Started the OS X uiArea. Implemented the Quartz layer.

This commit is contained in:
Pietro Gagliardi 2015-09-08 23:00:13 -04:00
parent b2faa68bf0
commit 8e18604fd9
4 changed files with 273 additions and 4 deletions

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@ -55,8 +55,6 @@ enum uiDrawLineJoin {
// so we're good to use it too! // so we're good to use it too!
#define uiDrawDefaultMiterLimit 10.0 #define uiDrawDefaultMiterLimit 10.0
// TODOs
// - os x: FillPath/EOFillPath functions
enum uiDrawFillMode { enum uiDrawFillMode {
uiDrawFillModeWinding, uiDrawFillModeWinding,
// TODO rename to EvenOdd? // TODO rename to EvenOdd?
@ -71,6 +69,7 @@ struct uiDrawStrokeParams {
}; };
void uiDrawBeginPathRGB(uiDrawContext *, uint8_t, uint8_t, uint8_t); void uiDrawBeginPathRGB(uiDrawContext *, uint8_t, uint8_t, uint8_t);
// TODO verify these aren't alpha premultiplied anywhere
void uiDrawBeginPathRGBA(uiDrawContext *, uint8_t, uint8_t, uint8_t, uint8_t); void uiDrawBeginPathRGBA(uiDrawContext *, uint8_t, uint8_t, uint8_t, uint8_t);
void uiDrawMoveTo(uiDrawContext *, intmax_t, intmax_t); void uiDrawMoveTo(uiDrawContext *, intmax_t, intmax_t);

133
macarea/draw.c Normal file
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@ -0,0 +1,133 @@
// 6 september 2015
#include "area.h"
struct uiDrawContext {
CGContextRef c;
BOOL useRGBA;
CGFloat r;
CGFloat g;
CGFloat b;
CGFloat a;
};
uiDrawContext *newContext(CGContextRef ctxt)
{
uiDrawContext *c;
// TODO use uiNew
c = (uiDrawContext *) malloc(sizeof (uiDrawContext));
c->c = ctxt;
return c;
}
void uiDrawBeginPathRGB(uiDrawContext *c, uint8_t r, uint8_t g, uint8_t b)
{
c->useRGB = YES;
c->r = ((CGFloat) r) / 255;
c->g = ((CGFloat) g) / 255;
c->b = ((CGFloat) b) / 255;
c->a = 1.0;
CGContextBeginPath(c->c);
}
void uiDrawBeginPathRGBA(uiDrawContext *c, uint8_t r, uint8_t g, uint8_t b, uint8_t a)
{
c->useRGB = YES;
c->r = ((CGFloat) r) / 255;
c->g = ((CGFloat) g) / 255;
c->b = ((CGFloat) b) / 255;
c->a = ((CGFloat) a) / 255;
CGContextBeginPath(c->c);
}
void uiDrawMoveTo(uiDrawContext *c, intmax_t x, intmax_t y)
{
CGContextMoveToPoint(c->c, x, y);
}
void uiDrawLineTo(uiDrawContext *c, intmax_t x, intmax_t y)
{
CGContextAddLineToPoint(c->c, x, y);
}
void uiDrawRectangle(uiDrawContext *c, intmax_t x, intmax_t y, intmax_t width, intmax_t height)
{
CGContextAddRect(c->c, TODO(x, y, width, height));
}
void uiDrawArcTo(uiDrawContext *c, intmax_t xCenter, intmax_t yCenter, intmax_t radius, double startAngle, double endAngle, int lineFromCurrentPointToStart)
{
if (!lineFromCurrentPointToStart) {
// TODO
}
CGContextAddArc(c->c,
xCenter, yCenter,
radius,
startAngle, endAngle,
0);
}
void uiDrawBezierTo(uiDrawContext *c, intmax_t c1x, intmax_t c1y, intmax_t c2x, intmax_t c2y, intmax_t endX, intmax_t endY)
{
CGContextAddCurveToPoint(c->c,
c1x, c1y,
c2x, c2y,
endX, endY);
}
void uiDrawCloseFigure(uiDrawContext *c)
{
CGContextClosePath(c->c);
}
void uiDrawStroke(uiDrawContext *c, uiDrawStrokeParams *p)
{
switch (p->Cap) {
case uiDrawLineCapFlat:
CGContextSetLineCap(c->c, kCGLineCapButt);
break;
case uiDrawLineCapRound:
CGContextSetLineCap(c->c, kCGLineCapRound);
break;
case uiDrawLineCapSquare:
CGContextSetLineCap(c->c, kCGLineCapSquare);
break;
}
switch (p->Join) {
case uiDrawLineJoinMiter:
CGContextSetLineJoin(c->cr, kCGLineJoinMiter);
CGContextSetMiterLimit(c->c, p->MiterLimit);
break;
case uiDrawLineJoinRound:
CGContextSetLineJoin(c->cr, kCGLineJoinRound);
break;
case uiDrawLineJoinBevel:
CGContextSetLineJoin(c->cr, kCGLineJoinBevel);
break;
}
CGContextSetLineWidth(c->c, p->Thickness);
if (c->useRGB)
CGContextSetRGBStrokeColor(c->c, c->r, c->g, c->b, c->a);
else {
// TODO
}
CGContextStrokePath(c->cr);
}
void uiDrawFill(uiDrawContext *c, uiDrawFillMode mode)
{
if (c->useRGB)
CGContextSetRGBFillColor(c->c, c->r, c->g, c->b, c->a);
else {
// TODO
}
switch (mode) {
case uiDrawFillModeWinding:
CGContextFillPath(c->c);
break;
case uiDrawFillModeAlternate:
CGContextEOFillPath(c->c);
break;
}
}

138
macarea/ui.h Normal file
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@ -0,0 +1,138 @@
// 4 september 2015
typedef struct uiArea uiArea;
typedef struct uiAreaHandler uiAreaHandler;
typedef struct uiAreaDrawParams uiAreaDrawParams;
typedef struct uiDrawContext uiDrawContext;
struct uiAreaHandler {
void (*Draw)(uiAreaHandler *, uiArea *, uiAreaDrawParams *);
uintmax_t (*HScrollMax)(uiAreaHandler *, uiArea *);
uintmax_t (*VScrollMax)(uiAreaHandler *, uiArea *);
};
struct uiAreaDrawParams {
uiDrawContext *Context;
intmax_t ClientWidth;
intmax_t ClientHeight;
intmax_t ClipX;
intmax_t ClipY;
intmax_t ClipWidth;
intmax_t ClipHeight;
int DPIX;
int DPIY;
intmax_t HScrollPos;
intmax_t VScrollPos;
};
// TODO proper sources
// TODO dotting/dashing
typedef struct uiDrawStrokeParams uiDrawStrokeParams;
typedef enum uiDrawLineCap uiDrawLineCap;
typedef enum uiDrawLineJoin uiDrawLineJoin;
typedef enum uiDrawFillMode uiDrawFillMode;
enum uiDrawLineCap {
uiDrawLineCapFlat,
uiDrawLineCapRound,
uiDrawLineCapSquare,
};
enum uiDrawLineJoin {
uiDrawLineJoinMiter,
uiDrawLineJoinRound,
uiDrawLineJoinBevel,
};
// this is the default for botoh cairo and GDI
// Core Graphics doesn't explicitly specify a default, but NSBezierPath allows you to choose one, and this is the initial value
// so we're good to use it too!
#define uiDrawDefaultMiterLimit 10.0
enum uiDrawFillMode {
uiDrawFillModeWinding,
// TODO rename to EvenOdd?
uiDrawFillModeAlternate,
};
struct uiDrawStrokeParams {
uiDrawLineCap Cap;
uiDrawLineJoin Join;
intmax_t Thickness;
double MiterLimit;
};
void uiDrawBeginPathRGB(uiDrawContext *, uint8_t, uint8_t, uint8_t);
// TODO verify these aren't alpha premultiplied anywhere
void uiDrawBeginPathRGBA(uiDrawContext *, uint8_t, uint8_t, uint8_t, uint8_t);
void uiDrawMoveTo(uiDrawContext *, intmax_t, intmax_t);
void uiDrawLineTo(uiDrawContext *, intmax_t, intmax_t);
void uiDrawRectangle(uiDrawContext *, intmax_t, intmax_t, intmax_t, intmax_t);
// notes: angles are both relative to 0 and go counterclockwise
void uiDrawArcTo(uiDrawContext *, intmax_t, intmax_t, intmax_t, double, double, int);
// TODO behavior when there is no initial point on Windows and OS X
void uiDrawBezierTo(uiDrawContext *, intmax_t, intmax_t, intmax_t, intmax_t, intmax_t, intmax_t);
void uiDrawCloseFigure(uiDrawContext *);
void uiDrawStroke(uiDrawContext *, uiDrawStrokeParams *);
void uiDrawFill(uiDrawContext *, uiDrawFillMode);
// path functions
// cairo gdi core graphics
// move_to MoveToEx MoveToPoint
// line_to LineTo AddLineToPoint
// arc Arc/ArcTo/AngleArc/Pie AddArc/AddArcToPoint/AddEllipseInRect
// arc_negative Arc/ArcTo/AngleArc/Pie AddArc/AddArcToPoint
// curve_to PolyBezier/PolyBezierTo AddCurveToPoint
// rectangle Rectangle AddRect
// [arc functions?] Chord [arc functions?]
// [combination] RoundRect [same way as cairo?]
// [TODO pango] TextOut/ExtTextOut [TODO core text]
// [TODO] [TODO] AddQuadCurveToPoint
// on sources:
// cairo:
// - RGB
// - RGBA
// - images
// - linear gradients, RGB or RGBA
// - rounded gradients, RGB or RGBA
// gdi:
// - RGB
// - hatches
// - images
// we can create a linear gradient image, but RGB only, and of finite size
// core graphics:
// - arbitrary patterns
// - solid colors, arbitrary spaces
// - shadows
// arcs
// cairo_arc/arc_negative
// - parameters: center, radius, angle1 radians, angle2 radins
// - if angle2 < angle1, TODO
// - if angle2 > angle1, TODO
// - line segment from current point to beginning of arc
// - arc: clockwise, arc_negative: counterclockwise
// - circular
// GDI Arc/Pie
// - parameters: bounding box, start point, end point
// - current position not used/changed
// - either clockwise or counterclockwise
// - elliptical
// GDI ArcTo
// - same as Arc except line segment from current point to beginning of arc
// - there does not appear to be a PieTo
// GDI AngleArc
// - parameters: center, radius, angle1 degrees, angle2 degrees
// - line segment from current position to beginning of arc
// - counterclockwise
// - circular
// - can be used to draw pies too; MSDN example demonstrates

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@ -55,8 +55,6 @@ enum uiDrawLineJoin {
// so we're good to use it too! // so we're good to use it too!
#define uiDrawDefaultMiterLimit 10.0 #define uiDrawDefaultMiterLimit 10.0
// TODOs
// - os x: FillPath/EOFillPath functions
enum uiDrawFillMode { enum uiDrawFillMode {
uiDrawFillModeWinding, uiDrawFillModeWinding,
// TODO rename to EvenOdd? // TODO rename to EvenOdd?
@ -71,6 +69,7 @@ struct uiDrawStrokeParams {
}; };
void uiDrawBeginPathRGB(uiDrawContext *, uint8_t, uint8_t, uint8_t); void uiDrawBeginPathRGB(uiDrawContext *, uint8_t, uint8_t, uint8_t);
// TODO verify these aren't alpha premultiplied anywhere
void uiDrawBeginPathRGBA(uiDrawContext *, uint8_t, uint8_t, uint8_t, uint8_t); void uiDrawBeginPathRGBA(uiDrawContext *, uint8_t, uint8_t, uint8_t, uint8_t);
void uiDrawMoveTo(uiDrawContext *, intmax_t, intmax_t); void uiDrawMoveTo(uiDrawContext *, intmax_t, intmax_t);