More TODOs. Sigh...
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box.c
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box.c
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#include "ui.h"
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#include "ui.h"
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#include "uipriv.h"
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#include "uipriv.h"
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// TODO
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// - boxes inside boxes aren't updated on windows when padded changes (OS X too?)
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struct box {
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struct box {
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uiBox b;
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uiBox b;
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void (*baseDestroy)(uiControl *);
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void (*baseDestroy)(uiControl *);
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