Fixed a dumb error in windows/alloc.c.
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@ -76,7 +76,7 @@ void *uiRealloc(void *p, size_t size, const char *type)
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fprintf(stderr, "memory exhausted in uiRealloc()\n");
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abort();
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}
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return out;
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return DATA(out);
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}
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void uiFree(void *p)
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