Wrote up a new test program that will feature uiEntry when I write it (next).
This commit is contained in:
parent
fa8389e98a
commit
878e3e5e6e
75
test.c
75
test.c
|
@ -9,22 +9,53 @@ int onClosing(uiWindow *w, void *data)
|
|||
return 1;
|
||||
}
|
||||
|
||||
void onClicked(uiControl *b, void *data)
|
||||
uiControl *e;
|
||||
|
||||
/*TODO
|
||||
static void getWindowText(uiControl *b, void *data)
|
||||
{
|
||||
// TODO
|
||||
char *text;
|
||||
|
||||
text = uiWindowTitle((uiWindow *) data);
|
||||
uiEntrySetText(e, text);
|
||||
uiFreeText(text);
|
||||
}
|
||||
|
||||
void onClicked2(uiControl *b, void *data)
|
||||
static void setWindowText(uiControl *b, void *data)
|
||||
{
|
||||
printf("button clicked!\n");
|
||||
char *text;
|
||||
|
||||
text = uiEntryText(e);
|
||||
uiWindowSetTitle((uiWindow *) data, text);
|
||||
uiFreeText(text);
|
||||
}
|
||||
|
||||
static void getButtonText(uiControl *b, void *data)
|
||||
{
|
||||
char *text;
|
||||
|
||||
text = uiButtonText((uiControl *) data);
|
||||
uiEntrySetText(e, text);
|
||||
uiFreeText(text);
|
||||
}
|
||||
|
||||
static void setButtonText(uiControl *b, void *data)
|
||||
{
|
||||
char *text;
|
||||
|
||||
text = uiEntryText(e);
|
||||
uiButtonSetText((uiControl *) data, text);
|
||||
uiFreeText(text);
|
||||
}
|
||||
*/
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
uiInitError *err;
|
||||
uiWindow *w;
|
||||
uiControl *stack;
|
||||
uiControl *button, *button2;
|
||||
uiControl *mainStack;
|
||||
uiControl *buttonStack;
|
||||
uiControl *getButton, *setButton;
|
||||
|
||||
err = uiInit(NULL);
|
||||
if (err != NULL) {
|
||||
|
@ -36,19 +67,29 @@ int main(int argc, char *argv[])
|
|||
w = uiNewWindow("Hello", 320, 240);
|
||||
uiWindowOnClosing(w, onClosing, NULL);
|
||||
|
||||
if (argc > 1)
|
||||
stack = uiNewHorizontalStack();
|
||||
else
|
||||
stack = uiNewVerticalStack();
|
||||
uiWindowSetChild(w, stack);
|
||||
mainStack = uiNewVerticalStack();
|
||||
uiWindowSetChild(w, mainStack);
|
||||
|
||||
button2 = uiNewButton("Change Me");
|
||||
uiButtonOnClicked(button2, onClicked2, NULL);
|
||||
e = uiTextEntryNew();
|
||||
uiStackAdd(mainStack, e, 0);
|
||||
|
||||
button = uiNewButton("Click Me");
|
||||
uiButtonOnClicked(button, onClicked, button2);
|
||||
uiStackAdd(stack, button, 1);
|
||||
uiStackAdd(stack, button2, 0);
|
||||
buttonStack = uiNewHorizontalStack();
|
||||
getButton = uiNewButton("Get Window Text");
|
||||
//TODO uiButtonOnClicked(getButton, getWindowText, w);
|
||||
setButton = uiNewButton("Set Window Text");
|
||||
//TODO uiButtonOnClicked(setButton, setWindowText, w);
|
||||
uiStackAdd(buttonStack, getButton, 1);
|
||||
uiStackAdd(buttonStack, setButton, 1);
|
||||
uiStackAdd(mainStack, buttonStack, 0);
|
||||
|
||||
buttonStack = uiNewHorizontalStack();
|
||||
//TODO getButton = uiNewButton("Get Button Text");
|
||||
uiButtonOnClicked(getButton, getButtonText, getButton);
|
||||
//TODO setButton = uiNewButton("Set Button Text");
|
||||
uiButtonOnClicked(setButton, setButtonText, getButton);
|
||||
uiStackAdd(buttonStack, getButton, 1);
|
||||
uiStackAdd(buttonStack, setButton, 1);
|
||||
uiStackAdd(mainStack, buttonStack, 0);
|
||||
|
||||
uiWindowShow(w);
|
||||
uiMain();
|
||||
|
|
Loading…
Reference in New Issue