[melonDS] uiDrawBitmap
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5bd78c1932
commit
a68e392be7
17
ui.h
17
ui.h
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@ -366,6 +366,8 @@ typedef struct uiDrawMatrix uiDrawMatrix;
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typedef struct uiDrawBrushGradientStop uiDrawBrushGradientStop;
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typedef struct uiDrawBitmap uiDrawBitmap;
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_UI_ENUM(uiDrawBrushType) {
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uiDrawBrushTypeSolid,
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uiDrawBrushTypeLinearGradient,
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@ -453,6 +455,15 @@ struct uiDrawStrokeParams {
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double DashPhase;
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};
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struct uiRect {
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int X;
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int Y;
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int Width;
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int Height;
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};
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typedef struct uiRect uiRect;
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_UI_EXTERN uiDrawPath *uiDrawNewPath(uiDrawFillMode fillMode);
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_UI_EXTERN void uiDrawFreePath(uiDrawPath *p);
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@ -499,6 +510,12 @@ _UI_EXTERN void uiDrawClip(uiDrawContext *c, uiDrawPath *path);
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_UI_EXTERN void uiDrawSave(uiDrawContext *c);
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_UI_EXTERN void uiDrawRestore(uiDrawContext *c);
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// bitmap API
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_UI_EXTERN uiDrawBitmap* uiDrawNewBitmap(uiDrawContext* c, int width, int height);
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_UI_EXTERN void uiDrawBitmapUpdate(uiDrawBitmap* bmp, const void* data);
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_UI_EXTERN void uiDrawBitmapDraw(uiDrawContext* c, uiDrawBitmap* bmp, uiRect* srcrect, uiRect* dstrect, int filter);
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_UI_EXTERN void uiDrawFreeBitmap(uiDrawBitmap* bmp);
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// uiAttribute stores information about an attribute in a
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// uiAttributedString.
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//
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66
unix/draw.c
66
unix/draw.c
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@ -141,3 +141,69 @@ void uiDrawRestore(uiDrawContext *c)
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{
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cairo_restore(c->cr);
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}
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// bitmap API
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uiDrawBitmap* uiDrawNewBitmap(uiDrawContext* c, int width, int height)
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{
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uiDrawBitmap* bmp;
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bmp = uiprivNew(uiDrawBitmap);
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bmp->bmp = cairo_image_surface_create(CAIRO_FORMAT_RGB24, width, height);
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if (cairo_surface_status(bmp->bmp) != CAIRO_STATUS_SUCCESS)
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uiprivImplBug("error creating bitmap: %s",
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cairo_status_to_string(cairo_surface_status(bmp->bmp)));
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bmp->Width = width;
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bmp->Height = height;
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bmp->Stride = cairo_image_surface_get_stride(bmp->bmp);
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return bmp;
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}
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void uiDrawBitmapUpdate(uiDrawBitmap* bmp, const void* data)
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{
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unsigned char* src = data;
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unsigned char* dst = cairo_image_surface_get_data(bmp->bmp);
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int y;
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if (bmp->Stride == bmp->Width * 4) {
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// stride 'good', can just directly copy
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memcpy(dst, src, bmp->Stride*bmp->Height);
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} else {
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for (y = 0; y < bmp->Height; y++) {
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memcpy(dst, src, bmp->Width * 4);
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src += bmp->Width * 4;
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dst += bmp->Stride;
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}
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}
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cairo_surface_mark_dirty(bmp->bmp);
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}
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void uiDrawBitmapDraw(uiDrawContext* c, uiDrawBitmap* bmp, uiRect* srcrect, uiRect* dstrect, int filter)
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{
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cairo_save(c->cr);
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cairo_rectangle(c->cr, dstrect->X, dstrect->Y, dstrect->Width, dstrect->Height);
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cairo_translate(c->cr, dstrect->X, dstrect->Y);
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if ((dstrect->Width != srcrect->Width) || (dstrect->Height != srcrect->Height)) {
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double sx = dstrect->Width / (double)srcrect->Width;
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double sy = dstrect->Height / (double)srcrect->Height;
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cairo_scale(c->cr, sx, sy);
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}
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cairo_set_source_surface(c->cr, bmp->bmp, -srcrect->X, -srcrect->Y);
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cairo_pattern_set_filter(cairo_get_source(c->cr), filter ? CAIRO_FILTER_BILINEAR : CAIRO_FILTER_NEAREST);
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cairo_clip(c->cr);
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cairo_paint(c->cr);
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cairo_restore(c->cr);
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}
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void uiDrawFreeBitmap(uiDrawBitmap* bmp)
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{
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cairo_surface_destroy(bmp->bmp);
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uiprivFree(bmp);
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}
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@ -6,6 +6,14 @@ struct uiDrawContext {
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GtkStyleContext *style;
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};
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struct uiDrawBitmap {
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int Width;
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int Height;
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int Stride;
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cairo_surface_t* bmp;
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};
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// drawpath.c
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extern void uiprivRunPath(uiDrawPath *p, cairo_t *cr);
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extern uiDrawFillMode uiprivPathFillMode(uiDrawPath *path);
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@ -260,6 +260,7 @@ uiWindow *uiNewWindow(const char *title, int width, int height, int hasMenubar)
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gtk_widget_set_halign(w->childHolderWidget, GTK_ALIGN_FILL);
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gtk_widget_set_vexpand(w->childHolderWidget, TRUE);
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gtk_widget_set_valign(w->childHolderWidget, GTK_ALIGN_FILL);
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gtk_box_set_homogeneous(GTK_BOX(w->childHolderWidget), TRUE);
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gtk_container_add(w->vboxContainer, w->childHolderWidget);
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// show everything in the vbox, but not the GtkWindow itself
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@ -38,7 +38,7 @@ ID2D1HwndRenderTarget *makeHWNDRenderTarget(HWND hwnd)
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logLastError(L"error getting DC to find DPI");
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ZeroMemory(&props, sizeof (D2D1_RENDER_TARGET_PROPERTIES));
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props.type = D2D1_RENDER_TARGET_TYPE_DEFAULT;
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props.type = D2D1_RENDER_TARGET_TYPE_HARDWARE;
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props.pixelFormat.format = DXGI_FORMAT_UNKNOWN;
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props.pixelFormat.alphaMode = D2D1_ALPHA_MODE_UNKNOWN;
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props.dpiX = GetDeviceCaps(dc, LOGPIXELSX);
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@ -62,8 +62,16 @@ ID2D1HwndRenderTarget *makeHWNDRenderTarget(HWND hwnd)
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&props,
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&hprops,
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&rt);
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if (hr != S_OK)
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logHRESULT(L"error creating HWND render target", hr);
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if (hr != S_OK) {
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props.type = D2D1_RENDER_TARGET_TYPE_DEFAULT;
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hr = d2dfactory->CreateHwndRenderTarget(
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&props,
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&hprops,
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&rt);
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if (hr != S_OK)
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logHRESULT(L"error creating HWND render target", hr);
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}
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return rt;
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}
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@ -509,3 +517,54 @@ void uiDrawRestore(uiDrawContext *c)
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// no need to explicitly addref or release; just transfer the ref
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c->currentClip = state.clip;
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}
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// bitmap API
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uiDrawBitmap* uiDrawNewBitmap(uiDrawContext* c, int width, int height)
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{
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uiDrawBitmap* bmp;
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HRESULT hr;
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bmp = uiprivNew(uiDrawBitmap);
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D2D1_BITMAP_PROPERTIES bp2 = D2D1::BitmapProperties();
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bp2.dpiX = 0;
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bp2.dpiY = 0;
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bp2.pixelFormat = D2D1::PixelFormat(DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_IGNORE);
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//c->rt->BeginDraw();
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hr = c->rt->CreateBitmap(D2D1::SizeU(width,height), NULL, 0, &bp2, &bmp->bmp);
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if (hr != S_OK)
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logHRESULT(L"error creating bitmap", hr);
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//c->rt->EndDraw();
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bmp->Width = width;
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bmp->Height = height;
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bmp->Stride = width*4;
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return bmp;
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}
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void uiDrawBitmapUpdate(uiDrawBitmap* bmp, const void* data)
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{
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D2D1_RECT_U rekt = D2D1::RectU(0, 0, bmp->Width, bmp->Height);
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bmp->bmp->CopyFromMemory(&rekt, data, bmp->Stride);
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}
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void uiDrawBitmapDraw(uiDrawContext* c, uiDrawBitmap* bmp, uiRect* srcrect, uiRect* dstrect, int filter)
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{
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D2D_RECT_F _srcrect = D2D1::RectF(srcrect->X, srcrect->Y, srcrect->X+srcrect->Width, srcrect->Y+srcrect->Height);
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D2D_RECT_F _dstrect = D2D1::RectF(dstrect->X, dstrect->Y, dstrect->X+dstrect->Width, dstrect->Y+dstrect->Height);
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c->rt->DrawBitmap(bmp->bmp, &_dstrect, 1.0f,
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filter ? D2D1_BITMAP_INTERPOLATION_MODE_LINEAR : D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR, &_srcrect);
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}
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void uiDrawFreeBitmap(uiDrawBitmap* bmp)
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{
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bmp->bmp->Release();
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uiprivFree(bmp);
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}
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@ -11,6 +11,14 @@ struct uiDrawContext {
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ID2D1PathGeometry *currentClip;
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};
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struct uiDrawBitmap {
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int Width;
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int Height;
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int Stride;
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ID2D1Bitmap* bmp;
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};
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// drawpath.cpp
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extern ID2D1PathGeometry *pathGeometry(uiDrawPath *p);
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