Added a function for scrolling uiAreas. Implemented on OS X; stubbed elsewhere.
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@ -346,6 +346,14 @@ void uiAreaQueueRedrawAll(uiArea *a)
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[a->area setNeedsDisplay:YES];
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}
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void uiAreaScrollTo(uiArea *a, double x, double y, double with, double height)
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{
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if (!a->scrolling)
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complain("attempt to call uiAreaScrollTo() on a non-scrolling uiArea");
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[a->area scrollRectToVisible:NSMakeRect(x, y, width, height)];
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// don't worry about the return value; it just says whether scrolling was needed
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}
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uiArea *uiNewArea(uiAreaHandler *ah)
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{
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uiArea *a;
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2
ui.h
2
ui.h
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@ -284,6 +284,7 @@ _UI_EXTERN uintmax_t uiMenuItemType(void);
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_UI_EXTERN void uiAreaSetSize(uiArea *a, intmax_t width, intmax_t height);
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// TODO uiAreaQueueRedraw()
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_UI_EXTERN void uiAreaQueueRedrawAll(uiArea *a);
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_UI_EXTERN void uiAreaScrollTo(uiArea *a, double x, double y, double with, double height);
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_UI_EXTERN uiArea *uiNewArea(uiAreaHandler *ah);
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_UI_EXTERN uiArea *uiNewScrollingArea(uiAreaHandler *ah, intmax_t width, intmax_t height);
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@ -294,7 +295,6 @@ struct uiAreaDrawParams {
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double AreaWidth;
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double AreaHeight;
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// TODO keep this?
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double ClipX;
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double ClipY;
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double ClipWidth;
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@ -501,6 +501,12 @@ void uiAreaQueueRedrawAll(uiArea *a)
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gtk_widget_queue_draw(a->areaWidget);
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}
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void uiAreaScrollTo(uiArea *a, double x, double y, double with, double height)
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{
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// TODO
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// TODO adjust adjustments and find source for that
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}
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uiArea *uiNewArea(uiAreaHandler *ah)
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{
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uiArea *a;
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@ -98,6 +98,11 @@ void uiAreaQueueRedrawAll(uiArea *a)
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logLastError("error queueing uiArea redraw in uiAreaQueueRedrawAll()");
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}
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void uiAreaScrollTo(uiArea *a, double x, double y, double with, double height)
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{
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// TODO
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}
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uiArea *uiNewArea(uiAreaHandler *ah)
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{
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uiArea *a;
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