...draw.h has nothing, so more TODOs. Now for investigating each file in turn.
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// 6 january 2017
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// 6 january 2017
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// TODO why do we still have this file; should we just split draw.m or not
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struct uiDrawContext {
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struct uiDrawContext {
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CGContextRef c;
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CGContextRef c;
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CGFloat height; // needed for text; see below
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CGFloat height; // needed for text; see below
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