Flipped old and new ui_attrstr.h.
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new_ui_attrstr.h
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new_ui_attrstr.h
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// uiAttribute stores information about an attribute in a
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// uiAttributedString.
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//
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// You do not create uiAttributes directly; instead, you create a
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// uiAttribute of a given type using the specialized constructor
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// functions. For every Unicode codepoint in the uiAttributedString,
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// at most one value of each attribute type can be applied.
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//
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// uiAttributes are immutable and the uiAttributedString takes
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// ownership of the uiAttribute object once assigned, copying its
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// contents as necessary.
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typedef struct uiAttribute uiAttribute;
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// uiFreeAttribute() frees a uiAttribute. You generally do not need to
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// call this yourself, as uiAttributedString does this for you. In fact,
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// it is an error to call this function on a uiAttribute that has been
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// given to a uiAttributedString. You can call this, however, if you
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// created a uiAttribute that you aren't going to use later.
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_UI_EXTERN void uiFreeAttribute(uiAttribute *a);
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// uiAttributeType holds the possible uiAttribute types that may be
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// returned by uiAttributeGetType(). Refer to the documentation for
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// each type's constructor function for details on each type.
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_UI_ENUM(uiAttributeType) {
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uiAttributeTypeFamily,
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uiAttributeTypeSize,
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uiAttributeTypeWeight,
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uiAttributeTypeItalic,
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uiAttributeTypeStretch,
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uiAttributeTypeColor,
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uiAttributeTypeBackground,
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uiAttributeTypeUnderline,
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uiAttributeTypeUnderlineColor,
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uiAttributeTypeFeatures,
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};
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// uiAttributeGetType() returns the type of a.
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// TODO I don't like this name
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_UI_EXTERN uiAttributeType uiAttributeGetType(const uiAttribute *a);
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// uiNewFamilyAttribute() creates a new uiAttribute that changes the
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// font family of the text it is applied to. family is copied; you do not
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// need to keep it alive after uiNewFamilyAttribute() returns. Font
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// family names are case-insensitive.
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_UI_EXTERN uiAttribute *uiNewFamilyAttribute(const char *family);
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// uiAttributeFamily() returns the font family stored in a. The
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// returned string is owned by a. It is an error to call this on a
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// uiAttribute that does not hold a font family.
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_UI_EXTERN const char *uiAttributeFamily(const uiAttribute *a);
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// uiNewSizeAttribute() creates a new uiAttribute that changes the
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// size of the text it is applied to, in typographical points.
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_UI_EXTERN uiAttribute *uiNewFamilyAttribute(double size);
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// uiAttributeSize() returns the font size stored in a. It is an error to
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// call this on a uiAttribute that does not hold a font size.
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_UI_EXTERN double uiAttributeSize(const uiAttribute *a);
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// uiTextWeight represents possible text weights. These roughly
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// map to the OSx2 text weight field of TrueType and OpenType
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// fonts, or to CSS weight numbers. The named constants are
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// nominal values; the actual values may vary by font and by OS,
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// though this isn't particularly likely. Any value between
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// uiTextWeightMinimum and uiDrawTextWeightMaximum,
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// inclusive, is allowed.
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//
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// Note that due to restrictions in early versions of Windows, some
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// fonts have "special" weights be exposed in many programs as
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// separate font families. This is perhaps most notable with
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// Arial Black. libui does not do this, even on Windows (because the
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// DirectWrite API libui uses on Windows does not do this); to
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// specify Arial Black, use family Arial and weight uiTextWeightBlack.
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_UI_ENUM(uiTextWeight) {
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uiTextWeightMinimum = 0,
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uiTextWeightThin = 100,
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uiTextWeightUltraLight = 200,
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uiTextWeightLight = 300,
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uiTextWeightBook = 350,
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uiTextWeightNormal = 400,
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uiTextWeightMedium = 500,
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uiTextWeightSemiBold = 600,
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uiTextWeightBold = 700,
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uiTextWeightUltraBold = 800,
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uiTextWeightHeavy = 900,
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uiTextWeightUltraHeavy = 950,
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uiTextWeightMaximum = 1000,
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};
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// uiNewWeightAttribute() creates a new uiAttribute that changes the
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// weight of the text it is applied to. It is an error to specify a weight
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// outside the range [uiTextWeightMinimum,
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// uiTextWeightMaximum].
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_UI_EXTERN uiAttribute *uiNewWeightAttribute(uiTextWeight weight);
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// uiAttributeWeight() returns the font weight stored in a. It is an error
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// to call this on a uiAttribute that does not hold a font weight.
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_UI_EXTERN uiTextWeight uiAttributeWeight(const uiAttribute *a);
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// uiTextItalic represents possible italic modes for a font. Italic
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// represents "true" italics where the slanted glyphs have custom
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// shapes, whereas oblique represents italics that are merely slanted
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// versions of the normal glyphs. Most fonts usually have one or the
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// other.
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_UI_ENUM(uiTextItalic) {
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uiTextItalicNormal,
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uiTextItalicOblique,
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uiTextItalicItalic,
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};
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// uiNewItalicAttribute() creates a new uiAttribute that changes the
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// italic mode of the text it is applied to. It is an error to specify an
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// italic mode not specified in uiTextItalic.
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_UI_EXTERN uiAttribute *uiNewItalicAttribute(uiTextItalic italic);
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// uiAttributeItalic() returns the font italic mode stored in a. It is an
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// error to call this on a uiAttribute that does not hold a font italic
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// mode.
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_UI_EXTERN uiTextItalic uiAttributeItalic(const uiAttribute *a);
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// uiTextStretch represents possible stretches (also called "widths")
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// of a font.
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//
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// Note that due to restrictions in early versions of Windows, some
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// fonts have "special" stretches be exposed in many programs as
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// separate font families. This is perhaps most notable with
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// Arial Condensed. libui does not do this, even on Windows (because
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// the DirectWrite API libui uses on Windows does not do this); to
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// specify Arial Condensed, use family Arial and stretch
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// uiTextStretchCondensed.
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_UI_ENUM(uiTextStretch) {
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uiTextStretchUltraCondensed,
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uiTextStretchExtraCondensed,
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uiTextStretchCondensed,
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uiTextStretchSemiCondensed,
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uiTextStretchNormal,
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uiTextStretchSemiExpanded,
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uiTextStretchExpanded,
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uiTextStretchExtraExpanded,
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uiTextStretchUltraExpanded,
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};
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// uiNewStretchAttribute() creates a new uiAttribute that changes the
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// stretch of the text it is applied to. It is an error to specify a strech
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// not specified in uiTextStretch.
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_UI_EXTERN uiAttribute *uiNewStretchAttribute(uiTextStretch stretch);
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// uiAttributeStretch() returns the font stretch stored in a. It is an
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// error to call this on a uiAttribute that does not hold a font stretch.
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_UI_EXTERN uiTextStretch uiAttributeStretch(const uiAttribute *a);
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// uiNewColorAttribute() creates a new uiAttribute that changes the
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// color of the text it is applied to. It is an error to specify an invalid
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// color.
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_UI_EXTERN uiAttribute *uiNewColorAttribute(double r, double g, double b, double a);
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// uiAttributeColor() returns the text color stored in a. It is an
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// error to call this on a uiAttribute that does not hold a text color.
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_UI_EXTERN void uiAttributeColor(const uiAttribute *a, double *r, double *g, double *b, double *alpha);
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// uiNewBackgroundAttribute() creates a new uiAttribute that
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// changes the background color of the text it is applied to. It is an
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// error to specify an invalid color.
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_UI_EXTERN uiAttribute *uiNewBackgroundAttribute(double r, double g, double b, double a);
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// TODO reuse uiAttributeColor() for background colors, or make a new function...
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// uiUnderline specifies a type of underline to use on text.
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_UI_ENUM(uiUnderline) {
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uiUnderlineNone,
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uiUnderlineSingle,
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uiUnderlineDouble,
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uiUnderlineSuggestion, // wavy or dotted underlines used for spelling/grammar checkers
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};
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// uiNewUnderlineAttribute() creates a new uiAttribute that changes
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// the type of underline on the text it is applied to. It is an error to
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// specify an underline type not specified in uiUnderline.
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_UI_EXTERN uiAttribute *uiNewUnderlineAttribute(uiUnderline u);
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// uiAttributeUnderline() returns the underline type stored in a. It is
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// an error to call this on a uiAttribute that does not hold an underline
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// style.
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_UI_EXTERN uiUnderline uiAttributeUnderline(const uiAttribute *a);
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// uiUnderlineColor specifies the color of any underline on the text it
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// is applied to, regardless of the type of underline. In addition to
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// being able to specify a custom color, you can explicitly specify
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// platform-specific colors for suggestion underlines; to use them
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// correctly, pair them with uiUnderlineSuggestion (though they can
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// be used on other types of underline as well).
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//
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// If an underline type is applied but no underline color is
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// specified, the text color is used instead. If an underline color
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// is specified without an underline type, the underline color
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// attribute is ignored, but not removed from the uiAttributedString.
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_UI_ENUM(uiUnderlineColor) {
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uiUnderlineColorCustom,
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uiUnderlineColorSpelling,
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uiUnderlineColorGrammar,
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uiUnderlineColorAuxiliary, // for instance, the color used by smart replacements on macOS or in Microsoft Office
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};
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// uiNewUnderlineColorAttribute() creates a new uiAttribute that
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// changes the color of the underline on the text it is applied to.
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// It is an error to specify an underline color not specified in
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// uiUnderlineColor.
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//
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// If the specified color type is uiUnderlineColorCustom, it is an
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// error to specify an invalid color value. Otherwise, the color values
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// are ignored and should be specified as zero.
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_UI_EXTERN uiAttribute *uiNewUnderlineColorAttribute(uiUnderlineColor u, double r, double g, double b, double a);
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// uiAttributeUnderlineColor() returns the underline color stored in
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// a. It is an error to call this on a uiAttribute that does not hold an
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// underline color.
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_UI_EXTERN void uiAttributeUnderline(const uiAttribute *a, uiUnderlineColor *u, double *r, double *g, double *b, double *alpha);
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// uiOpenTypeFeatures represents a set of OpenType feature
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// tag-value pairs, for applying OpenType features to text.
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// OpenType feature tags are four-character codes defined by
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// OpenType that cover things from design features like small
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// caps and swashes to language-specific glyph shapes and
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// beyond. Each tag may only appear once in any given
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// uiOpenTypeFeatures instance. Each value is a 32-bit integer,
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// often used as a Boolean flag, but sometimes as an index to choose
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// a glyph shape to use.
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//
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// If a font does not support a certain feature, that feature will be
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// ignored. (TODO verify this on all OSs)
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//
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// See the OpenType specification at
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// https://www.microsoft.com/typography/otspec/featuretags.htm
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// for the complete list of available features, information on specific
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// features, and how to use them.
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// TODO invalid features
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typedef struct uiOpenTypeFeatures uiOpenTypeFeatures;
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// uiOpenTypeFeaturesForEachFunc is the type of the function
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// invoked by uiOpenTypeFeaturesForEach() for every OpenType
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// feature in otf. Refer to that function's documentation for more
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// details.
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typedef uiForEach (*uiOpenTypeFeaturesForEachFunc)(const uiOpenTypeFeatures *otf, char a, char b, char c, char d, uint32_t value, void *data);
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// @role uiOpenTypeFeatures constructor
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// uiNewOpenTypeFeatures() returns a new uiOpenTypeFeatures
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// instance, with no tags yet added.
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_UI_EXTERN uiOpenTypeFeatures *uiNewOpenTypeFeatures(void);
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// @role uiOpenTypeFeatures destructor
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// uiFreeOpenTypeFeatures() frees otf.
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_UI_EXTERN void uiFreeOpenTypeFeatures(uiOpenTypeFeatures *otf);
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// uiOpenTypeFeaturesClone() makes a copy of otf and returns it.
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// Changing one will not affect the other.
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_UI_EXTERN uiOpenTypeFeatures *uiOpenTypeFeaturesClone(const uiOpenTypeFeatures *otf);
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// uiOpenTypeFeaturesAdd() adds the given feature tag and value
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// to otf. The feature tag is specified by a, b, c, and d. If there is
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// already a value associated with the specified tag in otf, the old
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// value is removed.
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_UI_EXTERN void uiOpenTypeFeaturesAdd(uiOpenTypeFeatures *otf, char a, char b, char c, char d, uint32_t value);
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// uiOpenTypeFeaturesRemove() removes the given feature tag
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// and value from otf. If the tag is not present in otf,
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// uiOpenTypeFeaturesRemove() does nothing.
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_UI_EXTERN void uiOpenTypeFeaturesRemove(uiOpenTypeFeatures *otf, char a, char b, char c, char d);
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// uiOpenTypeFeaturesGet() determines whether the given feature
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// tag is present in otf. If it is, *value is set to the tag's value and
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// nonzero is returned. Otherwise, zero is returned.
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//
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// Note that if uiOpenTypeFeaturesGet() returns zero, value isn't
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// changed. This is important: if a feature is not present in a
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// uiOpenTypeFeatures, the feature is NOT treated as if its
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// value was zero anyway. Script-specific font shaping rules and
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// font-specific feature settings may use a different default value
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// for a feature. You should likewise not treat a missing feature as
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// having a value of zero either. Instead, a missing feature should
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// be treated as having some unspecified default value.
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_UI_EXTERN int uiOpenTypeFeaturesGet(const uiOpenTypeFeatures *otf, char a, char b, char c, char d, uint32_t *value);
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// uiOpenTypeFeaturesForEach() executes f for every tag-value
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// pair in otf. The enumeration order is unspecified. You cannot
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// modify otf while uiOpenTypeFeaturesForEach() is running.
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_UI_EXTERN void uiOpenTypeFeaturesForEach(const uiOpenTypeFeatures *otf, uiOpenTypeFeaturesForEachFunc f, void *data);
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// uiNewFeaturesAttribute() creates a new uiAttribute that changes
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// the font family of the text it is applied to. otf is copied; you may
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// free it after uiNewFeaturesAttribute() returns.
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_UI_EXTERN uiAttribute *uiNewFeaturesAttribute(const uiOpenTypeFeatures *otf);
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// uiAttributeFeatures() returns the OpenType features stored in a.
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// The returned uiOpenTypeFeatures object is owned by a. It is an
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// error to call this on a uiAttribute that does not hold OpenType
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// features.
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_UI_EXTERN const uiOpenTypeFeatures *uiAttributeFeatures(const uiAttribute *a);
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// uiAttributedString represents a string of UTF-8 text that can
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// optionally be embellished with formatting attributes. libui
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// provides the list of formatting attributes, which cover common
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// formatting traits like boldface and color as well as advanced
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// typographical features provided by OpenType like superscripts
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// and small caps. These attributes can be combined in a variety of
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// ways.
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//
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// Attributes are applied to runs of Unicode codepoints in the string.
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// Zero-length runs are elided. Consecutive runs that have the same
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// attribute type and value are merged. Each attribute is independent
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// of each other attribute; overlapping attributes of different types
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// do not split each other apart, but different values of the same
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// attribute type do.
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//
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// The empty string can also be represented by uiAttributedString,
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// but because of the no-zero-length-attribute rule, it will not have
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// attributes.
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//
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// A uiAttributedString takes ownership of all attributes given to
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// it, as it may need to duplicate or delete uiAttribute objects at
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// any time. By extension, when you free a uiAttributedString,
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// all uiAttributes within will also be freed. Each method will
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// describe its own rules in more details.
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//
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// In addition, uiAttributedString provides facilities for moving
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// between grapheme clusters, which represent a character
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// from the point of view of the end user. The cursor of a text editor
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// is always placed on a grapheme boundary, so you can use these
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// features to move the cursor left or right by one "character".
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// TODO does uiAttributedString itself need this
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//
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// uiAttributedString does not provide enough information to be able
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// to draw itself onto a uiDrawContext or respond to user actions.
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// In order to do that, you'll need to use a uiDrawTextLayout, which
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// is built from the combination of a uiAttributedString and a set of
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// layout-specific properties.
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typedef struct uiAttributedString uiAttributedString;
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// uiAttributedStringForEachAttributeFunc is the type of the function
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|
||||||
// invoked by uiAttributedStringForEachAttribute() for every
|
|
||||||
// attribute in s. Refer to that function's documentation for more
|
|
||||||
// details.
|
|
||||||
typedef uiForEach (*uiAttributedStringForEachAttributeFunc)(const uiAttributedString *s, const uiAttribute *a, size_t start, size_t end, void *data);
|
|
||||||
|
|
||||||
// @role uiAttributedString constructor
|
|
||||||
// uiNewAttributedString() creates a new uiAttributedString from
|
|
||||||
// initialString. The string will be entirely unattributed.
|
|
||||||
_UI_EXTERN uiAttributedString *uiNewAttributedString(const char *initialString);
|
|
||||||
|
|
||||||
// @role uiAttributedString destructor
|
|
||||||
// uiFreeAttributedString() destroys the uiAttributedString s.
|
|
||||||
// It will also free all uiAttributes within.
|
|
||||||
_UI_EXTERN void uiFreeAttributedString(uiAttributedString *s);
|
|
||||||
|
|
||||||
// uiAttributedStringString() returns the textual content of s as a
|
|
||||||
// '\0'-terminated UTF-8 string. The returned pointer is valid until
|
|
||||||
// the next change to the textual content of s.
|
|
||||||
_UI_EXTERN const char *uiAttributedStringString(const uiAttributedString *s);
|
|
||||||
|
|
||||||
// uiAttributedStringLength() returns the number of UTF-8 bytes in
|
|
||||||
// the textual content of s, excluding the terminating '\0'.
|
|
||||||
_UI_EXTERN size_t uiAttributedStringLen(const uiAttributedString *s);
|
|
||||||
|
|
||||||
// uiAttributedStringAppendUnattributed() adds the '\0'-terminated
|
|
||||||
// UTF-8 string str to the end of s. The new substring will be
|
|
||||||
// unattributed.
|
|
||||||
_UI_EXTERN void uiAttributedStringAppendUnattributed(uiAttributedString *s, const char *str);
|
|
||||||
|
|
||||||
// uiAttributedStringInsertAtUnattributed() adds the '\0'-terminated
|
|
||||||
// UTF-8 string str to s at the byte position specified by at. The new
|
|
||||||
// substring will be unattributed; existing attributes will be moved
|
|
||||||
// along with their text.
|
|
||||||
_UI_EXTERN void uiAttributedStringInsertAtUnattributed(uiAttributedString *s, const char *str, size_t at);
|
|
||||||
|
|
||||||
// TODO add the Append and InsertAtExtendingAttributes functions
|
|
||||||
// TODO and add functions that take a string + length
|
|
||||||
|
|
||||||
// uiAttributedStringDelete() deletes the characters and attributes of
|
|
||||||
// s in the byte range [start, end).
|
|
||||||
_UI_EXTERN void uiAttributedStringDelete(uiAttributedString *s, size_t start, size_t end);
|
|
||||||
|
|
||||||
// TODO add a function to uiAttributedString to get an attribute's value at a specific index or in a specific range, so we can edit
|
|
||||||
|
|
||||||
// uiAttributedStringSetAttribute() sets a in the byte range [start, end)
|
|
||||||
// of s. Any existing attributes in that byte range of the same type are
|
|
||||||
// removed. s takes ownership of a; you should not use it after
|
|
||||||
// uiAttributedStringSetAttribute() returns.
|
|
||||||
_UI_EXTERN void uiAttributedStringSetAttribute(uiAttributedString *s, uiAttribute *a, size_t start, size_t end);
|
|
||||||
|
|
||||||
// uiAttributedStringForEachAttribute() enumerates all the
|
|
||||||
// uiAttributes in s. It is an error to modify s in f. Within f, s still
|
|
||||||
// owns the attribute; you can neither free it nor save it for later
|
|
||||||
// use.
|
|
||||||
// TODO reword the above for consistency
|
|
||||||
_UI_EXTERN void uiAttributedStringForEachAttribute(const uiAttributedString *s, uiAttributedStringForEachAttributeFunc f, void *data);
|
|
||||||
|
|
||||||
// TODO const correct this somehow (the implementation needs to mutate the structure)
|
|
||||||
_UI_EXTERN size_t uiAttributedStringNumGraphemes(uiAttributedString *s);
|
|
||||||
|
|
||||||
// TODO const correct this somehow (the implementation needs to mutate the structure)
|
|
||||||
_UI_EXTERN size_t uiAttributedStringByteIndexToGrapheme(uiAttributedString *s, size_t pos);
|
|
||||||
|
|
||||||
// TODO const correct this somehow (the implementation needs to mutate the structure)
|
|
||||||
_UI_EXTERN size_t uiAttributedStringGraphemeToByteIndex(uiAttributedString *s, size_t pos);
|
|
||||||
|
|
||||||
// uiFontDescriptor provides a complete description of a font where
|
|
||||||
// one is needed. Currently, this means as the default font of a
|
|
||||||
// uiDrawTextLayout and as the data returned by uiFontButton.
|
|
||||||
// All the members operate like the respective uiAttributes.
|
|
||||||
typedef struct uiFontDescriptor uiFontDescriptor;
|
|
||||||
|
|
||||||
struct uiDrawFontDescriptor {
|
|
||||||
// TODO const-correct this or figure out how to deal with this when getting a value
|
|
||||||
char *Family;
|
|
||||||
double Size;
|
|
||||||
uiTextWeight Weight;
|
|
||||||
uiTextItalic Italic;
|
|
||||||
uiTextStretch Stretch;
|
|
||||||
};
|
|
||||||
|
|
||||||
// uiDrawTextLayout is a concrete representation of a
|
|
||||||
// uiAttributedString that can be displayed in a uiDrawContext.
|
|
||||||
// It includes information important for the drawing of a block of
|
|
||||||
// text, including the bounding box to wrap the text within, the
|
|
||||||
// alignment of lines of text within that box, areas to mark as
|
|
||||||
// being selected, and other things.
|
|
||||||
//
|
|
||||||
// Unlike uiAttributedString, the content of a uiDrawTextLayout is
|
|
||||||
// immutable once it has been created.
|
|
||||||
//
|
|
||||||
// TODO talk about OS-specific differences with text drawing that libui can't account for...
|
|
||||||
typedef struct uiDrawTextLayout uiDrawTextLayout;
|
|
||||||
|
|
||||||
// uiDrawTextAlign specifies the alignment of lines of text in a
|
|
||||||
// uiDrawTextLayout.
|
|
||||||
_UI_ENUM(uiDrawTextAlign) {
|
|
||||||
uiDrawTextAlignLeft,
|
|
||||||
uiDrawTextAlignCenter,
|
|
||||||
uiDrawTextAlignRight,
|
|
||||||
};
|
|
||||||
|
|
||||||
// uiDrawTextLayoutParams describes a uiDrawTextLayout.
|
|
||||||
// DefaultFont is used to render any text that is not attributed
|
|
||||||
// sufficiently in String. Width determines the width of the bounding
|
|
||||||
// box of the text; the height is determined automatically.
|
|
||||||
typedef struct uiDrawTextLayoutParams uiDrawTextLayoutParams;
|
|
||||||
|
|
||||||
// TODO const-correct this somehow
|
|
||||||
struct uiDrawTextLayoutParams {
|
|
||||||
uiAttributedString *String;
|
|
||||||
uiDrawFontDescriptor *DefaultFont;
|
|
||||||
double Width;
|
|
||||||
uiDrawTextAlign Align;
|
|
||||||
};
|
|
||||||
|
|
||||||
// @role uiDrawTextLayout constructor
|
|
||||||
// uiDrawNewTextLayout() creates a new uiDrawTextLayout from
|
|
||||||
// the given parameters.
|
|
||||||
//
|
|
||||||
// TODO
|
|
||||||
// - allow creating a layout out of a substring
|
|
||||||
// - allow marking compositon strings
|
|
||||||
// - allow marking selections, even after creation
|
|
||||||
// - add the following functions:
|
|
||||||
// - uiDrawTextLayoutHeightForWidth() (returns the height that a layout would need to be to display the entire string at a given width)
|
|
||||||
// - uiDrawTextLayoutRangeForSize() (returns what substring would fit in a given size)
|
|
||||||
// - uiDrawTextLayoutNewWithHeight() (limits amount of string used by the height)
|
|
||||||
// - some function to fix up a range (for text editing)
|
|
||||||
_UI_EXTERN uiDrawTextLayout *uiDrawNewTextLayout(uiDrawTextLayoutParams *params);
|
|
||||||
|
|
||||||
// @role uiDrawFreeTextLayout destructor
|
|
||||||
// uiDrawFreeTextLayout() frees tl. The underlying
|
|
||||||
// uiAttributedString is not freed.
|
|
||||||
_UI_EXTERN void uiDrawFreeTextLayout(uiDrawTextLayout *tl);
|
|
||||||
|
|
||||||
// uiDrawText() draws tl in c with the top-left point of tl at (x, y).
|
|
||||||
_UI_EXTERN void uiDrawText(uiDrawContext *c, uiDrawTextLayout *tl, double x, double y);
|
|
||||||
|
|
||||||
// uiDrawTextLayoutExtents() returns the width and height of tl
|
|
||||||
// in width and height. The returned width may be smaller than
|
|
||||||
// the width passed into uiDrawNewTextLayout() depending on
|
|
||||||
// how the text in tl is wrapped. Therefore, you can use this
|
|
||||||
// function to get the actual size of the text layout.
|
|
||||||
_UI_EXTERN void uiDrawTextLayoutExtents(uiDrawTextLayout *tl, double *width, double *height);
|
|
||||||
|
|
||||||
// uiDrawTextLayoutNumLines() returns the number of lines in tl.
|
|
||||||
// This number will always be greater than or equal to 1; a text
|
|
||||||
// layout with no text only has one line.
|
|
||||||
_UI_EXTERN int uiDrawTextLayoutNumLines(uiDrawTextLayout *tl);
|
|
||||||
|
|
||||||
// uiDrawTextLayoutLineByteRange() returns the byte indices of the
|
|
||||||
// text that falls into the given line of tl as [start, end).
|
|
||||||
_UI_EXTERN void uiDrawTextLayoutLineByteRange(uiDrawTextLayout *tl, int line, size_t *start, size_t *end);
|
|
||||||
|
|
||||||
// TODO metrics functions
|
|
||||||
|
|
||||||
// TODO number of lines visible for clipping rect, range visible for clipping rect?
|
|
|
@ -0,0 +1,71 @@
|
||||||
|
|
||||||
|
typedef struct uiDrawTextLayoutLineMetrics uiDrawTextLayoutLineMetrics;
|
||||||
|
|
||||||
|
// Height will equal ParagraphSpacingBefore + LineHeightSpace + Ascent + Descent + Leading + LineSpacing + ParagraphSpacing.
|
||||||
|
// The above values are listed in vertical order, from top to bottom.
|
||||||
|
// Ascent + Descent + Leading will give you the typographic bounds
|
||||||
|
// of the text. BaselineY is the boundary between Ascent and Descent.
|
||||||
|
// X, Y, and BaselineY are all in the layout's coordinate system, so the
|
||||||
|
// start point of the baseline will be at (X, BaselineY). All values are
|
||||||
|
// nonnegative.
|
||||||
|
struct uiDrawTextLayoutLineMetrics {
|
||||||
|
// This describes the overall bounding box of the line.
|
||||||
|
double X;
|
||||||
|
double Y;
|
||||||
|
double Width;
|
||||||
|
double Height;
|
||||||
|
|
||||||
|
// This describes the typographic bounds of the line.
|
||||||
|
double BaselineY;
|
||||||
|
double Ascent;
|
||||||
|
double Descent;
|
||||||
|
double Leading;
|
||||||
|
|
||||||
|
// This describes any additional whitespace.
|
||||||
|
// TODO come up with better names for these.
|
||||||
|
double ParagraphSpacingBefore;
|
||||||
|
double LineHeightSpace;
|
||||||
|
double LineSpacing;
|
||||||
|
double ParagraphSpacing;
|
||||||
|
|
||||||
|
// TODO trailing whitespace?
|
||||||
|
};
|
||||||
|
|
||||||
|
_UI_EXTERN void uiDrawTextLayoutLineGetMetrics(uiDrawTextLayout *tl, int line, uiDrawTextLayoutLineMetrics *m);
|
||||||
|
|
||||||
|
// TODO rewrite this documentation
|
||||||
|
|
||||||
|
// uiDrawTextLayoutHitTest() returns the byte offset and line closest
|
||||||
|
// to the given point. The point is relative to the top-left of the layout.
|
||||||
|
// If the point is outside the layout itself, the closest point is chosen;
|
||||||
|
// this allows the function to be used for cursor positioning with the
|
||||||
|
// mouse. Do keep the returned line in mind if used in this way; the
|
||||||
|
// user might click on the end of a line, at which point the cursor
|
||||||
|
// might be at the trailing edge of the last grapheme on the line
|
||||||
|
// (subject to the operating system's APIs).
|
||||||
|
_UI_EXTERN void uiDrawTextLayoutHitTest(uiDrawTextLayout *tl, double x, double y, size_t *pos, int *line);
|
||||||
|
|
||||||
|
// uiDrawTextLayoutByteLocationInLine() returns the point offset
|
||||||
|
// into the given line that the given byte position stands. This is
|
||||||
|
// relative to the line's X position (as returned by
|
||||||
|
// uiDrawTextLayoutLineGetMetrics()), which in turn is relative to
|
||||||
|
// the top-left of the layout. This function can be used for cursor
|
||||||
|
// positioning: if start and end are the start and end of the line
|
||||||
|
// (as returned by uiDrawTextLayoutLineByteRange()), you will get
|
||||||
|
// the correct offset, even if pos is at the end of the line. If pos is not
|
||||||
|
// in the range [start, end], a negative value will be returned,
|
||||||
|
// indicating you need to move the cursor to another line.
|
||||||
|
// TODO make sure this works right for right-aligned and center-aligned lines and justified lines and RTL text
|
||||||
|
_UI_EXTERN double uiDrawTextLayoutByteLocationInLine(uiDrawTextLayout *tl, size_t pos, int line);
|
||||||
|
|
||||||
|
_UI_EXTERN void uiDrawCaret(uiDrawContext *c, double x, double y, uiDrawTextLayout *layout, size_t pos, int *line);
|
||||||
|
// TODO allow blinking
|
||||||
|
// TODO allow secondary carets
|
||||||
|
|
||||||
|
typedef struct uiFontButton uiFontButton;
|
||||||
|
#define uiFontButton(this) ((uiFontButton *) (this))
|
||||||
|
// TODO have a function that sets an entire font descriptor to a range in a uiAttributedString at once, for SetFont?
|
||||||
|
_UI_EXTERN void uiFontButtonFont(uiFontButton *b, uiDrawFontDescriptor *desc);
|
||||||
|
// TOOD SetFont, mechanics
|
||||||
|
_UI_EXTERN void uiFontButtonOnChanged(uiFontButton *b, void (*f)(uiFontButton *, void *), void *data);
|
||||||
|
_UI_EXTERN uiFontButton *uiNewFontButton(void);
|
549
ui_attrstr.h
549
ui_attrstr.h
|
@ -1,71 +1,496 @@
|
||||||
|
// uiAttribute stores information about an attribute in a
|
||||||
|
// uiAttributedString.
|
||||||
|
//
|
||||||
|
// You do not create uiAttributes directly; instead, you create a
|
||||||
|
// uiAttribute of a given type using the specialized constructor
|
||||||
|
// functions. For every Unicode codepoint in the uiAttributedString,
|
||||||
|
// at most one value of each attribute type can be applied.
|
||||||
|
//
|
||||||
|
// uiAttributes are immutable and the uiAttributedString takes
|
||||||
|
// ownership of the uiAttribute object once assigned, copying its
|
||||||
|
// contents as necessary.
|
||||||
|
typedef struct uiAttribute uiAttribute;
|
||||||
|
|
||||||
typedef struct uiDrawTextLayoutLineMetrics uiDrawTextLayoutLineMetrics;
|
// uiFreeAttribute() frees a uiAttribute. You generally do not need to
|
||||||
|
// call this yourself, as uiAttributedString does this for you. In fact,
|
||||||
|
// it is an error to call this function on a uiAttribute that has been
|
||||||
|
// given to a uiAttributedString. You can call this, however, if you
|
||||||
|
// created a uiAttribute that you aren't going to use later.
|
||||||
|
_UI_EXTERN void uiFreeAttribute(uiAttribute *a);
|
||||||
|
|
||||||
// Height will equal ParagraphSpacingBefore + LineHeightSpace + Ascent + Descent + Leading + LineSpacing + ParagraphSpacing.
|
// uiAttributeType holds the possible uiAttribute types that may be
|
||||||
// The above values are listed in vertical order, from top to bottom.
|
// returned by uiAttributeGetType(). Refer to the documentation for
|
||||||
// Ascent + Descent + Leading will give you the typographic bounds
|
// each type's constructor function for details on each type.
|
||||||
// of the text. BaselineY is the boundary between Ascent and Descent.
|
_UI_ENUM(uiAttributeType) {
|
||||||
// X, Y, and BaselineY are all in the layout's coordinate system, so the
|
uiAttributeTypeFamily,
|
||||||
// start point of the baseline will be at (X, BaselineY). All values are
|
uiAttributeTypeSize,
|
||||||
// nonnegative.
|
uiAttributeTypeWeight,
|
||||||
struct uiDrawTextLayoutLineMetrics {
|
uiAttributeTypeItalic,
|
||||||
// This describes the overall bounding box of the line.
|
uiAttributeTypeStretch,
|
||||||
double X;
|
uiAttributeTypeColor,
|
||||||
double Y;
|
uiAttributeTypeBackground,
|
||||||
double Width;
|
uiAttributeTypeUnderline,
|
||||||
double Height;
|
uiAttributeTypeUnderlineColor,
|
||||||
|
uiAttributeTypeFeatures,
|
||||||
// This describes the typographic bounds of the line.
|
|
||||||
double BaselineY;
|
|
||||||
double Ascent;
|
|
||||||
double Descent;
|
|
||||||
double Leading;
|
|
||||||
|
|
||||||
// This describes any additional whitespace.
|
|
||||||
// TODO come up with better names for these.
|
|
||||||
double ParagraphSpacingBefore;
|
|
||||||
double LineHeightSpace;
|
|
||||||
double LineSpacing;
|
|
||||||
double ParagraphSpacing;
|
|
||||||
|
|
||||||
// TODO trailing whitespace?
|
|
||||||
};
|
};
|
||||||
|
|
||||||
_UI_EXTERN void uiDrawTextLayoutLineGetMetrics(uiDrawTextLayout *tl, int line, uiDrawTextLayoutLineMetrics *m);
|
// uiAttributeGetType() returns the type of a.
|
||||||
|
// TODO I don't like this name
|
||||||
|
_UI_EXTERN uiAttributeType uiAttributeGetType(const uiAttribute *a);
|
||||||
|
|
||||||
// TODO rewrite this documentation
|
// uiNewFamilyAttribute() creates a new uiAttribute that changes the
|
||||||
|
// font family of the text it is applied to. family is copied; you do not
|
||||||
|
// need to keep it alive after uiNewFamilyAttribute() returns. Font
|
||||||
|
// family names are case-insensitive.
|
||||||
|
_UI_EXTERN uiAttribute *uiNewFamilyAttribute(const char *family);
|
||||||
|
|
||||||
// uiDrawTextLayoutHitTest() returns the byte offset and line closest
|
// uiAttributeFamily() returns the font family stored in a. The
|
||||||
// to the given point. The point is relative to the top-left of the layout.
|
// returned string is owned by a. It is an error to call this on a
|
||||||
// If the point is outside the layout itself, the closest point is chosen;
|
// uiAttribute that does not hold a font family.
|
||||||
// this allows the function to be used for cursor positioning with the
|
_UI_EXTERN const char *uiAttributeFamily(const uiAttribute *a);
|
||||||
// mouse. Do keep the returned line in mind if used in this way; the
|
|
||||||
// user might click on the end of a line, at which point the cursor
|
|
||||||
// might be at the trailing edge of the last grapheme on the line
|
|
||||||
// (subject to the operating system's APIs).
|
|
||||||
_UI_EXTERN void uiDrawTextLayoutHitTest(uiDrawTextLayout *tl, double x, double y, size_t *pos, int *line);
|
|
||||||
|
|
||||||
// uiDrawTextLayoutByteLocationInLine() returns the point offset
|
// uiNewSizeAttribute() creates a new uiAttribute that changes the
|
||||||
// into the given line that the given byte position stands. This is
|
// size of the text it is applied to, in typographical points.
|
||||||
// relative to the line's X position (as returned by
|
_UI_EXTERN uiAttribute *uiNewFamilyAttribute(double size);
|
||||||
// uiDrawTextLayoutLineGetMetrics()), which in turn is relative to
|
|
||||||
// the top-left of the layout. This function can be used for cursor
|
|
||||||
// positioning: if start and end are the start and end of the line
|
|
||||||
// (as returned by uiDrawTextLayoutLineByteRange()), you will get
|
|
||||||
// the correct offset, even if pos is at the end of the line. If pos is not
|
|
||||||
// in the range [start, end], a negative value will be returned,
|
|
||||||
// indicating you need to move the cursor to another line.
|
|
||||||
// TODO make sure this works right for right-aligned and center-aligned lines and justified lines and RTL text
|
|
||||||
_UI_EXTERN double uiDrawTextLayoutByteLocationInLine(uiDrawTextLayout *tl, size_t pos, int line);
|
|
||||||
|
|
||||||
_UI_EXTERN void uiDrawCaret(uiDrawContext *c, double x, double y, uiDrawTextLayout *layout, size_t pos, int *line);
|
// uiAttributeSize() returns the font size stored in a. It is an error to
|
||||||
// TODO allow blinking
|
// call this on a uiAttribute that does not hold a font size.
|
||||||
// TODO allow secondary carets
|
_UI_EXTERN double uiAttributeSize(const uiAttribute *a);
|
||||||
|
|
||||||
typedef struct uiFontButton uiFontButton;
|
// uiTextWeight represents possible text weights. These roughly
|
||||||
#define uiFontButton(this) ((uiFontButton *) (this))
|
// map to the OSx2 text weight field of TrueType and OpenType
|
||||||
// TODO have a function that sets an entire font descriptor to a range in a uiAttributedString at once, for SetFont?
|
// fonts, or to CSS weight numbers. The named constants are
|
||||||
_UI_EXTERN void uiFontButtonFont(uiFontButton *b, uiDrawFontDescriptor *desc);
|
// nominal values; the actual values may vary by font and by OS,
|
||||||
// TOOD SetFont, mechanics
|
// though this isn't particularly likely. Any value between
|
||||||
_UI_EXTERN void uiFontButtonOnChanged(uiFontButton *b, void (*f)(uiFontButton *, void *), void *data);
|
// uiTextWeightMinimum and uiDrawTextWeightMaximum,
|
||||||
_UI_EXTERN uiFontButton *uiNewFontButton(void);
|
// inclusive, is allowed.
|
||||||
|
//
|
||||||
|
// Note that due to restrictions in early versions of Windows, some
|
||||||
|
// fonts have "special" weights be exposed in many programs as
|
||||||
|
// separate font families. This is perhaps most notable with
|
||||||
|
// Arial Black. libui does not do this, even on Windows (because the
|
||||||
|
// DirectWrite API libui uses on Windows does not do this); to
|
||||||
|
// specify Arial Black, use family Arial and weight uiTextWeightBlack.
|
||||||
|
_UI_ENUM(uiTextWeight) {
|
||||||
|
uiTextWeightMinimum = 0,
|
||||||
|
uiTextWeightThin = 100,
|
||||||
|
uiTextWeightUltraLight = 200,
|
||||||
|
uiTextWeightLight = 300,
|
||||||
|
uiTextWeightBook = 350,
|
||||||
|
uiTextWeightNormal = 400,
|
||||||
|
uiTextWeightMedium = 500,
|
||||||
|
uiTextWeightSemiBold = 600,
|
||||||
|
uiTextWeightBold = 700,
|
||||||
|
uiTextWeightUltraBold = 800,
|
||||||
|
uiTextWeightHeavy = 900,
|
||||||
|
uiTextWeightUltraHeavy = 950,
|
||||||
|
uiTextWeightMaximum = 1000,
|
||||||
|
};
|
||||||
|
|
||||||
|
// uiNewWeightAttribute() creates a new uiAttribute that changes the
|
||||||
|
// weight of the text it is applied to. It is an error to specify a weight
|
||||||
|
// outside the range [uiTextWeightMinimum,
|
||||||
|
// uiTextWeightMaximum].
|
||||||
|
_UI_EXTERN uiAttribute *uiNewWeightAttribute(uiTextWeight weight);
|
||||||
|
|
||||||
|
// uiAttributeWeight() returns the font weight stored in a. It is an error
|
||||||
|
// to call this on a uiAttribute that does not hold a font weight.
|
||||||
|
_UI_EXTERN uiTextWeight uiAttributeWeight(const uiAttribute *a);
|
||||||
|
|
||||||
|
// uiTextItalic represents possible italic modes for a font. Italic
|
||||||
|
// represents "true" italics where the slanted glyphs have custom
|
||||||
|
// shapes, whereas oblique represents italics that are merely slanted
|
||||||
|
// versions of the normal glyphs. Most fonts usually have one or the
|
||||||
|
// other.
|
||||||
|
_UI_ENUM(uiTextItalic) {
|
||||||
|
uiTextItalicNormal,
|
||||||
|
uiTextItalicOblique,
|
||||||
|
uiTextItalicItalic,
|
||||||
|
};
|
||||||
|
|
||||||
|
// uiNewItalicAttribute() creates a new uiAttribute that changes the
|
||||||
|
// italic mode of the text it is applied to. It is an error to specify an
|
||||||
|
// italic mode not specified in uiTextItalic.
|
||||||
|
_UI_EXTERN uiAttribute *uiNewItalicAttribute(uiTextItalic italic);
|
||||||
|
|
||||||
|
// uiAttributeItalic() returns the font italic mode stored in a. It is an
|
||||||
|
// error to call this on a uiAttribute that does not hold a font italic
|
||||||
|
// mode.
|
||||||
|
_UI_EXTERN uiTextItalic uiAttributeItalic(const uiAttribute *a);
|
||||||
|
|
||||||
|
// uiTextStretch represents possible stretches (also called "widths")
|
||||||
|
// of a font.
|
||||||
|
//
|
||||||
|
// Note that due to restrictions in early versions of Windows, some
|
||||||
|
// fonts have "special" stretches be exposed in many programs as
|
||||||
|
// separate font families. This is perhaps most notable with
|
||||||
|
// Arial Condensed. libui does not do this, even on Windows (because
|
||||||
|
// the DirectWrite API libui uses on Windows does not do this); to
|
||||||
|
// specify Arial Condensed, use family Arial and stretch
|
||||||
|
// uiTextStretchCondensed.
|
||||||
|
_UI_ENUM(uiTextStretch) {
|
||||||
|
uiTextStretchUltraCondensed,
|
||||||
|
uiTextStretchExtraCondensed,
|
||||||
|
uiTextStretchCondensed,
|
||||||
|
uiTextStretchSemiCondensed,
|
||||||
|
uiTextStretchNormal,
|
||||||
|
uiTextStretchSemiExpanded,
|
||||||
|
uiTextStretchExpanded,
|
||||||
|
uiTextStretchExtraExpanded,
|
||||||
|
uiTextStretchUltraExpanded,
|
||||||
|
};
|
||||||
|
|
||||||
|
// uiNewStretchAttribute() creates a new uiAttribute that changes the
|
||||||
|
// stretch of the text it is applied to. It is an error to specify a strech
|
||||||
|
// not specified in uiTextStretch.
|
||||||
|
_UI_EXTERN uiAttribute *uiNewStretchAttribute(uiTextStretch stretch);
|
||||||
|
|
||||||
|
// uiAttributeStretch() returns the font stretch stored in a. It is an
|
||||||
|
// error to call this on a uiAttribute that does not hold a font stretch.
|
||||||
|
_UI_EXTERN uiTextStretch uiAttributeStretch(const uiAttribute *a);
|
||||||
|
|
||||||
|
// uiNewColorAttribute() creates a new uiAttribute that changes the
|
||||||
|
// color of the text it is applied to. It is an error to specify an invalid
|
||||||
|
// color.
|
||||||
|
_UI_EXTERN uiAttribute *uiNewColorAttribute(double r, double g, double b, double a);
|
||||||
|
|
||||||
|
// uiAttributeColor() returns the text color stored in a. It is an
|
||||||
|
// error to call this on a uiAttribute that does not hold a text color.
|
||||||
|
_UI_EXTERN void uiAttributeColor(const uiAttribute *a, double *r, double *g, double *b, double *alpha);
|
||||||
|
|
||||||
|
// uiNewBackgroundAttribute() creates a new uiAttribute that
|
||||||
|
// changes the background color of the text it is applied to. It is an
|
||||||
|
// error to specify an invalid color.
|
||||||
|
_UI_EXTERN uiAttribute *uiNewBackgroundAttribute(double r, double g, double b, double a);
|
||||||
|
|
||||||
|
// TODO reuse uiAttributeColor() for background colors, or make a new function...
|
||||||
|
|
||||||
|
// uiUnderline specifies a type of underline to use on text.
|
||||||
|
_UI_ENUM(uiUnderline) {
|
||||||
|
uiUnderlineNone,
|
||||||
|
uiUnderlineSingle,
|
||||||
|
uiUnderlineDouble,
|
||||||
|
uiUnderlineSuggestion, // wavy or dotted underlines used for spelling/grammar checkers
|
||||||
|
};
|
||||||
|
|
||||||
|
// uiNewUnderlineAttribute() creates a new uiAttribute that changes
|
||||||
|
// the type of underline on the text it is applied to. It is an error to
|
||||||
|
// specify an underline type not specified in uiUnderline.
|
||||||
|
_UI_EXTERN uiAttribute *uiNewUnderlineAttribute(uiUnderline u);
|
||||||
|
|
||||||
|
// uiAttributeUnderline() returns the underline type stored in a. It is
|
||||||
|
// an error to call this on a uiAttribute that does not hold an underline
|
||||||
|
// style.
|
||||||
|
_UI_EXTERN uiUnderline uiAttributeUnderline(const uiAttribute *a);
|
||||||
|
|
||||||
|
// uiUnderlineColor specifies the color of any underline on the text it
|
||||||
|
// is applied to, regardless of the type of underline. In addition to
|
||||||
|
// being able to specify a custom color, you can explicitly specify
|
||||||
|
// platform-specific colors for suggestion underlines; to use them
|
||||||
|
// correctly, pair them with uiUnderlineSuggestion (though they can
|
||||||
|
// be used on other types of underline as well).
|
||||||
|
//
|
||||||
|
// If an underline type is applied but no underline color is
|
||||||
|
// specified, the text color is used instead. If an underline color
|
||||||
|
// is specified without an underline type, the underline color
|
||||||
|
// attribute is ignored, but not removed from the uiAttributedString.
|
||||||
|
_UI_ENUM(uiUnderlineColor) {
|
||||||
|
uiUnderlineColorCustom,
|
||||||
|
uiUnderlineColorSpelling,
|
||||||
|
uiUnderlineColorGrammar,
|
||||||
|
uiUnderlineColorAuxiliary, // for instance, the color used by smart replacements on macOS or in Microsoft Office
|
||||||
|
};
|
||||||
|
|
||||||
|
// uiNewUnderlineColorAttribute() creates a new uiAttribute that
|
||||||
|
// changes the color of the underline on the text it is applied to.
|
||||||
|
// It is an error to specify an underline color not specified in
|
||||||
|
// uiUnderlineColor.
|
||||||
|
//
|
||||||
|
// If the specified color type is uiUnderlineColorCustom, it is an
|
||||||
|
// error to specify an invalid color value. Otherwise, the color values
|
||||||
|
// are ignored and should be specified as zero.
|
||||||
|
_UI_EXTERN uiAttribute *uiNewUnderlineColorAttribute(uiUnderlineColor u, double r, double g, double b, double a);
|
||||||
|
|
||||||
|
// uiAttributeUnderlineColor() returns the underline color stored in
|
||||||
|
// a. It is an error to call this on a uiAttribute that does not hold an
|
||||||
|
// underline color.
|
||||||
|
_UI_EXTERN void uiAttributeUnderline(const uiAttribute *a, uiUnderlineColor *u, double *r, double *g, double *b, double *alpha);
|
||||||
|
|
||||||
|
// uiOpenTypeFeatures represents a set of OpenType feature
|
||||||
|
// tag-value pairs, for applying OpenType features to text.
|
||||||
|
// OpenType feature tags are four-character codes defined by
|
||||||
|
// OpenType that cover things from design features like small
|
||||||
|
// caps and swashes to language-specific glyph shapes and
|
||||||
|
// beyond. Each tag may only appear once in any given
|
||||||
|
// uiOpenTypeFeatures instance. Each value is a 32-bit integer,
|
||||||
|
// often used as a Boolean flag, but sometimes as an index to choose
|
||||||
|
// a glyph shape to use.
|
||||||
|
//
|
||||||
|
// If a font does not support a certain feature, that feature will be
|
||||||
|
// ignored. (TODO verify this on all OSs)
|
||||||
|
//
|
||||||
|
// See the OpenType specification at
|
||||||
|
// https://www.microsoft.com/typography/otspec/featuretags.htm
|
||||||
|
// for the complete list of available features, information on specific
|
||||||
|
// features, and how to use them.
|
||||||
|
// TODO invalid features
|
||||||
|
typedef struct uiOpenTypeFeatures uiOpenTypeFeatures;
|
||||||
|
|
||||||
|
// uiOpenTypeFeaturesForEachFunc is the type of the function
|
||||||
|
// invoked by uiOpenTypeFeaturesForEach() for every OpenType
|
||||||
|
// feature in otf. Refer to that function's documentation for more
|
||||||
|
// details.
|
||||||
|
typedef uiForEach (*uiOpenTypeFeaturesForEachFunc)(const uiOpenTypeFeatures *otf, char a, char b, char c, char d, uint32_t value, void *data);
|
||||||
|
|
||||||
|
// @role uiOpenTypeFeatures constructor
|
||||||
|
// uiNewOpenTypeFeatures() returns a new uiOpenTypeFeatures
|
||||||
|
// instance, with no tags yet added.
|
||||||
|
_UI_EXTERN uiOpenTypeFeatures *uiNewOpenTypeFeatures(void);
|
||||||
|
|
||||||
|
// @role uiOpenTypeFeatures destructor
|
||||||
|
// uiFreeOpenTypeFeatures() frees otf.
|
||||||
|
_UI_EXTERN void uiFreeOpenTypeFeatures(uiOpenTypeFeatures *otf);
|
||||||
|
|
||||||
|
// uiOpenTypeFeaturesClone() makes a copy of otf and returns it.
|
||||||
|
// Changing one will not affect the other.
|
||||||
|
_UI_EXTERN uiOpenTypeFeatures *uiOpenTypeFeaturesClone(const uiOpenTypeFeatures *otf);
|
||||||
|
|
||||||
|
// uiOpenTypeFeaturesAdd() adds the given feature tag and value
|
||||||
|
// to otf. The feature tag is specified by a, b, c, and d. If there is
|
||||||
|
// already a value associated with the specified tag in otf, the old
|
||||||
|
// value is removed.
|
||||||
|
_UI_EXTERN void uiOpenTypeFeaturesAdd(uiOpenTypeFeatures *otf, char a, char b, char c, char d, uint32_t value);
|
||||||
|
|
||||||
|
// uiOpenTypeFeaturesRemove() removes the given feature tag
|
||||||
|
// and value from otf. If the tag is not present in otf,
|
||||||
|
// uiOpenTypeFeaturesRemove() does nothing.
|
||||||
|
_UI_EXTERN void uiOpenTypeFeaturesRemove(uiOpenTypeFeatures *otf, char a, char b, char c, char d);
|
||||||
|
|
||||||
|
// uiOpenTypeFeaturesGet() determines whether the given feature
|
||||||
|
// tag is present in otf. If it is, *value is set to the tag's value and
|
||||||
|
// nonzero is returned. Otherwise, zero is returned.
|
||||||
|
//
|
||||||
|
// Note that if uiOpenTypeFeaturesGet() returns zero, value isn't
|
||||||
|
// changed. This is important: if a feature is not present in a
|
||||||
|
// uiOpenTypeFeatures, the feature is NOT treated as if its
|
||||||
|
// value was zero anyway. Script-specific font shaping rules and
|
||||||
|
// font-specific feature settings may use a different default value
|
||||||
|
// for a feature. You should likewise not treat a missing feature as
|
||||||
|
// having a value of zero either. Instead, a missing feature should
|
||||||
|
// be treated as having some unspecified default value.
|
||||||
|
_UI_EXTERN int uiOpenTypeFeaturesGet(const uiOpenTypeFeatures *otf, char a, char b, char c, char d, uint32_t *value);
|
||||||
|
|
||||||
|
// uiOpenTypeFeaturesForEach() executes f for every tag-value
|
||||||
|
// pair in otf. The enumeration order is unspecified. You cannot
|
||||||
|
// modify otf while uiOpenTypeFeaturesForEach() is running.
|
||||||
|
_UI_EXTERN void uiOpenTypeFeaturesForEach(const uiOpenTypeFeatures *otf, uiOpenTypeFeaturesForEachFunc f, void *data);
|
||||||
|
|
||||||
|
// uiNewFeaturesAttribute() creates a new uiAttribute that changes
|
||||||
|
// the font family of the text it is applied to. otf is copied; you may
|
||||||
|
// free it after uiNewFeaturesAttribute() returns.
|
||||||
|
_UI_EXTERN uiAttribute *uiNewFeaturesAttribute(const uiOpenTypeFeatures *otf);
|
||||||
|
|
||||||
|
// uiAttributeFeatures() returns the OpenType features stored in a.
|
||||||
|
// The returned uiOpenTypeFeatures object is owned by a. It is an
|
||||||
|
// error to call this on a uiAttribute that does not hold OpenType
|
||||||
|
// features.
|
||||||
|
_UI_EXTERN const uiOpenTypeFeatures *uiAttributeFeatures(const uiAttribute *a);
|
||||||
|
|
||||||
|
// uiAttributedString represents a string of UTF-8 text that can
|
||||||
|
// optionally be embellished with formatting attributes. libui
|
||||||
|
// provides the list of formatting attributes, which cover common
|
||||||
|
// formatting traits like boldface and color as well as advanced
|
||||||
|
// typographical features provided by OpenType like superscripts
|
||||||
|
// and small caps. These attributes can be combined in a variety of
|
||||||
|
// ways.
|
||||||
|
//
|
||||||
|
// Attributes are applied to runs of Unicode codepoints in the string.
|
||||||
|
// Zero-length runs are elided. Consecutive runs that have the same
|
||||||
|
// attribute type and value are merged. Each attribute is independent
|
||||||
|
// of each other attribute; overlapping attributes of different types
|
||||||
|
// do not split each other apart, but different values of the same
|
||||||
|
// attribute type do.
|
||||||
|
//
|
||||||
|
// The empty string can also be represented by uiAttributedString,
|
||||||
|
// but because of the no-zero-length-attribute rule, it will not have
|
||||||
|
// attributes.
|
||||||
|
//
|
||||||
|
// A uiAttributedString takes ownership of all attributes given to
|
||||||
|
// it, as it may need to duplicate or delete uiAttribute objects at
|
||||||
|
// any time. By extension, when you free a uiAttributedString,
|
||||||
|
// all uiAttributes within will also be freed. Each method will
|
||||||
|
// describe its own rules in more details.
|
||||||
|
//
|
||||||
|
// In addition, uiAttributedString provides facilities for moving
|
||||||
|
// between grapheme clusters, which represent a character
|
||||||
|
// from the point of view of the end user. The cursor of a text editor
|
||||||
|
// is always placed on a grapheme boundary, so you can use these
|
||||||
|
// features to move the cursor left or right by one "character".
|
||||||
|
// TODO does uiAttributedString itself need this
|
||||||
|
//
|
||||||
|
// uiAttributedString does not provide enough information to be able
|
||||||
|
// to draw itself onto a uiDrawContext or respond to user actions.
|
||||||
|
// In order to do that, you'll need to use a uiDrawTextLayout, which
|
||||||
|
// is built from the combination of a uiAttributedString and a set of
|
||||||
|
// layout-specific properties.
|
||||||
|
typedef struct uiAttributedString uiAttributedString;
|
||||||
|
|
||||||
|
// uiAttributedStringForEachAttributeFunc is the type of the function
|
||||||
|
// invoked by uiAttributedStringForEachAttribute() for every
|
||||||
|
// attribute in s. Refer to that function's documentation for more
|
||||||
|
// details.
|
||||||
|
typedef uiForEach (*uiAttributedStringForEachAttributeFunc)(const uiAttributedString *s, const uiAttribute *a, size_t start, size_t end, void *data);
|
||||||
|
|
||||||
|
// @role uiAttributedString constructor
|
||||||
|
// uiNewAttributedString() creates a new uiAttributedString from
|
||||||
|
// initialString. The string will be entirely unattributed.
|
||||||
|
_UI_EXTERN uiAttributedString *uiNewAttributedString(const char *initialString);
|
||||||
|
|
||||||
|
// @role uiAttributedString destructor
|
||||||
|
// uiFreeAttributedString() destroys the uiAttributedString s.
|
||||||
|
// It will also free all uiAttributes within.
|
||||||
|
_UI_EXTERN void uiFreeAttributedString(uiAttributedString *s);
|
||||||
|
|
||||||
|
// uiAttributedStringString() returns the textual content of s as a
|
||||||
|
// '\0'-terminated UTF-8 string. The returned pointer is valid until
|
||||||
|
// the next change to the textual content of s.
|
||||||
|
_UI_EXTERN const char *uiAttributedStringString(const uiAttributedString *s);
|
||||||
|
|
||||||
|
// uiAttributedStringLength() returns the number of UTF-8 bytes in
|
||||||
|
// the textual content of s, excluding the terminating '\0'.
|
||||||
|
_UI_EXTERN size_t uiAttributedStringLen(const uiAttributedString *s);
|
||||||
|
|
||||||
|
// uiAttributedStringAppendUnattributed() adds the '\0'-terminated
|
||||||
|
// UTF-8 string str to the end of s. The new substring will be
|
||||||
|
// unattributed.
|
||||||
|
_UI_EXTERN void uiAttributedStringAppendUnattributed(uiAttributedString *s, const char *str);
|
||||||
|
|
||||||
|
// uiAttributedStringInsertAtUnattributed() adds the '\0'-terminated
|
||||||
|
// UTF-8 string str to s at the byte position specified by at. The new
|
||||||
|
// substring will be unattributed; existing attributes will be moved
|
||||||
|
// along with their text.
|
||||||
|
_UI_EXTERN void uiAttributedStringInsertAtUnattributed(uiAttributedString *s, const char *str, size_t at);
|
||||||
|
|
||||||
|
// TODO add the Append and InsertAtExtendingAttributes functions
|
||||||
|
// TODO and add functions that take a string + length
|
||||||
|
|
||||||
|
// uiAttributedStringDelete() deletes the characters and attributes of
|
||||||
|
// s in the byte range [start, end).
|
||||||
|
_UI_EXTERN void uiAttributedStringDelete(uiAttributedString *s, size_t start, size_t end);
|
||||||
|
|
||||||
|
// TODO add a function to uiAttributedString to get an attribute's value at a specific index or in a specific range, so we can edit
|
||||||
|
|
||||||
|
// uiAttributedStringSetAttribute() sets a in the byte range [start, end)
|
||||||
|
// of s. Any existing attributes in that byte range of the same type are
|
||||||
|
// removed. s takes ownership of a; you should not use it after
|
||||||
|
// uiAttributedStringSetAttribute() returns.
|
||||||
|
_UI_EXTERN void uiAttributedStringSetAttribute(uiAttributedString *s, uiAttribute *a, size_t start, size_t end);
|
||||||
|
|
||||||
|
// uiAttributedStringForEachAttribute() enumerates all the
|
||||||
|
// uiAttributes in s. It is an error to modify s in f. Within f, s still
|
||||||
|
// owns the attribute; you can neither free it nor save it for later
|
||||||
|
// use.
|
||||||
|
// TODO reword the above for consistency
|
||||||
|
_UI_EXTERN void uiAttributedStringForEachAttribute(const uiAttributedString *s, uiAttributedStringForEachAttributeFunc f, void *data);
|
||||||
|
|
||||||
|
// TODO const correct this somehow (the implementation needs to mutate the structure)
|
||||||
|
_UI_EXTERN size_t uiAttributedStringNumGraphemes(uiAttributedString *s);
|
||||||
|
|
||||||
|
// TODO const correct this somehow (the implementation needs to mutate the structure)
|
||||||
|
_UI_EXTERN size_t uiAttributedStringByteIndexToGrapheme(uiAttributedString *s, size_t pos);
|
||||||
|
|
||||||
|
// TODO const correct this somehow (the implementation needs to mutate the structure)
|
||||||
|
_UI_EXTERN size_t uiAttributedStringGraphemeToByteIndex(uiAttributedString *s, size_t pos);
|
||||||
|
|
||||||
|
// uiFontDescriptor provides a complete description of a font where
|
||||||
|
// one is needed. Currently, this means as the default font of a
|
||||||
|
// uiDrawTextLayout and as the data returned by uiFontButton.
|
||||||
|
// All the members operate like the respective uiAttributes.
|
||||||
|
typedef struct uiFontDescriptor uiFontDescriptor;
|
||||||
|
|
||||||
|
struct uiDrawFontDescriptor {
|
||||||
|
// TODO const-correct this or figure out how to deal with this when getting a value
|
||||||
|
char *Family;
|
||||||
|
double Size;
|
||||||
|
uiTextWeight Weight;
|
||||||
|
uiTextItalic Italic;
|
||||||
|
uiTextStretch Stretch;
|
||||||
|
};
|
||||||
|
|
||||||
|
// uiDrawTextLayout is a concrete representation of a
|
||||||
|
// uiAttributedString that can be displayed in a uiDrawContext.
|
||||||
|
// It includes information important for the drawing of a block of
|
||||||
|
// text, including the bounding box to wrap the text within, the
|
||||||
|
// alignment of lines of text within that box, areas to mark as
|
||||||
|
// being selected, and other things.
|
||||||
|
//
|
||||||
|
// Unlike uiAttributedString, the content of a uiDrawTextLayout is
|
||||||
|
// immutable once it has been created.
|
||||||
|
//
|
||||||
|
// TODO talk about OS-specific differences with text drawing that libui can't account for...
|
||||||
|
typedef struct uiDrawTextLayout uiDrawTextLayout;
|
||||||
|
|
||||||
|
// uiDrawTextAlign specifies the alignment of lines of text in a
|
||||||
|
// uiDrawTextLayout.
|
||||||
|
_UI_ENUM(uiDrawTextAlign) {
|
||||||
|
uiDrawTextAlignLeft,
|
||||||
|
uiDrawTextAlignCenter,
|
||||||
|
uiDrawTextAlignRight,
|
||||||
|
};
|
||||||
|
|
||||||
|
// uiDrawTextLayoutParams describes a uiDrawTextLayout.
|
||||||
|
// DefaultFont is used to render any text that is not attributed
|
||||||
|
// sufficiently in String. Width determines the width of the bounding
|
||||||
|
// box of the text; the height is determined automatically.
|
||||||
|
typedef struct uiDrawTextLayoutParams uiDrawTextLayoutParams;
|
||||||
|
|
||||||
|
// TODO const-correct this somehow
|
||||||
|
struct uiDrawTextLayoutParams {
|
||||||
|
uiAttributedString *String;
|
||||||
|
uiDrawFontDescriptor *DefaultFont;
|
||||||
|
double Width;
|
||||||
|
uiDrawTextAlign Align;
|
||||||
|
};
|
||||||
|
|
||||||
|
// @role uiDrawTextLayout constructor
|
||||||
|
// uiDrawNewTextLayout() creates a new uiDrawTextLayout from
|
||||||
|
// the given parameters.
|
||||||
|
//
|
||||||
|
// TODO
|
||||||
|
// - allow creating a layout out of a substring
|
||||||
|
// - allow marking compositon strings
|
||||||
|
// - allow marking selections, even after creation
|
||||||
|
// - add the following functions:
|
||||||
|
// - uiDrawTextLayoutHeightForWidth() (returns the height that a layout would need to be to display the entire string at a given width)
|
||||||
|
// - uiDrawTextLayoutRangeForSize() (returns what substring would fit in a given size)
|
||||||
|
// - uiDrawTextLayoutNewWithHeight() (limits amount of string used by the height)
|
||||||
|
// - some function to fix up a range (for text editing)
|
||||||
|
_UI_EXTERN uiDrawTextLayout *uiDrawNewTextLayout(uiDrawTextLayoutParams *params);
|
||||||
|
|
||||||
|
// @role uiDrawFreeTextLayout destructor
|
||||||
|
// uiDrawFreeTextLayout() frees tl. The underlying
|
||||||
|
// uiAttributedString is not freed.
|
||||||
|
_UI_EXTERN void uiDrawFreeTextLayout(uiDrawTextLayout *tl);
|
||||||
|
|
||||||
|
// uiDrawText() draws tl in c with the top-left point of tl at (x, y).
|
||||||
|
_UI_EXTERN void uiDrawText(uiDrawContext *c, uiDrawTextLayout *tl, double x, double y);
|
||||||
|
|
||||||
|
// uiDrawTextLayoutExtents() returns the width and height of tl
|
||||||
|
// in width and height. The returned width may be smaller than
|
||||||
|
// the width passed into uiDrawNewTextLayout() depending on
|
||||||
|
// how the text in tl is wrapped. Therefore, you can use this
|
||||||
|
// function to get the actual size of the text layout.
|
||||||
|
_UI_EXTERN void uiDrawTextLayoutExtents(uiDrawTextLayout *tl, double *width, double *height);
|
||||||
|
|
||||||
|
// uiDrawTextLayoutNumLines() returns the number of lines in tl.
|
||||||
|
// This number will always be greater than or equal to 1; a text
|
||||||
|
// layout with no text only has one line.
|
||||||
|
_UI_EXTERN int uiDrawTextLayoutNumLines(uiDrawTextLayout *tl);
|
||||||
|
|
||||||
|
// uiDrawTextLayoutLineByteRange() returns the byte indices of the
|
||||||
|
// text that falls into the given line of tl as [start, end).
|
||||||
|
_UI_EXTERN void uiDrawTextLayoutLineByteRange(uiDrawTextLayout *tl, int line, size_t *start, size_t *end);
|
||||||
|
|
||||||
|
// TODO metrics functions
|
||||||
|
|
||||||
|
// TODO number of lines visible for clipping rect, range visible for clipping rect?
|
||||||
|
|
Loading…
Reference in New Issue