Set up visibility on OS X. This seems to work...
This commit is contained in:
parent
4d21ba8127
commit
817e13ae61
|
@ -20,8 +20,13 @@ osMFILES = \
|
|||
osHFILES = \
|
||||
darwin/uipriv_darwin.h
|
||||
|
||||
osCFLAGS = -mmacosx-version-min=10.7 -DMACOSX_DEPLOYMENT_TARGET=10.7
|
||||
osLDFLAGS = -mmacosx-version-min=10.7 -lobjc -framework Foundation -framework AppKit
|
||||
osCFLAGS = \
|
||||
-D_UI_EXTERN='__attribute__((visibility("default"))) extern' \
|
||||
-fvisibility=hidden \
|
||||
-mmacosx-version-min=10.7 -DMACOSX_DEPLOYMENT_TARGET=10.7
|
||||
osLDFLAGS = \
|
||||
-fvisibility=hidden \
|
||||
-mmacosx-version-min=10.7 -lobjc -framework Foundation -framework AppKit
|
||||
|
||||
# the gcc flags don't work with Apple's linker
|
||||
# fortunately, we don't need any; Apple's linker warns about undefined symbols in -shared builds!
|
||||
|
|
|
@ -11,10 +11,10 @@ This file assumes that you have imported <Cocoa/Cocoa.h> and "ui.h" beforehand.
|
|||
// The second parameter should come from [RealControlType class].
|
||||
// The two scrollView parameters allow placing scrollbars on the new control.
|
||||
// The two onDestroy parameters define a function and its parameter to call when the widget is destroyed.
|
||||
extern void uiDarwinMakeControl(uiControl *c, Class class, BOOL inScrollView, BOOL scrollViewHasBorder, void (*onDestroy)(void *), void *onDestroyData);
|
||||
_UI_EXTERN void uiDarwinMakeControl(uiControl *c, Class class, BOOL inScrollView, BOOL scrollViewHasBorder, void (*onDestroy)(void *), void *onDestroyData);
|
||||
|
||||
// You can use this function from within your control implementations to return text strings that can be freed with uiFreeText().
|
||||
extern char *uiDarwinNSStringToText(NSString *);
|
||||
_UI_EXTERN char *uiDarwinNSStringToText(NSString *);
|
||||
|
||||
struct uiSizingSys {
|
||||
// this structure currently left blank
|
||||
|
|
Loading…
Reference in New Issue