More cmake setup. Now we can start the Unix tests, which we should have ready to go as-is...

This commit is contained in:
Pietro Gagliardi 2016-06-01 14:50:35 -04:00
parent 81c555ea3b
commit 7bdeefedeb
3 changed files with 3 additions and 285 deletions

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@ -30,6 +30,9 @@ set(CMAKE_OSX_DEPLOYMENT_TARGET "10.8")
project(libui) project(libui)
set(EXECUTABLE_OUTPUT_PATH "${PROJECT_BINARY_DIR}/out")
set(LIBRARY_OUTPUT_PATH "${PROJECT_BINARY_DIR}/out")
# now that we called project(), load our config variables # now that we called project(), load our config variables
macro(cfgcopy _prefix) macro(cfgcopy _prefix)
set(${_prefix}_STATIC "${${_prefix}_DEBUG}") set(${_prefix}_STATIC "${${_prefix}_DEBUG}")

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@ -1,85 +0,0 @@
set(_LIBUI_HEADERS . common ${_OSDIR})
file(GLOB _LIBUI_SOURCES
common/*.c
${_OSDIR}/*.${_OSSRCEXT})
macro(_begin_shared _cflags _cxxflags _ldflags)
set(CMAKE_C_FLAGS "${_cflags}")
set(CMAKE_CXX_FLAGS "${_cxxflags}")
set(CMAKE_SHARED_LINKER_FLAGS "${_ldflags}")
endmacro()
macro(libui _name _mode)
add_library(${_name} ${_mode} ${SOURCES})
set_target_properties(${_name} PROPERTIES
OUTPUT_NAME ui)
if("${_mode}" STREQUAL "SHARED")
# only put version number on shared build
set_target_properties(${_name} PROPERTIES
SOVERSION ${_VERSION})
else()
# don't build libui-static by default
set_target_properties(${_name} PROPERTIES
EXCLUDE_FROM_ALL 1)
endif()
set_target_properties(${_name} PROPERTIES
COMPILE_FLAGS "${_LIBUI_CFLAGS}")
set_target_properties(${_name} PROPERTIES
LINK_FLAGS "${_PICFLAG} ${_LIBUI_LDFLAGS}")
endmacro()
libui(libui SHARED ${_SETVERSION} FALSE)
if(${_NOSHARED})
nosharedmingw(libui-static)
else()
libui(libui-static STATIC FALSE TRUE)
endif()
include_directories(test)
file(GLOB TESTSOURCES test/*.c)
macro(executable_base _name _outname _libui _static)
add_executable(${_name} ${XSRC})
set_target_properties(${_name} PROPERTIES
OUTPUT_NAME ${_outname}
EXCLUDE_FROM_ALL 1)
target_link_libraries(${_name} ${_libui})
# be sure to include libui libraries in the output
if(${_static})
set_target_properties(${_name} PROPERTIES
LINK_FLAGS "${_LIBUI_LDFLAGS}")
else()
set_target_properties(${_name} PROPERTIES
LINK_FLAGS "${_PICFLAG}")
endif()
endmacro()
macro(executable _name _outname _dir)
include_directories(${_dir})
file(GLOB XSRC ${_dir}/*.c ${_dir}/*.cpp)
executable_base(${_name} ${_outname} libui FALSE)
if(${_NOSHARED})
nosharedmingw(${_name}-static)
else()
executable_base(${_name}-static ${_outname} libui-static TRUE)
endif()
set(XSRC)
endmacro()
executable(tester test test)
executable(controlgallery controlgallery examples/controlgallery)
executable(histogram histogram examples/histogram)
executable(cpp-multithread cpp-multithread examples/cpp-multithread)
add_custom_target(examples
DEPENDS
controlgallery
histogram
cpp-multithread)
add_custom_target(examples-static
DEPENDS
controlgallery-static
histogram-static
cpp-multithread-static)

200
wscript
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@ -1,200 +0,0 @@
# 30 may 2016
from waflib import Utils
top = '.'
out = '_build'
def _platform(ctx):
plat = Utils.unversioned_sys_platform()
if plat == 'win32':
return 'windows'
if plat == 'darwin':
return 'darwin'
return 'unix'
def _platsrcsuffix(plat):
if plat == 'windows':
return 'cpp'
if plat == 'darwin':
return 'm'
return 'c'
def _plathsuffix(plat):
if plat == 'windows':
return 'hpp'
return 'h'
def _toolchain(ctx):
return ctx.env['CC_NAME']
def options(ctx):
ctx.add_option('--toolchain', action='store', default=None, help='Toolchain to use, in waf terms; otheriwse compiler_c will determine')
ctx.load('compiler_c')
ctx.load('compiler_cxx')
def configure(ctx):
if ctx.options.toolchain is not None:
conf.options.check_c_compiler = [ctx.options.toolchain]
conf.options.check_cxx_compiler = [ctx.options.toolchain]
ctx.load('compiler_c')
ctx.load('compiler_cxx')
ctx.setenv('shared', env = ctx.env.derive())
ctx.write_config_header('ignore/shared.h', remove = False)
ctx.setenv('static', env = ctx.env.derive())
ctx.write_config_header('ignore/static.h', remove = False)
def _common_flags(platform, toolchain, buildmode, gcclang, msvclang):
if toolchain == "msvc":
return list([
msvclang,
])
l = list([
"-Wall", "-Wextra", "-pedantic",
"-Wno-unused-parameter",
"-Wno-switch",
gcclang,
])
if buildmode == "shared" and platform != "windows":
l += ["-fPIC"]
if platform == "darwin":
l += [
"-mmacosx-version-min=10.8",
"-DMACOSX_DEPLOYMENT_TARGET=10.8",
]
return l
def _common_cflags(platform, toolchain, buildmode):
return _common_flags(platform, toolchain, buildmode,
'--std=c99', '-TC')
def _common_cxxflags(platform, toolchain, buildmode):
return _common_flags(platform, toolchain, buildmode,
'--std=c99', '-TP')
def _common_ldflags(platform, toolchain, buildmode):
if toolchain == "msvc":
return list([])
l = list([])
if buildmode == "shared" and platform != "windows":
l += ["-fPIC"]
if platform == "darwin":
l += [
"-mmacosx-version-min=10.8",
]
return l
def _libui_cflags(toolchain):
if toolchain == "msvc":
return list([
])
return list([
"""-D_UI_EXTERN=__attribute__((visibility("default"))) extern""",
"-fvisibility=hidden",
])
def _libui_ldflags(toolchain):
if toolchain == "msvc": # no additional options
return list([])
return list([
"-fvisibility=hidden",
])
def _platform_libs(platform, toolchain):
if toolchain == "msvc":
return list([])
if platform == "darwin":
return list([
"-lobjc",
"-framework", "Foundation",
"-framework", "AppKit",
])
if platform == "windows":
return list([])
return list([])
def _libui_sharedldflags(platform, toolchain):
if toolchain == "msvc":
return list([])
if platform == "darwin":
return list([
"-install_name", "@rpath/",
])
if platform == "windows":
return list([])
return list([])
def _exe_sharedldflags(platform, toolchain):
if toolchain == "msvc":
return list([])
if platform == "darwin":
return list([
# the / is needed by older OS X versions
"-rpath", "@executable_path/",
])
if platform == "windows":
return list([])
return list([])
def _libui(ctx, platform, toolchain, buildmode):
headers = ctx.path.ant_glob(
"ui.h ui_%s.h %s/*.%s" %
(platform, platform, _plathsuffix(platform)))
sources = ctx.path.ant_glob(
"common/*.c %s/*.%s" %
(platform, _platsrcsuffix(platform)))
cflags = _common_cflags(platform, toolchain, buildmode)
cxxflags = _common_cxxflags(platform, toolchain, buildmode)
ldflags = _common_ldflags(platform, toolchain, buildmode)
cflags += _libui_cflags(toolchain)
cxxflags += _libui_cflags(toolchain)
ldflags += _libui_ldflags(toolchain)
ldflags += _platform_libs(platform, toolchain)
ldflags += _libui_sharedldflags(platform, toolchain)
target = "ui"
if platform == "windows":
target = "libui"
func = ctx.shlib
if buildmode == "static":
func = ctx.stlib
func(
target = target,
source = sources,
includes = headers,
cflags = cflags,
cxxflags = cxxflags,
ldflags = ldflags,
)
def build(ctx):
platform = _platform(ctx)
toolchain = _toolchain(ctx)
buildmode = ctx.variant
if not buildmode:
ctx.fatal("Use either 'waf build_shared` or `waf build_static`")
if platform == "windows" and toolchain != "msvc" and buildmode == "shared":
ctx.fatal("Sorry, building a DLL on Windows with MinGW is not yet supported. Either build a static library or use MSVC.")
_libui(ctx, platform, toolchain, buildmode)
# from https://github.com/waf-project/waf/blob/master/demos/variants/wscript
def init(ctx):
from waflib.Build import BuildContext, CleanContext, InstallContext, UninstallContext
for x in 'shared static'.split():
for y in (BuildContext, CleanContext, InstallContext, UninstallContext):
name = y.__name__.replace('Context','').lower()
class tmp(y):
cmd = name + '_' + x
variant = x
def buildall(ctx):
import waflib.Options
for x in ('build_shared', 'build_static'):
waflib.Options.commands.insert(0, x)
# via https://github.com/waf-project/waf/blob/master/demos/mac_app/wscript
from waflib import TaskGen
@TaskGen.extension('.m')
def m_hook(self, node):
return self.create_compiled_task('c', node)