More TODOs.
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@ -55,6 +55,7 @@ static void windowCommitDestroy(uiControl *c)
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//TODO childDestroy(w->child);
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// and finally destroy ourselves
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// this is why we don't use the libui-provided CommitDestroy() implementation
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// TODO check this for errors?
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w->window->Lock();
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w->window->Quit();
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// w->window is now destroyed for us
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