Started merging back the uiControl base code.
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// 26 may 2015
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#include "ui.h"
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#include "uipriv.h"
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struct controlBase {
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uiControl *parent;
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int hidden;
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int disabled;
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};
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static uintmax_t type_uiControl = 0;
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uintmax_t uiTypeControl(void)
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{
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if (type_uiControl == 0)
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type_uiControl = uiRegisterType("uiControl", 0, sizeof (uiControl));
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return type_uiControl;
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}
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#define controlBase(c) ((struct controlBase *) (c->Internal))
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void uiControlDestroy(uiControl *c)
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{
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struct controlBase *cb = controlBase(c);
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if (cb->parent != NULL)
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complain("attempt to destroy uiControl %p while it has a parent", c);
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(*(c->CommitDestroy))(c);
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uiFree(cb);
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uiFree(c);
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}
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static void controlUpdateState(uiControl *);
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void uiControlSetParent(uiControl *c, uiControl *parent)
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{
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struct controlBase *cb = controlBase(c);
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if (parent != NULL && cb->parent != NULL)
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complain("attempt to reparent uiControl %p (has parent %p, attempt to give parent %p)", c, cb->parent, parent);
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if (parent == NULL && cb->parent == NULL)
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complain("attempt to double unparent uiControl %p", c);
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cb->parent = parent;
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// for situations such as where the old parent was disabled but the new one is not, etc.
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controlUpdateState(c);
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}
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static int controlContainerVisible(uiControl *c)
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{
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struct controlBase *cb = controlBase(c);
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if (cb->hidden)
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return 0;
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if (cb->parent == NULL)
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return 1;
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return controlContainerVisible(cb->parent);
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}
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void uiControlShow(uiControl *c)
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{
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struct controlBase *cb = controlBase(c);
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cb->hidden = 0;
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controlUpdateState(c);
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}
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void uiControlHide(uiControl *c)
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{
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struct controlBase *cb = controlBase(c);
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cb->hidden = 1;
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controlUpdateState(c);
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}
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static int controlContainerEnabled(uiControl *c)
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{
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struct controlBase *cb = controlBase(c);
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if (cb->disabled)
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return 0;
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if (cb->parent == NULL)
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return 1;
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return controlContainerEnabled(cb->parent);
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}
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void uiControlEnable(uiControl *c)
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{
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struct controlBase *cb = controlBase(c);
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cb->disabled = 0;
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controlUpdateState(c);
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}
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void uiControlDisable(uiControl *c)
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{
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struct controlBase *cb = controlBase(c);
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cb->disabled = 1;
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controlUpdateState(c);
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}
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static void controlUpdateState(uiControl *c)
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{
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if (uiControlContainerVisible(c))
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osCommitShow(c);
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else
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osCommitHide(c);
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if (uiControlContainerEnabled(c))
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osCommitEnable(c);
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else
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osCommitDisable(c);
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(*(c->ContainerUpdateState))(c);
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// and queue a resize, just in case we showed/hid something
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//TODO uiControlQueueResize(c);
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}
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// TODO should this be public?
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uiControl *uiNewControl(uintmax_t type)
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{
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return uiControl(newTyped(type));
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}
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@ -79,7 +79,7 @@ void uiButtonSetText(uiButton *b, const char *text)
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{
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[b->button setTitle:toNSString(text)];
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// this may result in the size of the button changing
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uiControlQueueResize(uiControl(b));
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//TODO uiControlQueueResize(uiControl(b));
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}
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void uiButtonOnClicked(uiButton *b, void (*f)(uiButton *, void *), void *data)
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@ -79,7 +79,7 @@ void uiCheckboxSetText(uiCheckbox *c, const char *text)
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{
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[c->button setTitle:toNSString(text)];
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// this may result in the size of the checkbox changing
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uiControlQueueResize(uiControl(c));
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//TODO uiControlQueueResize(uiControl(c));
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}
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void uiCheckboxOnToggled(uiCheckbox *c, void (*f)(uiCheckbox *, void *), void *data)
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@ -26,7 +26,7 @@ void uiGroupSetTitle(uiGroup *g, const char *text)
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{
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// TODO
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// changing the text might necessitate a change in the groupbox's size
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uiControlQueueResize(uiControl(g));
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//TODO uiControlQueueResize(uiControl(g));
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}
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void uiGroupSetChild(uiGroup *g, uiControl *child)
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@ -37,7 +37,7 @@ void uiGroupSetChild(uiGroup *g, uiControl *child)
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g->child = child;
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if (g->child != NULL) {
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uiControlSetParent(g->child, uiControl(g));
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uiControlQueueResize(g->child);
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//TODO uiControlQueueResize(g->child);
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}
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*/
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}
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@ -51,7 +51,7 @@ void uiGroupSetMargined(uiGroup *g, int margined)
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{
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g->margined = margined;
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// TODO
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uiControlQueueResize(uiControl(g));
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//TODO uiControlQueueResize(uiControl(g));
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}
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uiGroup *uiNewGroup(const char *title)
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@ -21,7 +21,7 @@ void uiLabelSetText(uiLabel *l, const char *text)
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{
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[l->textfield setStringValue:toNSString(text)];
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// changing the text might necessitate a change in the label's size
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uiControlQueueResize(uiControl(l));
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//TODO uiControlQueueResize(uiControl(l));
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}
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uiLabel *uiNewLabel(const char *text)
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@ -15,7 +15,7 @@ uiDarwinDefineControl(
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void uiRadioButtonsAppend(uiRadioButtons *r, const char *text)
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{
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// TODO
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uiControlQueueResize(uiControl(r));
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//TODO uiControlQueueResize(uiControl(r));
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}
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uiRadioButtons *uiNewRadioButtons(void)
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@ -53,14 +53,16 @@ struct uiControl {
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void *Internal; // for use by libui only
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void (*CommitDestroy)(uiControl *);
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uintptr_t (*Handle)(uiControl *);
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void (*CommitShow)(uiControl *); // TODO are all of these still needed?
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void (*CommitHide)(uiControl *);
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void (*CommitEnable)(uiControl *);
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void (*CommitDisable)(uiControl *);
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void (*ContainerUpdateState)(uiControl *); // TODO still needed?
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void (*ContainerUpdateState)(uiControl *);
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};
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_UI_EXTERN uintmax_t uiControlType(void);
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#define uiControl(this) ((uiControl *) uiIsA((this), uiControlType(), 1))
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_UI_EXTERN void uiControlDestroy(uiControl *);
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_UI_EXTERN void uiControlSetParent(uiControl *, uiControl *);
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_UI_EXTERN void uiControlShow(uiControl *);
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_UI_EXTERN void uiControlHide(uiControl *);
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_UI_EXTERN void uiControlEnable(uiControl *);
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_UI_EXTERN void uiControlDisable(uiControl *);
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/* TODO
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func NewControl(type uintmax_t) *Control;
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@ -25,6 +25,10 @@ This file assumes that you have imported <Cocoa/Cocoa.h> and "ui.h" beforehand.
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static uintptr_t _ ## type ## Handle(uiControl *c) \
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{ \
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return type(c)->handlefield; \
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} \
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static void _ ## type ## ContainerUpdateState(uiControl *c) \
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{ \
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/* do nothing */ \
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}
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#define uiDarwinDefineControl(type, typefn, handlefield) \
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#define uiDarwinFinishNewControl(variable, type) \
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type(variable)->CommitDestroy = _ ## type ## CommitDestroy; \
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type(variable)->Handle = _ ## type ## Handle; \
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type(variable)->ContainerUpdateState = _ ## type ## ContainerUpdateState; \
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uiDarwinFinishControl(uiControl(variable));
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// This is a function used to set up a control.
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