Fixed overshoot issues. I still don't think this ir gith...
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@ -1,9 +1,6 @@
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// 4 september 2015
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#include "area.h"
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// TODOs
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// - why are we getting the overrun drawing when there's no scroll?
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struct areaPrivate {
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uiArea *a;
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uiAreaHandler *ah;
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@ -21,6 +18,7 @@ static void areaWidget_scrollable_init(GtkScrollable *);
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G_DEFINE_TYPE_WITH_CODE(areaWidget, areaWidget, GTK_TYPE_DRAWING_AREA,
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G_IMPLEMENT_INTERFACE(GTK_TYPE_SCROLLABLE, areaWidget_scrollable_init))
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// TODO this really seems wrong
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static void updateScroll(areaWidget *a)
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{
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struct areaPrivate *ap = a->priv;
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@ -38,7 +36,7 @@ static void updateScroll(areaWidget *a)
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count,
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1,
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ap->clientWidth / pixelsPer,
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ap->clientWidth / pixelsPer);
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MIN(count, ap->clientWidth));
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// TODO sometimes changing htis results inn no change until the window is significantly resized
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(*(ap->ah->VScrollConfig))(ap->ah, ap->a,
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@ -49,7 +47,7 @@ static void updateScroll(areaWidget *a)
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count,
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1,
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ap->clientHeight / pixelsPer,
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ap->clientHeight / pixelsPer);
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MIN(count, ap->clientHeight));
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// TODO notify adjustment changes?
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// g_object_notify(G_OBJECT(a), "hadjustment");
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