Some minor cleanup.
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96e15116ba
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7ebfe73bce
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@ -86,7 +86,8 @@ static int attrRangeIntersect(struct attr *a, size_t *start, size_t *end)
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return 1;
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return 1;
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}
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}
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static void attrUnlink(struct attrlist *alist, struct attr *a, struct attr **next)
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// returns the old a->next, for forward iteration
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static struct attr *attrUnlink(struct attrlist *alist, struct attr *a)
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{
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{
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struct attr *p, *n;
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struct attr *p, *n;
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@ -99,80 +100,73 @@ static void attrUnlink(struct attrlist *alist, struct attr *a, struct attr **nex
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if (p == NULL && n == NULL) {
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if (p == NULL && n == NULL) {
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alist->first = NULL;
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alist->first = NULL;
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alist->last = NULL;
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alist->last = NULL;
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*next = NULL;
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return NULL;
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return;
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}
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}
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// start of list?
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// start of list?
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if (p == NULL) {
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if (p == NULL) {
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n->prev = NULL;
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n->prev = NULL;
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alist->first = n;
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alist->first = n;
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*next = n;
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return n;
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return;
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}
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}
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// end of list?
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// end of list?
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if (n == NULL) {
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if (n == NULL) {
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p->next = NULL;
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p->next = NULL;
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alist->last = p;
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alist->last = p;
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*next = NULL;
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return NULL;
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return;
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}
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}
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// middle of list
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// middle of list
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p->next = n;
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p->next = n;
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n->prev = p;
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n->prev = p;
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*next = n;
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return n;
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}
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}
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static void attrDelete(struct attrlist *alist, struct attr *a, struct attr **next)
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// returns the old a->next, for forward iteration
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static struct attr *attrDelete(struct attrlist *alist, struct attr *a)
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{
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{
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attrUnlink(alist, a, next);
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struct attr *next;
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next = attrUnlink(alist, a);
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uiFree(a);
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uiFree(a);
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return next;
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}
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}
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// attrDropRange() removes attributes without deleting characters.
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// attrDropRange() removes attributes without deleting characters.
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//
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//
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// If the attribute needs no change, 1 is returned.
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// If the attribute needs no change, then nothing is done.
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//
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//
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// If the attribute needs to be deleted, it is deleted and 0 is returned.
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// If the attribute needs to be deleted, it is deleted.
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//
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//
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// If the attribute only needs to be resized at the end, it is adjusted and 1 is returned.
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// If the attribute only needs to be resized at the end, it is adjusted.
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//
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//
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// If the attribute only needs to be resized at the start, it is adjusted, unlinked, and returned in tail, and 1 is returned.
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// If the attribute only needs to be resized at the start, it is adjusted, unlinked, and returned in tail.
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//
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//
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// Otherwise, the attribute needs to be split. The existing attribute is adjusted to make the left half and a new attribute with the right half. This attribute is kept unlinked and returned in tail. Then, 2 is returned.
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// Otherwise, the attribute needs to be split. The existing attribute is adjusted to make the left half and a new attribute with the right half. This attribute is kept unlinked and returned in tail.
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//
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//
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// In all cases, next is set to the next attribute to look at in a forward sequential loop.
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// In all cases, the return value is the next attribute to look at in a forward sequential loop.
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//
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static struct attr *attrDropRange(struct attrlist *alist, struct attr *a, size_t start, size_t end, struct attr **tail)
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// TODO is the return value relevant?
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static int attrDropRange(struct attrlist *alist, struct attr *a, size_t start, size_t end, struct attr **tail, struct attr **next)
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{
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{
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struct attr *b;
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struct attr *b;
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// always pre-initialize tail to NULL
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// always pre-initialize tail to NULL
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*tail = NULL;
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*tail = NULL;
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if (!attrRangeIntersect(a, &start, &end)) {
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if (!attrRangeIntersect(a, &start, &end))
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// out of range; nothing to do
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// out of range; nothing to do
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*next = a->next;
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return a->next;
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return 1;
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}
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// just outright delete the attribute?
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// just outright delete the attribute?
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if (a->start == start && a->end == end) {
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if (a->start == start && a->end == end)
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attrDelete(alist, a, next);
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return attrDelete(alist, a);
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return 0;
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}
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// only chop off the start or end?
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// only chop off the start or end?
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if (a->start == start) { // chop off the end
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if (a->start == start) { // chop off the end
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a->end = end;
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a->end = end;
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*next = a->next;
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return a->next;
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return 1;
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}
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}
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if (a->end == end) { // chop off the start
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if (a->end == end) { // chop off the start
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a->start = start;
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a->start = start;
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attrUnlink(attr, a, next);
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*tail = a;
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*tail = a;
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return 1;
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return attrUnlink(attr, a);
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}
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}
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// we'll need to split the attribute into two
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// we'll need to split the attribute into two
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@ -184,14 +178,12 @@ static int attrDropRange(struct attrlist *alist, struct attr *a, size_t start, s
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*tail = b;
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*tail = b;
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a->end = start;
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a->end = start;
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*next = a->next;
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return a->next;
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return 2;
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}
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}
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static void attrGrow(struct attrlist *alist, struct attr *a, size_t start, size_t end)
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static void attrGrow(struct attrlist *alist, struct attr *a, size_t start, size_t end)
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{
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{
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struct attr *before;
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struct attr *before;
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struct attr *unused;
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// adjusting the end is simple: if it ends before our new end, just set the new end
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// adjusting the end is simple: if it ends before our new end, just set the new end
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if (a->end < end)
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if (a->end < end)
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@ -203,8 +195,7 @@ static void attrGrow(struct attrlist *alist, struct attr *a, size_t start, size_
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if (a->start <= start)
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if (a->start <= start)
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return;
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return;
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a->start = start;
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a->start = start;
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// TODO could we just return next?
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attrUnlink(alist, a);
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attrUnlink(alist, a, &unused);
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for (before = alist->first; before != NULL; before = before->next)
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for (before = alist->first; before != NULL; before = before->next)
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if (before->start > a->start)
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if (before->start > a->start)
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break;
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break;
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@ -249,7 +240,7 @@ void attrlistInsertAt(struct attrlist *alist, uiAttribute type, uintptr_t val, s
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return;
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return;
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}
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}
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// okay the values are different; we need to split apart
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// okay the values are different; we need to split apart
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attrDropRange(alist, a, start, end, &tail, &before);
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before = attrDropRange(alist, a, start, end, &tail);
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split = 1;
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split = 1;
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continue;
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continue;
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