From 85dac9fa800fd6dd199fd9137244d239a80f398c Mon Sep 17 00:00:00 2001 From: Pietro Gagliardi Date: Sat, 19 Dec 2015 14:56:44 -0500 Subject: [PATCH] Oh right they don't show because of ID2D1HwndRenderTarget::Resize(). I still wonder if areas outside the scroll could be scrolled visible... --- test/page7c.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/test/page7c.c b/test/page7c.c index c7a15dad..3e796f8f 100644 --- a/test/page7c.c +++ b/test/page7c.c @@ -24,7 +24,7 @@ static void handlerDraw(uiAreaHandler *a, uiArea *area, uiAreaDrawParams *dp) memset(&brush, 0, sizeof (uiDrawBrush)); memset(&sp, 0, sizeof (uiDrawStrokeParams)); - // add some buffering to detect scrolls that aren't on the dot and to see what happens when areas outside the scroll area are drawn + // add some buffering to detect scrolls that aren't on the dot on Windows path = uiDrawNewPath(uiDrawFillModeWinding); uiDrawPathAddRectangle(path, -50, -50,