Re-added OS X file. Now to just prune everything again.
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@ -5,7 +5,11 @@ cmake_minimum_required(VERSION 2.8.11)
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# - MSVC static linking does not include the .res file in out\, so executables lack the necessary resources
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# - same thing with MinGW?
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# - MinGW doesn't work in general; windres doesn't like _UI_EXTERN (we could mitigate this by moving the stuff into ui.h and taking advantage of the libui_EXPORTS macro cmake makes for us) but
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# - Unix: gcc static linking extra step makes the above a moot point; PUBLIC properties don't propagate
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# - Unix, Darwin: static linking makes the above a moot point; PUBLIC properties don't propagate
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# - what is it, the static linking or the extra build step?
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# the docs say we need to set this up prior to project()
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set(CMAKE_OSX_DEPLOYMENT_TARGET "10.8")
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project(libui LANGUAGES C CXX)
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option(BUILD_SHARED_LIBS "Whether to build libui as a shared library or a static library" ON)
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@ -17,6 +21,14 @@ set(CMAKE_PDB_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/out")
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if(APPLE)
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set(_OSNAME darwin)
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set(_HASVERSION TRUE)
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set(_VERSION "A")
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# always use our rpath
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set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE)
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# the / is required by some older versions of OS X
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set(CMAKE_INSTALL_RPATH "@executable_path/")
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set(CMAKE_MACOSX_RPATH TRUE)
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elseif(WIN32)
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set(_OSNAME windows)
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@ -0,0 +1,75 @@
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# 3 june 2016
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list(APPEND _LIBUI_SOURCES
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darwin/alloc.m
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darwin/area.m
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darwin/areaevents.m
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darwin/autolayout.m
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darwin/box.m
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darwin/button.m
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darwin/checkbox.m
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darwin/colorbutton.m
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darwin/combobox.m
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darwin/control.m
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darwin/datetimepicker.m
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darwin/debug.m
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darwin/draw.m
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darwin/drawtext.m
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darwin/editablecombo.m
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darwin/entry.m
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darwin/fontbutton.m
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darwin/group.m
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darwin/label.m
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darwin/main.m
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darwin/map.m
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darwin/menu.m
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darwin/multilineentry.m
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darwin/progressbar.m
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darwin/radiobuttons.m
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darwin/scrollview.m
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darwin/separator.m
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darwin/slider.m
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darwin/spinbox.m
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darwin/stddialogs.m
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darwin/tab.m
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darwin/text.m
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darwin/util.m
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darwin/window.m
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)
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set(_LIBUI_SOURCES ${_LIBUI_SOURCES} PARENT_SCOPE)
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list(APPEND _LIBUI_INCLUDEDIRS
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darwin
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)
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set(_LIBUI_INCLUDEDIRS _LIBUI_INCLUDEDIRS PARENT_SCOPE)
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set(_LIBUINAME libui PARENT_SCOPE)
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if(NOT BUILD_SHARED_LIBS)
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set(_LIBUINAME libui-temporary PARENT_SCOPE)
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endif()
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# thanks to Mr-Hide in irc.freenode.net/#cmake
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macro(_handle_static)
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set_target_properties(${_LIBUINAME} PROPERTIES
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ARCHIVE_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}")
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set(_aname $<TARGET_FILE:${_LIBUINAME}>)
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set(_lname libui-combined.list)
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set(_oname libui-combined.o)
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add_custom_command(
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OUTPUT ${_oname}
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COMMAND
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nm -m ${_aname} | sed -E -n "'s/^[0-9a-f]* \\([A-Z_]+,[a-z_]+\\) external //p'" > ${_lname}
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COMMAND
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ld -exported_symbols_list ${_lname} -r -all_load ${_aname} -o ${_oname}
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COMMENT "Removing hidden symbols")
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add_library(libui STATIC ${_oname})
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# otherwise cmake won't know which linker to use
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set_target_properties(libui PROPERTIES
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LINKER_LANGUAGE C)
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set(_aname)
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set(_lname)
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set(_oname)
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endmacro()
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set(_LIBUI_LIBS
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objc "-framework Foundation" "-framework AppKit"
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PARENT_SCOPE)
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@ -53,44 +53,6 @@ macro(append2 _var1 _var2 _val)
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append(${_var2} "${_val}")
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endmacro()
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if(APPLE)
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set(_OSDIR darwin)
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set(_SETVERSION TRUE)
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set(_VERSION "A")
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set(_PLATFORM_LIBS
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-lobjc "-framework Foundation" "-framework AppKit"
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)
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# always use our rpath
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set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE)
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# the / is required by some older versions of OS X
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set(CMAKE_INSTALL_RPATH "@executable_path/")
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set(CMAKE_MACOSX_RPATH TRUE)
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elseif(WIN32)
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set(_OSDIR windows)
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set(_SETVERSION FALSE)
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# note that usp10 comes before gdi32
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# TODO prune this list
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set(_PLATFORM_LIBS
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user32 kernel32 usp10 gdi32 comctl32 uxtheme msimg32 comdlg32 d2d1 dwrite ole32 oleaut32 oleacc uuid
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)
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# and don't include the default libraries
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# note the CACHE FORCE stuff is required here
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set(CMAKE_C_STANDARD_LIBRARIES CACHE STRING "" FORCE)
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set(CMAKE_CXX_STANDARD_LIBRARIES CACHE STRING "" FORCE)
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set(_RESOURCES_RC resources.rc)
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else()
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set(_OSDIR unix)
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string(REPLACE ";" " " _LIBUI_CFLAGS "${GTK_CFLAGS}")
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set(_PLATFORM_LIBS "${GTK_LDFLAGS} -lm -ldl")
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endif()
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if(MSVC)
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append2(CMAKE_C_FLAGS CMAKE_CXX_FLAGS
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"/W4 /wd4100 /bigobj /RTC1 /RTCs /RTCu")
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@ -42,26 +42,3 @@ set_target_properties(libui-darwin PROPERTIES
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COMPILE_FLAGS "${_LIBUI_CFLAGS}"
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)
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# thanks to Mr-Hide in irc.freenode.net/#cmake
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macro(_add_static _name)
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add_library(${_name}-temporary STATIC "${ARGN}")
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set_target_properties(${_name}-temporary PROPERTIES
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ARCHIVE_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}")
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set(_aname $<TARGET_FILE:${_name}-temporary>)
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set(_lname ${_name}-combined.list)
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set(_oname ${_name}-combined.o)
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add_custom_command(
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OUTPUT ${_oname}
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COMMAND
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nm -m ${_aname} | sed -E -n "'s/^[0-9a-f]* \\([A-Z_]+,[a-z_]+\\) external //p'" > ${_lname}
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COMMAND
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ld -exported_symbols_list ${_lname} -r -all_load ${_aname} -o ${_oname}
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COMMENT "Removing hidden symbols")
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add_library(${_name} STATIC ${_oname})
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# otherwise cmake won't know which linker to use
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set_target_properties(${_name} PROPERTIES
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LINKER_LANGUAGE C)
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set(_aname)
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set(_lname)
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set(_oname)
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endmacro()
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