem *menuIDToItem(UINT_PTR);

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new/windows/util.c Normal file
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// 6 april 2015
#include "uipriv_windows.h"
intmax_t uiWindowsWindowTextWidth(HWND hwnd)
{
LRESULT len;
WCHAR *text;
HDC dc;
HFONT prevfont;
SIZE size;
size.cx = 0;
size.cy = 0;
// first we need the window text
len = SendMessageW(hwnd, WM_GETTEXTLENGTH, 0, 0);
if (len == 0) // no text; nothing to do
return 0;
text = (WCHAR *) uiAlloc((len + 1) * sizeof (WCHAR), "WCHAR[]");
// note the comparison: the size includes the null terminator, but the return does not
if (GetWindowText(hwnd, text, len + 1) != len)
logLastError("error getting window text in uiWindowsWindowTextWidth()");
// now we can do the calculations
dc = GetDC(hwnd);
if (dc == NULL)
logLastError("error getting DC in uiWindowsWindowTextWidth()");
prevfont = (HFONT) SelectObject(dc, hMessageFont);
if (prevfont == NULL)
logLastError("error loading control font into device context in uiWindowsWindowTextWidth()");
if (GetTextExtentPoint32W(dc, text, len, &size) == 0)
logLastError("error getting text extent point in uiWindowsWindowTextWidth()");
if (SelectObject(dc, prevfont) != hMessageFont)
logLastError("error restoring previous font into device context in uiWindowsWindowTextWidth()");
if (ReleaseDC(hwnd, dc) == 0)
logLastError("error releasing DC in uiWindowsWindowTextWidth()");
uiFree(text);
return size.cx;
}
// this is a helper function that takes the logic of determining window classes and puts it all in one place
// there are a number of places where we need to know what window class an arbitrary handle has
// theoretically we could use the class atom to avoid a _wcsicmp()
// however, raymond chen advises against this - http://blogs.msdn.com/b/oldnewthing/archive/2004/10/11/240744.aspx (and we're not in control of the Tab class, before you say anything)
// usage: windowClassOf(hwnd, L"class 1", L"class 2", ..., NULL)
int windowClassOf(HWND hwnd, ...)
{
// MSDN says 256 is the maximum length of a class name; add a few characters just to be safe (because it doesn't say whether this includes the terminating null character)
#define maxClassName 260
WCHAR classname[maxClassName + 1];
va_list ap;
WCHAR *curname;
int i;
if (GetClassNameW(hwnd, classname, maxClassName) == 0)
logLastError("error getting name of window class in windowClassOf()");
va_start(ap, hwnd);
i = 0;
for (;;) {
curname = va_arg(ap, WCHAR *);
if (curname == NULL)
break;
if (_wcsicmp(classname, curname) == 0) {
va_end(ap);
return i;
}
i++;
}
// no match
va_end(ap);
return -1;
}
void complain(const char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
vfprintf(stderr, fmt, ap);
va_end(ap);
abort();
}

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// 6 april 2015
#include "uipriv_windows.h"
struct window {
uiWindow w;
HWND hwnd;
uiOSContainer *content;
BOOL shownOnce;
int (*onClosing)(uiWindow *, void *);
void *onClosingData;
int margined;
BOOL canDestroy;
};
#define uiWindowClass L"uiWindowClass"
static LRESULT CALLBACK uiWindowWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
struct window *w;
CREATESTRUCTW *cs = (CREATESTRUCTW *) lParam;
WINDOWPOS *wp = (WINDOWPOS *) lParam;
RECT r;
HWND contenthwnd;
const uiMenuItem *item;
w = (struct window *) GetWindowLongPtrW(hwnd, GWLP_USERDATA);
if (w == NULL) {
if (uMsg == WM_CREATE)
SetWindowLongPtrW(hwnd, GWLP_USERDATA, (LONG_PTR) (cs->lpCreateParams));
// fall through to DefWindowProc() anyway
return DefWindowProcW(hwnd, uMsg, wParam, lParam);
}
switch (uMsg) {
case WM_COMMAND:
// not a menu
if (lParam != 0)
break;
if (HIWORD(wParam) != 0)
break;
/*TODO item = menuIDToItem(LOWORD(wParam));
printf("%d", item->Type);
if (item->Type == uiMenuItemTypeCommand)
printf(" %s", item->Name);
printf("\n");
*/ return 0;
case WM_WINDOWPOSCHANGED:
if ((wp->flags & SWP_NOSIZE) != 0)
break;
// fall through
case msgUpdateChild:
if (GetClientRect(w->hwnd, &r) == 0)
logLastError("error getting window client rect for resize in uiWindowWndProc()");
contenthwnd = uiOSContainerHWND(w->content);
if (MoveWindow(contenthwnd, r.left, r.top, r.right - r.left, r.bottom - r.top, TRUE) == 0)
logLastError("error resizing window content parent in uiWindowWndProc()");
return 0;
case WM_CLOSE:
if (!(*(w->onClosing))(uiWindow(w), w->onClosingData))
uiWindowDestroy(uiWindow(w));
return 0; // we destroyed it already
case WM_DESTROY:
if (!w->canDestroy)
complain("attempt to destroy uiWindow at %p before uiWindowDestroy()", w);
uiFree(w);
break; // fall through to DefWindowProcW()
}
return DefWindowProcW(hwnd, uMsg, wParam, lParam);
}
ATOM registerWindowClass(HICON hDefaultIcon, HCURSOR hDefaultCursor)
{
WNDCLASSW wc;
ZeroMemory(&wc, sizeof (WNDCLASSW));
wc.lpszClassName = uiWindowClass;
wc.lpfnWndProc = uiWindowWndProc;
wc.hInstance = hInstance;
wc.hIcon = hDefaultIcon;
wc.hCursor = hDefaultCursor;
wc.hbrBackground = (HBRUSH) (COLOR_BTNFACE + 1);
return RegisterClassW(&wc);
}
#define exstyle 0
#define style WS_OVERLAPPEDWINDOW
static int defaultOnClosing(uiWindow *w, void *data)
{
return 1;
}
static void windowDestroy(uiWindow *ww)
{
struct window *w = (struct window *) ww;
// first destroy the content
uiOSContainerDestroy(w->content);
// then mark that we're ready to destroy
w->canDestroy = TRUE;
// and finally destroy
// TODO check for errors
DestroyWindow(w->hwnd);
// no need to explicitly destroy the menubar, if any; that's done automatically during window destruction
}
static uintptr_t windowHandle(uiWindow *ww)
{
struct window *w = (struct window *) ww;
return (uintptr_t) (w->hwnd);
}
static char *windowTitle(uiWindow *ww)
{
struct window *w = (struct window *) ww;
WCHAR *wtext;
char *text;
wtext = windowText(w->hwnd);
text = toUTF8(wtext);
uiFree(wtext);
return text;
}
static void windowSetTitle(uiWindow *ww, const char *text)
{
struct window *w = (struct window *) ww;
WCHAR *wtext;
wtext = toUTF16(text);
if (SetWindowTextW(w->hwnd, wtext) == 0)
logLastError("error setting window title in uiWindowSetTitle()");
uiFree(wtext);
}
static void windowShow(uiWindow *ww)
{
struct window *w = (struct window *) ww;
if (w->shownOnce) {
ShowWindow(w->hwnd, SW_SHOW);
return;
}
w->shownOnce = TRUE;
ShowWindow(w->hwnd, nCmdShow);
if (UpdateWindow(w->hwnd) == 0)
logLastError("error calling UpdateWindow() after showing uiWindow for the first time");
}
static void windowHide(uiWindow *ww)
{
struct window *w = (struct window *) ww;
ShowWindow(w->hwnd, SW_HIDE);
}
static void windowOnClosing(uiWindow *ww, int (*f)(uiWindow *, void *), void *data)
{
struct window *w = (struct window *) ww;
w->onClosing = f;
w->onClosingData = data;
}
static void windowSetChild(uiWindow *ww, uiControl *c)
{
struct window *w = (struct window *) ww;
uiOSContainerSetMainControl(w->content, c);
// don't call uiOSContainerUpdate(); instead, synthesize a resize
// otherwise, we'll have a 0x0 content area at first
SendMessageW(w->hwnd, msgUpdateChild, 0, 0);
}
static int windowMargined(uiWindow *ww)
{
struct window *w = (struct window *) ww;
return w->margined;
}
// from https://msdn.microsoft.com/en-us/library/windows/desktop/dn742486.aspx#sizingandspacing
#define windowMargin 7
static void windowSetMargined(uiWindow *ww, int margined)
{
struct window *w = (struct window *) ww;
w->margined = margined;
if (w->margined)
uiOSContainerSetMargins(w->content, windowMargin, windowMargin, windowMargin, windowMargin);
else
uiOSContainerSetMargins(w->content, 0, 0, 0, 0);
uiOSContainerUpdate(w->content);
}
uiWindow *uiNewWindow(const char *title, int width, int height, int hasMenubar)
{
struct window *w;
RECT adjust;
WCHAR *wtitle;
BOOL hasMenubarBOOL;
HMENU hmenu;
w = uiNew(struct window);
w->onClosing = defaultOnClosing;
hasMenubarBOOL = FALSE;
if (hasMenubar)
hasMenubarBOOL = TRUE;
adjust.left = 0;
adjust.top = 0;
adjust.right = width;
adjust.bottom = height;
// TODO does not handle menu wrapping; see http://blogs.msdn.com/b/oldnewthing/archive/2003/09/11/54885.aspx
if (AdjustWindowRectEx(&adjust, style, hasMenubarBOOL, exstyle) == 0)
logLastError("error getting real window coordinates in uiWindow()");
wtitle = toUTF16(title);
w->hwnd = CreateWindowExW(exstyle,
uiWindowClass, wtitle,
style,
CW_USEDEFAULT, CW_USEDEFAULT,
adjust.right - adjust.left, adjust.bottom - adjust.top,
NULL, NULL, hInstance, w);
if (w->hwnd == NULL)
logLastError("error creating window in uiWindow()");
uiFree(wtitle);
w->content = uiNewOSContainer((uintptr_t) (w->hwnd));
/*TODO if (hasMenubar) {
hmenu = makeMenubar();
if (SetMenu(w->hwnd, hmenu) == 0)
logLastError("error giving menu to window in uiNewWindow()");
}*/
uiWindow(w)->Destroy = windowDestroy;
uiWindow(w)->Handle = windowHandle;
uiWindow(w)->Title = windowTitle;
uiWindow(w)->SetTitle = windowSetTitle;
uiWindow(w)->Show = windowShow;
uiWindow(w)->Hide = windowHide;
uiWindow(w)->OnClosing = windowOnClosing;
uiWindow(w)->SetChild = windowSetChild;
uiWindow(w)->Margined = windowMargined;
uiWindow(w)->SetMargined = windowSetMargined;
return uiWindow(w);
}