diff --git a/ui_attrstr.h b/ui_attrstr.h index 4d13acb7..fc281f99 100644 --- a/ui_attrstr.h +++ b/ui_attrstr.h @@ -19,6 +19,7 @@ typedef struct uiAttributedString uiAttributedString; // Note: where you say "1 = on", any nonzero value means "on". (TODO) +// TODO ok, we need to figure out what to do about pointer objects: do we copy them or do we keep them safe? especially since we merge attributes... _UI_ENUM(uiAttribute) { uiAttributeFamily, uiAttributeSize, // use Double